Player Matchup

Fernando
Fernando
Gold III
SaitamaHonor
Fernando
Gold III
Level 56
Champion Stats
16W - 13L
1,572 SR
Queue Stats
55W - 49L
1,558 Elo+
Party 2
Saati
Saati
Gold V
TU_MAMI_IN_4__
Saati
Gold V
Level 702
Champion Stats
8W - 8L
1,615 SR
Queue Stats
183W - 181L
1,474 Elo+
Solo
Ying
Ying
Gold II
Tweefly
Ying
Gold II
Level 97
Champion Stats
16W - 8L
1,719 SR
Queue Stats
89W - 69L
1,552 Elo+
Party 2
Raum
Raum
Silver II
felix452
Raum
Silver II
Level 200
Champion Stats
76W - 47L
1,615 SR
Queue Stats
272W - 275L
1,442 Elo+
Solo
Androxus
Androxus
Bronze IV
toxictiger679
Androxus
Bronze IV
Level 100
Champion Stats
0W - 2L
1,340 SR
Queue Stats
145W - 191L
1,276 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 231
1,572 SR
1,461 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 192
1,548 SR
1,447 Elo+
Talus
Talus
Silver I
ElCompiManuel
Talus
Silver I
Level 66
Champion Stats
28W - 32L
1,660 SR
Queue Stats
78W - 70L
1,487 Elo+
Party 1
Atlas
Atlas
Silver IV
God_Ghosth97
Atlas
Silver IV
Level 197
Champion Stats
32W - 51L
1,451 SR
Queue Stats
507W - 519L
1,433 Elo+
Solo
Seris
Seris
Gold III
StrAteGiCBruSH71
Seris
Gold III
Level 185
Champion Stats
23W - 18L
1,598 SR
Queue Stats
234W - 215L
1,439 Elo+
Party 1
Tyra
Tyra
Silver I
heartless213441
Tyra
Silver I
Level 188
Champion Stats
6W - 5L
1,529 SR
Queue Stats
93W - 93L
1,462 Elo+
Solo
Khan
Khan
Gold V
kleither
Khan
Gold V
Level 326
Champion Stats
4W - 2L
1,500 SR
Queue Stats
50W - 48L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
SaitamaHonor
Fernando
35
2 / 10 / 5
1,932
215
38,966
86,958
60,966
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
9 / 5 / 4
2,225
247
64,647
22,978
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
Tweefly
Ying
40
1 / 7 / 7
1,935
215
29,342
31,907
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
59
4 / 8 / 11
2,300
256
46,218
125,091
10,052
Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Androxus
toxictiger679
Androxus
54
1 / 8 / 2
819
91
15,835
27,641
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Spiteful

Spiteful

Defiance

Generate 4% Ultimate charge after hitting at least one enemy with Defiance.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
CaspianBetty la Bomba
Team 1 Score

0

VS

Team 2 Score

4

Bans
Grover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
12 / 3 / 10
2,723
303
72,453
28,782
0
Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

52
3 / 3 / 15
2,704
300
38,761
54,064
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

51
0 / 3 / 22
2,932
326
28,042
18,225
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
17 / 4 / 9
3,341
371
103,058
30,978
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Khan
57
6 / 4 / 15
2,891
321
52,261
62,959
13,155
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 31s
Objective Time
10m 58s
46
Kill Participation
109
17
Kills
38
38
Deaths
17
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
12
3
10
5.67
W
3
3
15
3.5
L
Fernando
SaitamaHonor
Fernando
2
10
5
0.45
W
0
3
22
3.67
L
9
5
4
2.2
L
Ying
Tweefly
Ying
1
7
7
0.64
L
Raum
4
8
11
1.19
W
17
4
9
5.38
W
Khan
6
4
15
3.38
L
Androxus
toxictiger679
Androxus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,008
Damage
294,575
294,575
Taken
195,008
71,018
Shielding
13,155
126,033
Healing
128,452
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,453
72,449
0
10,906
28,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
38,761
38,761
0
5,351
54,064
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
SaitamaHonor
Fernando
38,966
24,120
0
121
86,958
60,966
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
28,042
23,901
81,387
11,293
18,225
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
64,647
56,796
0
3,301
22,978
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
Tweefly
Ying
29,342
29,342
70,125
14,041
31,907
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Raum
46,218
39,111
14,360
20,964
125,091
10,052
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
103,058
61,722
0
2,817
30,978
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
52,261
45,530
5,190
11,508
62,959
13,155
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
toxictiger679
Androxus
15,835
12,299
0
3,121
27,641
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role