Player Matchup
VS
Match Stats
![Palisade](https://static.paladins.guru/i/items/12932.jpg)
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4
![Foundation](https://static.paladins.guru/i/items/12929.jpg)
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
![Bowling Ball](https://static.paladins.guru/i/items/12942.jpg)
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
![Bunker](https://static.paladins.guru/i/items/12369.jpg)
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
![Forgefire](https://static.paladins.guru/i/items/27389.jpg)
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
![Dark Whisper](https://static.paladins.guru/i/items/16834.jpg)
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
![Agony](https://static.paladins.guru/i/items/16608.jpg)
Agony
Restore Soul
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
Level 1
![Guerrilla Tactics](https://static.paladins.guru/i/items/19475.jpg)
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
![Stalker](https://static.paladins.guru/i/items/19459.jpg)
Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2
![Grizzled](https://static.paladins.guru/i/items/19379.jpg)
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
![Tactical Retreat](https://static.paladins.guru/i/items/19463.jpg)
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
![Roost](https://static.paladins.guru/i/items/19472.jpg)
Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4
![Nocturnal](https://static.paladins.guru/i/items/19468.jpg)
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
![Spin to Win](https://static.paladins.guru/i/items/31052.jpg)
Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 24%.
Level 3
![Crown Of Swords](https://static.paladins.guru/i/items/31043.jpg)
Crown Of Swords
Weapon
Increase your Reload Speed by 21% for 3s after hitting an enemy with War.
Level 3
![The Rose's Thorns](https://static.paladins.guru/i/items/31044.jpg)
The Rose's Thorns
Weapon
Each stack of Sharp Momentum Heals you for 90 after it expires.
Level 3
![Casual Competency](https://static.paladins.guru/i/items/31045.jpg)
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Level 3
![Deadly Flourish](https://static.paladins.guru/i/items/31050.jpg)
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 24%.
Level 3
![Everywhere at Once](https://static.paladins.guru/i/items/31058.jpg)
Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1
![Mystic Fire](https://static.paladins.guru/i/items/24121.jpg)
Mystic Fire
Frostfire Glide
Regenerate 15% Mana every 1s while using FrostFire Glide.
Level 3
![Ice in her Veins](https://static.paladins.guru/i/items/24047.jpg)
Ice in her Veins
Frostfire Glide
Heal for 200 every 1s while using FrostFire Glide.
Level 4
![Pyretic Momentum](https://static.paladins.guru/i/items/24019.jpg)
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2
![Pilgrimage](https://static.paladins.guru/i/items/24018.jpg)
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3
![Ancient Duty](https://static.paladins.guru/i/items/24010.jpg)
Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3
![Pyromania](https://static.paladins.guru/i/items/24144.jpg)
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
![Heat Sink](https://static.paladins.guru/i/items/24012.jpg)
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3
![Affinity](https://static.paladins.guru/i/items/24017.jpg)
Affinity
Elemental Shift
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Level 4
![Arcane Flame](https://static.paladins.guru/i/items/24111.jpg)
Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 45%.
Level 3
![Swift Sear](https://static.paladins.guru/i/items/24016.jpg)
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
![Pyretic Momentum](https://static.paladins.guru/i/items/24019.jpg)
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2
![Pyromania](https://static.paladins.guru/i/items/24144.jpg)
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
![Astral Cycle](https://static.paladins.guru/i/items/19169.jpg)
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
![Retrograde](https://static.paladins.guru/i/items/19173.jpg)
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
![Relativity](https://static.paladins.guru/i/items/19226.jpg)
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
![Lightyears](https://static.paladins.guru/i/items/19164.jpg)
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
![Cosmic Barrier](https://static.paladins.guru/i/items/19215.jpg)
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
![Luminary](https://static.paladins.guru/i/items/19223.jpg)
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
![Old Wounds](https://static.paladins.guru/i/items/24307.jpg)
Old Wounds
Armor
Increase your maximum Health by 150.
Level 1
![Hell Hunter](https://static.paladins.guru/i/items/24499.jpg)
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
![Paradox](https://static.paladins.guru/i/items/24470.jpg)
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2.5s.
Level 5
![Beyond The Veil](https://static.paladins.guru/i/items/24506.jpg)
Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Level 4
![Continuum Shift](https://static.paladins.guru/i/items/24314.jpg)
Continuum Shift
Second Chance
Second Chance sends you 1.6s further into the past.
Level 4
![Unstable Fissure](https://static.paladins.guru/i/items/27390.jpg)
Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1
![Requip](https://static.paladins.guru/i/items/16724.jpg)
Requip
Combat Slide
Generate 6 Ammo after activating Combat Slide.
Level 3
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
![The Hunted](https://static.paladins.guru/i/items/16784.jpg)
The Hunted
Retribution
You gain 5% Lifesteal against your Retribution target.
Level 1
![Wicked Don't Rest](https://static.paladins.guru/i/items/16787.jpg)
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
![Juke Boots](https://static.paladins.guru/i/items/16774.jpg)
Juke Boots
Armor
Increase your maximum Health by 100.
Level 2
![Heroism](https://static.paladins.guru/i/items/16807.jpg)
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
![Trigger Happy](https://static.paladins.guru/i/items/23465.jpg)
Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2
![Wanted](https://static.paladins.guru/i/items/23480.jpg)
Wanted
Agility
Regenerate 12 Ammo every 1s while Agility is active.
Level 3
![Tenacious](https://static.paladins.guru/i/items/23468.jpg)
Tenacious
Shadow Step
Heal for 200 after activating Shadow Step.
Level 5
![Trespasser](https://static.paladins.guru/i/items/23479.jpg)
Trespasser
Agility
Increase your jump height by 40% while Agility is active.
Level 2
![Memento](https://static.paladins.guru/i/items/23466.jpg)
Memento
Weapon
Increase your maximum Ammo by 15.
Level 3
![Blood Reaper](https://static.paladins.guru/i/items/23481.jpg)
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.