Player Matchup

Tiberius
Tiberius
Platinum V
RedNN
Tiberius
Platinum V
Level 810
Champion Stats
30W - 14L
1,709 SR
Queue Stats
277W - 233L
1,600 Elo+
Solo
Maeve
Maeve
Gold I
SantuPapu
Maeve
Gold I
Level 361
Champion Stats
28W - 29L
1,583 SR
Queue Stats
143W - 129L
1,582 Elo+
Solo
Seris
Seris
Platinum IV
causeit
Seris
Platinum IV
Level 476
Champion Stats
33W - 47L
1,505 SR
Queue Stats
791W - 760L
1,523 Elo+
Solo
Ash
Ash
Gold V
iBLanKThouGHTss
Ash
Gold V
Level 161
Champion Stats
2W - 3L
1,596 SR
Queue Stats
21W - 27L
1,428 Elo+
Solo
Fernando
Fernando
Gold II
victorveker
Fernando
Gold II
Level 554
Champion Stats
81W - 82L
1,603 SR
Queue Stats
376W - 388L
1,514 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 472
1,599 SR
1,529 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 805
1,582 SR
1,535 Elo+
Khan
Khan
Gold I
KaidouSolador
Khan
Gold I
Level 788
Champion Stats
55W - 61L
1,582 SR
Queue Stats
802W - 755L
1,587 Elo+
Party 1
Ying
Ying
Gold IV
Kiritoo-_-32
Ying
Gold IV
Level 999
Champion Stats
496W - 361L
1,702 SR
Queue Stats
736W - 722L
1,494 Elo+
Party 1
Evie
Evie
Gold III
KozmykGGs
Evie
Gold III
Level 242
Champion Stats
7W - 7L
1,583 SR
Queue Stats
236W - 219L
1,547 Elo+
Solo
Strix
Strix
Qualifying
Primitive_Dope
Strix
Qualifying
Level 999
Champion Stats
21W - 36L
1,546 SR
Queue Stats
137W - 142L
1,560 Elo+
Solo
Makoa
Makoa
Gold IV
bonezusiah
Makoa
Gold IV
Level 999
Champion Stats
25W - 41L
1,498 SR
Queue Stats
542W - 560L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
RedNN
Tiberius
59
4 / 7 / 4
1,845
168
73,887
39,447
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Maeve
SantuPapu
Maeve
33
4 / 3 / 5
1,609
146
51,626
34,267
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Seris
causeit
Seris
45
0 / 0 / 4
1,713
156
2,952
20,924
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

28
0 / 7 / 7
1,775
161
34,254
74,145
47,028
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
victorveker
Fernando
59
5 / 7 / 7
1,990
181
54,047
73,499
33,483
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
NyxTalus
Team 1 Score

1

VS

Team 2 Score

4

Bans
InaraLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
8 / 2 / 10
3,173
288
60,508
77,544
7,340
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
2 / 4 / 16
3,379
307
39,523
25,439
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Evie
52
7 / 4 / 5
2,666
242
51,837
27,346
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

58
5 / 0 / 6
2,506
228
51,373
17,451
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Makoa
57
2 / 3 / 8
3,069
279
39,041
68,986
64,069
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
8m 0s
40
Kill Participation
69
13
Kills
24
24
Deaths
13
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
2
4
16
2.5
W
Evie
7
4
5
2.38
W
5
0
6
8
L
Tiberius
RedNN
Tiberius
4
7
4
0.86
L
Maeve
SantuPapu
Maeve
4
3
5
2.17
W
Makoa
2
3
8
2
L
Seris
causeit
Seris
0
0
4
2
L
0
7
7
0.5
L
Fernando
victorveker
Fernando
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,766
Damage
242,282
242,282
Taken
216,766
80,511
Shielding
71,409
137,180
Healing
161,773
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,508
52,496
4,530
23,345
77,544
7,340
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
39,523
39,023
99,000
14,625
25,439
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Evie
51,837
48,670
0
7,114
27,346
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,373
51,123
0
4,203
17,451
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
RedNN
Tiberius
73,887
58,202
0
7,316
39,447
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Maeve
SantuPapu
Maeve
51,626
51,226
0
5,198
34,267
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
39,041
36,253
0
8,956
68,986
64,069
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
causeit
Seris
2,952
2,691
90,076
18,632
20,924
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
34,254
30,694
0
6,866
74,145
47,028
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
victorveker
Fernando
54,047
30,506
0
9,092
73,499
33,483
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role