Player Matchup

Raum
Raum
Gold I
Cadizex
Raum
Gold I
Level 999
Champion Stats
18W - 12L
1,633 SR
Queue Stats
117W - 103L
1,586 Elo+
Solo
Terminus
Terminus
Gold IV
Heal Bucket
Terminus
Gold IV
Level 162
Champion Stats
227W - 148L
1,682 SR
Queue Stats
903W - 849L
1,501 Elo+
Solo
Grohk
Grohk
Silver I
PallahDins
Grohk
Silver I
Level 102
Champion Stats
0W - 2L
1,626 SR
Queue Stats
12W - 17L
1,409 Elo+
Solo
Androxus
Androxus
Gold III
RavenHunter2
Androxus
Gold III
Level 805
Champion Stats
0W - 1L
1,500 SR
Queue Stats
65W - 79L
1,471 Elo+
Solo
Tiberius
Tiberius
Platinum IV
ºRåhzëlº
Tiberius
Platinum IV
Level 999
Champion Stats
15W - 10L
1,691 SR
Queue Stats
514W - 491L
1,565 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 613
1,626 SR
1,506 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 284
1,756 SR
1,529 Elo+
Jenos
Jenos
Gold V
Almostante
Jenos
Gold V
Level 141
Champion Stats
45W - 39L
1,633 SR
Queue Stats
221W - 211L
1,532 Elo+
Party 1
Koga
Koga
Gold IV
DiegoUC-Armandol
Koga
Gold IV
Level 422
Champion Stats
11W - 7L
1,955 SR
Queue Stats
96W - 99L
1,508 Elo+
Solo
Cassie
Cassie
Platinum III
MrKRAT0SS
Cassie
Platinum III
Level 39
Champion Stats
2W - 4L
1,500 SR
Queue Stats
24W - 27L
1,527 Elo+
Party 1
Atlas
Atlas
Gold III
Rëntärô
Atlas
Gold III
Level 47
Champion Stats
6W - 2L
2,025 SR
Queue Stats
84W - 77L
1,539 Elo+
Party 1
Inara
Inara
Gold IV
Thezeias
Inara
Gold IV
Level 772
Champion Stats
65W - 42L
1,668 SR
Queue Stats
920W - 938L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Cadizex
Raum
59
9 / 13 / 26
4,943
260
116,157
241,853
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Terminus
Heal Bucket
Terminus
41
1 / 13 / 11
3,152
166
64,412
106,493
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Grohk
28
5 / 12 / 21
3,236
170
47,849
57,280
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Androxus
RavenHunter2
Androxus
59
17 / 12 / 12
4,039
213
85,284
58,453
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Spiteful

Spiteful

Defiance

Generate 4% Ultimate charge after hitting at least one enemy with Defiance.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tiberius
ºRåhzëlº
Tiberius
51
23 / 20 / 10
4,686
247
162,539
73,435
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
Caspian
Team 1 Score

3

VS

Team 2 Score

4

Bans
Bomb KingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
46
3 / 7 / 45
4,981
262
26,985
37,616
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
25 / 15 / 20
5,205
274
152,015
75,509
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Level 1

Cassie
MrKRAT0SS
Cassie
32
19 / 12 / 27
5,351
282
168,598
75,499
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Atlas
28
21 / 10 / 23
5,063
266
109,487
165,353
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
Thezeias
Inara
59
5 / 11 / 15
4,592
242
80,429
122,264
21,672
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 31s
Objective Time
11m 32s
135
Kill Participation
203
55
Kills
73
70
Deaths
55
80
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Jenos
3
7
45
3.64
L
Raum
Cadizex
Raum
9
13
26
1.69
W
25
15
20
2.33
L
Terminus
Heal Bucket
Terminus
1
13
11
0.5
W
Cassie
MrKRAT0SS
Cassie
19
12
27
2.71
L
Grohk
5
12
21
1.29
L
Androxus
RavenHunter2
Androxus
17
12
12
1.92
W
Atlas
21
10
23
3.25
W
Inara
Thezeias
Inara
5
11
15
1.14
L
Tiberius
ºRåhzëlº
Tiberius
23
20
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

476,241
Damage
537,514
537,514
Taken
476,241
0
Shielding
21,672
210,905
Healing
258,695
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
26,985
12,720
183,908
22,222
37,616
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Raum
Cadizex
Raum
116,157
102,180
35,618
41,921
241,853
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
152,015
132,164
0
17,406
75,509
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Terminus
Heal Bucket
Terminus
64,412
43,864
0
14,658
106,493
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Cassie
MrKRAT0SS
Cassie
168,598
156,054
0
5,169
75,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grohk
47,849
20,822
65,682
27,959
57,280
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Androxus
RavenHunter2
Androxus
85,284
70,296
0
14,754
58,453
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
109,487
109,487
0
25,773
165,353
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Thezeias
Inara
80,429
67,519
0
4,217
122,264
21,672
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
ºRåhzëlº
Tiberius
162,539
108,643
0
10,313
73,435
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role