Player Matchup

Barik
Barik
FrzGaming70
Barik
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fernando
Fernando
SlowwwMO3
Fernando
Level 11
Champion Stats
2W - 1L
1,781 SR
Queue Stats
3W - 4L
1,515 Elo+
Solo
Lex
Lex
XTDVacle
Lex
Level 16
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,597 Elo+
Solo
Pip
Pip
coolestredpanda
Pip
Level 12
Champion Stats
5W - 6L
1,603 SR
Queue Stats
8W - 10L
1,334 Elo+
Solo
Cassie
Cassie
ㄴㅅㄷㅁㅣㅅㅗㅓ
Cassie
Level 189
Champion Stats
3W - 6L
1,568 SR
Queue Stats
5W - 7L
1,483 Elo+
Solo
Team Averages
Level 54
1,590 SR
1,486 Elo+

VS

Team Averages
Level 139
1,410 SR
1,497 Elo+
Ruckus
Ruckus
MaGeLoVaNia
Ruckus
Level 44
Champion Stats
4W - 6L
1,455 SR
Queue Stats
96W - 99L
1,549 Elo+
Solo
Dredge
Dredge
OranjiXD
Dredge
Level 365
Champion Stats
2W - 3L
1,191 SR
Queue Stats
150W - 130L
1,566 Elo+
Solo
Kinessa
Kinessa
gamauu
Kinessa
Level 10
Champion Stats
1W - 0L
1,608 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo
Jenos
Jenos
oggybuoy
Jenos
Level 149
Champion Stats
4W - 0L
1,500 SR
Queue Stats
29W - 20L
1,605 Elo+
Solo
Maeve
Maeve
ultragami
Maeve
Level 127
Champion Stats
1W - 0L
1,296 SR
Queue Stats
7W - 5L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
1 / 8 / 21
5,144
572
39,952
53,327
68,473
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Fernando
SlowwwMO3
Fernando
11
1 / 2 / 2
1,570
174
4,585
18,866
16,100
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

17
19 / 9 / 10
5,522
614
75,727
40,486
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

7
2 / 8 / 17
4,623
514
20,198
39,735
17,675
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

38
21 / 13 / 8
5,205
578
82,233
56,259
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
41
9 / 6 / 13
5,596
622
52,273
77,678
42,032
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

Dredge
OranjiXD
Dredge
57
8 / 6 / 7
4,077
453
44,521
29,594
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kinessa
gamauu
Kinessa
8
2 / 10 / 7
4,156
462
23,553
31,587
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
oggybuoy
Jenos
55
9 / 10 / 21
5,323
591
30,350
40,385
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
ultragami
Maeve
53
12 / 12 / 12
4,753
528
57,976
43,451
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 7s
Objective Time
11m 33s
102
Kill Participation
100
44
Kills
40
40
Deaths
44
58
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
8
21
1.44
W
Ruckus
9
6
13
2.58
W
Dredge
OranjiXD
Dredge
8
6
7
1.92
L
Fernando
SlowwwMO3
Fernando
1
2
2
1
L
19
9
10
2.67
L
2
8
17
1.31
W
Kinessa
gamauu
Kinessa
2
10
7
0.55
W
Jenos
oggybuoy
Jenos
9
10
21
1.95
W
Maeve
ultragami
Maeve
12
12
12
1.5
L
21
13
8
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,695
Damage
208,673
208,673
Taken
222,695
102,248
Shielding
42,032
90,275
Healing
111,185
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,952
39,952
0
12,797
53,327
68,473
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ruckus
52,273
35,181
0
1,485
77,678
42,032
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
OranjiXD
Dredge
44,521
32,589
0
8,898
29,594
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Fernando
SlowwwMO3
Fernando
4,585
3,072
0
887
18,866
16,100
L
75,727
70,715
0
3,786
40,486
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,198
17,118
39,946
22,297
39,735
17,675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
gamauu
Kinessa
23,553
19,376
0
1,412
31,587
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
oggybuoy
Jenos
30,350
17,974
74,031
18,364
40,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
ultragami
Maeve
57,976
51,822
0
6,995
43,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
82,233
64,790
0
10,562
56,259
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role