Player Matchup

Khan
Khan
GoldieFist
Khan
Level 109
Champion Stats
6W - 13L
1,302 SR
Queue Stats
98W - 85L
1,605 Elo+
Solo
Cassie
Cassie
IsaValladares
Cassie
Level 999
Champion Stats
3W - 3L
1,773 SR
Queue Stats
23W - 28L
1,543 Elo+
Solo
Rei
Rei
Paladinsjueputa
Rei
Level 999
Champion Stats
53W - 63L
1,559 SR
Queue Stats
1,329W - 1,347L
1,592 Elo+
Party 1
Zhin
Zhin
TánjirÖ
Zhin
Level 148
Champion Stats
42W - 31L
1,637 SR
Queue Stats
451W - 431L
1,518 Elo+
Party 1
Lian
Lian
UltraSoloRemix
Lian
Level 999
Champion Stats
4W - 8L
1,702 SR
Queue Stats
86W - 76L
1,547 Elo+
Party 1
Team Averages
Level 651
1,595 SR
1,561 Elo+

VS

Team Averages
Level 227
1,693 SR
1,645 Elo+
Vatu
Vatu
LaDoñaKioshy
Vatu
Level 477
Champion Stats
439W - 347L
1,613 SR
Queue Stats
654W - 658L
1,610 Elo+
Solo
Maeve
Maeve
LucysAdventures
Maeve
Level 119
Champion Stats
55W - 18L
1,796 SR
Queue Stats
132W - 104L
1,677 Elo+
Party 2
Rei
Rei
VoxOrange
Rei
Level 11
Champion Stats
21W - 15L
1,627 SR
Queue Stats
60W - 51L
1,610 Elo+
Party 2
Dredge
Dredge
knifeLeader
Dredge
Level 426
Champion Stats
44W - 42L
1,659 SR
Queue Stats
672W - 654L
1,650 Elo+
Solo
Yagorath
Yagorath
termboy
Yagorath
Level 100
Champion Stats
85W - 39L
1,771 SR
Queue Stats
156W - 115L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
15 / 7 / 23
4,177
246
80,611
113,388
35,713
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
5 / 9 / 17
2,914
171
67,931
70,800
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
4 / 4 / 28
3,836
226
27,797
42,399
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
57
15 / 14 / 15
3,239
191
89,625
69,480
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

57
17 / 9 / 26
4,276
252
145,994
52,684
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
14 / 11 / 11
4,159
245
93,736
55,069
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

22
11 / 14 / 12
4,097
241
70,698
70,406
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

1
0 / 11 / 23
4,052
238
36,252
51,910
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 2s to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
51
10 / 7 / 9
4,056
239
83,522
44,333
5,499
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Yagorath
termboy
Yagorath
32
8 / 13 / 15
4,510
265
64,543
184,285
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 53s
Objective Time
8m 41s
165
Kill Participation
113
56
Kills
43
43
Deaths
56
109
Assists
70
Player
Kills
Deaths
Assists
KDA
L
15
7
23
3.79
L
5
9
17
1.5
W
14
11
11
1.77
W
11
14
12
1.21
L
4
4
28
4.5
L
Zhin
15
14
15
1.61
L
17
9
26
3.33
W
0
11
23
1.05
W
Dredge
10
7
9
2.07
W
Yagorath
termboy
Yagorath
8
13
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

411,958
Damage
348,751
348,751
Taken
406,003
35,713
Shielding
5,499
240,353
Healing
215,864
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
80,611
70,853
16,827
26,236
113,388
35,713
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
67,931
52,152
0
764
70,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
93,736
57,544
0
21,760
55,069
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
70,698
67,529
0
15,118
70,406
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
27,797
24,964
158,621
29,444
42,399
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
89,625
77,334
0
4,203
69,480
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
145,994
139,256
0
4,258
52,684
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
36,252
36,082
114,839
23,461
51,910
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
83,522
71,625
0
6,531
44,333
5,499
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Yagorath
termboy
Yagorath
64,543
28,801
0
34,155
184,285
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role