Player Matchup

Viktor
Viktor
AaronAlarcon_97
Viktor
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ying
Ying
JoshOnPrime
Ying
Level 20
Champion Stats
6W - 3L
1,769 SR
Queue Stats
46W - 30L
1,590 Elo+
Solo
Dredge
Dredge
XEVIZOW
Dredge
Level 22
Champion Stats
6W - 10L
1,324 SR
Queue Stats
11W - 21L
1,453 Elo+
Solo
Atlas
Atlas
clear_whistle6
Atlas
Level 21
Champion Stats
1W - 3L
1,475 SR
Queue Stats
29W - 48L
1,362 Elo+
Solo
Koga
Koga
dani11_VLC
Koga
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,514 SR
1,481 Elo+

VS

Team Averages
Level 23
1,507 SR
1,425 Elo+
Atlas
Atlas
DGCxRONIN
Atlas
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,479 Elo+
Solo
Skye
Skye
MetalSonicReject
Skye
Level 24
Champion Stats
5W - 14L
1,328 SR
Queue Stats
17W - 42L
1,311 Elo+
Solo
Io
Io
ScaryCrescent
Io
Level 14
Champion Stats
2W - 2L
1,642 SR
Queue Stats
3W - 5L
1,346 Elo+
Solo
Kinessa
Kinessa
big1994
Kinessa
Level 26
Champion Stats
33W - 29L
1,566 SR
Queue Stats
47W - 55L
1,511 Elo+
Solo
Saati
Saati
dillusdous
Saati
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
15 / 12 / 12
3,771
236
65,745
50,231
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

10
5 / 9 / 28
4,712
295
36,204
58,874
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
XEVIZOW
Dredge
15
16 / 11 / 13
4,168
261
87,698
66,775
5,315
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

11
6 / 9 / 10
3,574
223
34,040
126,997
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

27
16 / 12 / 13
3,981
249
64,388
55,695
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
DGCxRONIN
Atlas
55
6 / 9 / 20
3,633
227
54,289
119,850
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 4.800000000000001s after activating Stasis Field.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

9
17 / 12 / 8
3,945
247
68,343
40,536
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

14
8 / 12 / 13
3,225
202
47,731
51,812
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Kinessa
big1994
Kinessa
13
10 / 10 / 25
3,624
227
115,180
29,608
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Saati
3
12 / 15 / 11
3,077
192
73,029
46,269
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 56s
Objective Time
10m 15s
134
Kill Participation
130
58
Kills
53
53
Deaths
58
76
Assists
77
Player
Kills
Deaths
Assists
KDA
W
15
12
12
1.75
L
Atlas
DGCxRONIN
Atlas
6
9
20
1.78
W
5
9
28
2.11
L
17
12
8
1.75
L
8
12
13
1.21
W
Dredge
XEVIZOW
Dredge
16
11
13
2.05
L
Kinessa
big1994
Kinessa
10
10
25
2.25
W
6
9
10
1.22
W
16
12
13
1.88
L
Saati
12
15
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,075
Damage
358,572
358,572
Taken
288,075
5,315
Shielding
0
196,257
Healing
108,855
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
65,745
58,128
0
5,641
50,231
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
DGCxRONIN
Atlas
54,289
54,289
0
10,104
119,850
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,204
36,204
115,062
39,924
58,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
68,343
41,670
0
10,706
40,536
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,731
44,431
53,249
24,957
51,812
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
XEVIZOW
Dredge
87,698
81,404
0
6,190
66,775
5,315
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Kinessa
big1994
Kinessa
115,180
55,744
0
6,181
29,608
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
34,040
34,040
0
20,797
126,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
64,388
61,049
0
8,643
55,695
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Saati
73,029
60,538
0
3,658
46,269
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role