Player Matchup

Maeve
Maeve
AbsoIution
Maeve
Level 198
Champion Stats
7W - 7L
1,697 SR
Queue Stats
883W - 818L
1,703 Elo+
Party 2
Grover
Grover
DonMacizo_
Grover
Level 331
Champion Stats
113W - 84L
1,661 SR
Queue Stats
1,565W - 1,582L
1,627 Elo+
Solo
Lian
Lian
GraEliTur
Lian
Level 203
Champion Stats
30W - 25L
1,640 SR
Queue Stats
320W - 303L
1,683 Elo+
Party 2
Cassie
Cassie
TheVanquisher
Cassie
Level 853
Champion Stats
23W - 21L
1,561 SR
Queue Stats
888W - 817L
1,706 Elo+
Party 2
Khan
Khan
WetFoodCatGod
Khan
Level 117
Champion Stats
4W - 4L
1,665 SR
Queue Stats
75W - 71L
1,603 Elo+
Solo
Team Averages
Level 340
1,645 SR
1,664 Elo+

VS

Team Averages
Level 280
1,569 SR
1,615 Elo+
Caspian
Caspian
FinSaturne18212
Caspian
Level 999
Champion Stats
6W - 6L
1,578 SR
Queue Stats
170W - 162L
1,607 Elo+
Solo
Koga
Koga
Fractura1
Koga
Level 98
Champion Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,534 Elo+
Party 1
Io
Io
LinkPesChad0
Io
Level 202
Champion Stats
12W - 7L
1,627 SR
Queue Stats
107W - 84L
1,578 Elo+
Party 1
Androxus
Androxus
Rëntärô
Androxus
Level 49
Champion Stats
16W - 4L
1,763 SR
Queue Stats
49W - 26L
1,698 Elo+
Solo
Strix
Strix
hemorrhoidsmell
Strix
Level 50
Champion Stats
3W - 6L
1,377 SR
Queue Stats
181W - 140L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
58
14 / 14 / 3
3,239
249
43,898
47,302
0
Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Level 1

Grover
DonMacizo_
Grover
41
4 / 11 / 20
3,456
266
26,982
51,665
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Lian
53
5 / 14 / 9
2,873
221
50,522
42,842
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
13 / 16 / 6
3,307
254
70,184
69,379
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

48
3 / 11 / 16
3,014
232
36,007
86,658
17,174
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
27 / 8 / 15
3,773
290
75,933
59,935
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Koga
48
10 / 11 / 18
2,678
206
48,262
46,817
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Level 1

45
5 / 3 / 24
3,120
240
32,458
34,684
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Androxus
Rëntärô
Androxus
29
7 / 12 / 17
2,501
192
58,364
46,676
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

28
17 / 5 / 19
3,178
244
82,829
39,481
0
Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 42s
Objective Time
3m 14s
93
Kill Participation
159
39
Kills
66
66
Deaths
39
54
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Maeve
14
14
3
1.11
L
Grover
DonMacizo_
Grover
4
11
20
1.27
W
27
8
15
4.31
W
Koga
10
11
18
1.73
L
Lian
5
14
9
0.68
W
5
3
24
5.67
W
Androxus
Rëntärô
Androxus
7
12
17
1.29
L
13
16
6
1
L
3
11
16
1
W
17
5
19
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,593
Damage
297,846
297,846
Taken
227,593
17,174
Shielding
0
130,746
Healing
133,951
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
43,898
38,661
0
7,175
47,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grover
DonMacizo_
Grover
26,982
19,424
76,680
25,698
51,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
75,933
41,487
0
11,139
59,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
48,262
43,263
0
6,983
46,817
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lian
50,522
47,514
0
2,210
42,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
32,458
30,887
76,241
27,582
34,684
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Androxus
Rëntärô
Androxus
58,364
48,485
0
3,474
46,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
70,184
60,059
0
8,658
69,379
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
36,007
32,823
2,159
8,166
86,658
17,174
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
82,829
80,143
0
8,532
39,481
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role