Player Matchup

Lillith
Lillith
JihyoUtted
Lillith
Level 184
Champion Stats
17W - 15L
1,687 SR
Queue Stats
445W - 456L
1,536 Elo+
Solo
Tyra
Tyra
Rafa Ceccon
Tyra
Level 428
Champion Stats
6W - 2L
1,674 SR
Queue Stats
466W - 435L
1,622 Elo+
Solo
Evie
Evie
Reeeeenk
Evie
Level 929
Champion Stats
282W - 216L
1,698 SR
Queue Stats
758W - 804L
1,655 Elo+
Solo
Inara
Inara
nibberdown
Inara
Level 216
Champion Stats
3W - 1L
1,660 SR
Queue Stats
39W - 16L
1,756 Elo+
Solo
Vatu
Vatu
ryutherunn3r
Vatu
Level 724
Champion Stats
29W - 23L
1,626 SR
Queue Stats
610W - 605L
1,669 Elo+
Solo
Team Averages
Level 496
1,669 SR
1,648 Elo+

VS

Team Averages
Level 682
1,498 SR
1,574 Elo+
Koga
Koga
AngelSavior16
Koga
Level 813
Champion Stats
9W - 10L
1,545 SR
Queue Stats
964W - 960L
1,602 Elo+
Solo
Vora
Vora
bobmarc
Vora
Level 999
Champion Stats
27W - 34L
1,589 SR
Queue Stats
1,840W - 1,687L
1,636 Elo+
Party 1
Makoa
Makoa
iSessa
Makoa
Level 490
Champion Stats
14W - 13L
1,608 SR
Queue Stats
81W - 67L
1,601 Elo+
Solo
Kasumi
Kasumi
nobiersman
Kasumi
Level 997
Champion Stats
5W - 16L
1,249 SR
Queue Stats
517W - 499L
1,642 Elo+
Party 1
Jenos
Jenos
vinigalli493
Jenos
Level 112
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
JihyoUtted
Lillith
51
5 / 1 / 27
2,929
325
19,633
13,657
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
10 / 9 / 13
2,685
298
47,096
34,877
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Evie
59
8 / 3 / 18
2,699
300
59,336
29,754
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 50% for 2s after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Inara
48
6 / 4 / 19
2,978
331
47,113
59,388
19,706
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
21 / 5 / 10
3,199
355
58,913
22,492
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 10 / 11
1,771
197
40,996
39,654
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Level 1

Vora
bobmarc
Vora
59
6 / 11 / 3
1,918
213
38,175
36,862
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Makoa
iSessa
Makoa
52
6 / 8 / 7
2,306
256
32,019
82,934
24,771
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Kasumi
nobiersman
Kasumi
59
8 / 11 / 6
1,955
217
35,655
38,276
0
Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

44
0 / 10 / 11
1,971
219
13,323
34,365
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 55s
Objective Time
2m 13s
137
Kill Participation
60
50
Kills
22
22
Deaths
50
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
10
11
0.75
W
Lillith
JihyoUtted
Lillith
5
1
27
18.5
W
10
9
13
1.83
W
Evie
8
3
18
5.67
L
Vora
bobmarc
Vora
6
11
3
0.68
L
Makoa
iSessa
Makoa
6
8
7
1.19
W
Inara
6
4
19
3.88
L
Kasumi
nobiersman
Kasumi
8
11
6
1
W
21
5
10
5.2
L
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,091
Damage
160,168
160,168
Taken
232,091
19,706
Shielding
24,771
82,345
Healing
90,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,996
35,674
0
8,686
39,654
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Lillith
JihyoUtted
Lillith
19,633
10,375
65,689
144
13,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,096
27,924
0
851
34,877
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Evie
59,336
56,708
0
9,498
29,754
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
bobmarc
Vora
38,175
24,005
0
5,854
36,862
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Makoa
iSessa
Makoa
32,019
29,716
0
4,071
82,934
24,771
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
47,113
35,142
0
972
59,388
19,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
nobiersman
Kasumi
35,655
25,770
0
2,663
38,276
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,913
42,491
0
5,191
22,492
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
13,323
9,217
56,463
12,372
34,365
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role