Player Matchup

Seris
Seris
Diamond II
AkoАngel
Seris
Diamond II
Level 999
Champion Stats
139W - 124L
1,591 SR
Queue Stats
925W - 857L
1,626 Elo+
Party 2
Lian
Lian
Diamond I
HellooWorld
Lian
Diamond I
Level 232
Champion Stats
23W - 18L
1,753 SR
Queue Stats
327W - 290L
1,620 Elo+
Party 2
Inara
Inara
Platinum V
ItsCoffeeGirl
Inara
Platinum V
Level 38
Champion Stats
5W - 3L
1,831 SR
Queue Stats
7W - 8L
1,644 Elo+
Solo
Jenos
Jenos
Qualifying
meettitan6992e
Jenos
Qualifying
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Atlas
Atlas
Diamond IV
Своднаясестра
Atlas
Diamond IV
Level 584
Champion Stats
77W - 44L
1,767 SR
Queue Stats
157W - 129L
1,688 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 376
1,688 SR
1,662 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 236
1,657 SR
1,652 Elo+
Lex
Lex
Diamond I
GunsNdRoses
Lex
Diamond I
Level 95
Champion Stats
21W - 26L
1,616 SR
Queue Stats
309W - 264L
1,633 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum II
Iprefer2heal
Mal'Damba
Platinum II
Level 113
Champion Stats
44W - 29L
1,677 SR
Queue Stats
301W - 268L
1,602 Elo+
Solo
Barik
Barik
Platinum II
MykaMooMoo
Barik
Platinum II
Level 36
Champion Stats
10W - 12L
1,713 SR
Queue Stats
80W - 76L
1,641 Elo+
Solo
Sha Lin
Sha Lin
Diamond IV
Tacodebiscteck
Sha Lin
Diamond IV
Level 864
Champion Stats
11W - 7L
1,661 SR
Queue Stats
306W - 274L
1,614 Elo+
Solo
Ash
Ash
Diamond IV
iachau
Ash
Diamond IV
Level 73
Champion Stats
5W - 4L
1,617 SR
Queue Stats
65W - 31L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
AkoАngel
Seris
56
3 / 7 / 10
2,322
194
22,129
37,862
0
Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
8 / 12 / 2
2,420
202
87,158
42,617
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

25
3 / 8 / 7
2,271
189
53,815
107,219
14,236
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

29
2 / 15 / 8
1,752
146
17,017
53,456
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

54
10 / 8 / 5
2,714
226
71,268
128,115
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
YingCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
24 / 7 / 10
4,367
364
93,231
57,096
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Mal'Damba
Iprefer2heal
Mal'Damba
33
0 / 4 / 32
3,437
286
26,898
24,289
887
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
25
10 / 4 / 11
3,780
315
74,649
60,239
48,545
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
6 / 6 / 10
3,016
251
74,276
30,249
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ash
iachau
Ash
40
10 / 5 / 22
3,509
292
100,215
79,514
28,015
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 20s
Objective Time
6m 0s
58
Kill Participation
135
26
Kills
50
50
Deaths
26
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Seris
AkoАngel
Seris
3
7
10
1.14
W
24
7
10
4.14
L
8
12
2
0.75
W
Mal'Damba
Iprefer2heal
Mal'Damba
0
4
32
4
L
3
8
7
0.81
W
Barik
10
4
11
3.88
W
6
6
10
1.83
W
Ash
iachau
Ash
10
5
22
4.2
L
2
15
8
0.4
L
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,387
Damage
369,269
369,269
Taken
251,387
14,236
Shielding
77,447
176,529
Healing
143,374
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
AkoАngel
Seris
22,129
17,583
94,446
18,128
37,862
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
93,231
90,525
0
12,329
57,096
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
87,158
85,558
0
3,856
42,617
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
Iprefer2heal
Mal'Damba
26,898
15,592
101,828
14,459
24,289
887
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
53,815
42,234
0
4,327
107,219
14,236
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Barik
74,649
74,649
0
5,618
60,239
48,545
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
74,276
63,552
0
5,315
30,249
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ash
iachau
Ash
100,215
91,015
0
3,825
79,514
28,015
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
17,017
7,535
27,608
10,854
53,456
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
71,268
71,268
0
17,310
128,115
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role