Player Matchup

Io
Io
Qualifying
KrzyKactus
Io
Qualifying
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 2
Maeve
Maeve
Gold I
LR12
Maeve
Gold I
Level 77
Champion Stats
6W - 5L
1,726 SR
Queue Stats
31W - 21L
1,625 Elo+
Solo
Barik
Barik
Qualifying
MajicConch
Barik
Qualifying
Level 118
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 2
Nyx
Nyx
Gold I
XDevilsXHitmanX
Nyx
Gold I
Level 183
Champion Stats
70W - 46L
1,650 SR
Queue Stats
555W - 534L
1,497 Elo+
Party 3
Tiberius
Tiberius
Platinum III
g405t
Tiberius
Platinum III
Level 55
Champion Stats
1W - 6L
1,399 SR
Queue Stats
210W - 204L
1,484 Elo+
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,555 SR
1,607 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 356
1,521 SR
1,543 Elo+
Saati
Saati
Platinum I
BrucyWayne
Saati
Platinum I
Level 519
Champion Stats
21W - 27L
1,625 SR
Queue Stats
715W - 680L
1,591 Elo+
Solo
Ying
Ying
Platinum III
ElPrroDeRhixo
Ying
Platinum III
Level 36
Champion Stats
2W - 0L
1,216 SR
Queue Stats
82W - 70L
1,609 Elo+
Solo
Lex
Lex
Platinum I
Pip1762
Lex
Platinum I
Level 179
Champion Stats
23W - 31L
1,598 SR
Queue Stats
671W - 653L
1,601 Elo+
Solo
Fernando
Fernando
Gold V
STR8G4S420
Fernando
Gold V
Level 999
Champion Stats
126W - 136L
1,527 SR
Queue Stats
1,354W - 1,342L
1,439 Elo+
Party 1
Jenos
Jenos
Platinum V
Wettypalrus
Jenos
Platinum V
Level 45
Champion Stats
5W - 2L
1,641 SR
Queue Stats
20W - 19L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
0 / 11 / 6
1,674
167
23,732
30,415
1,620
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Maeve
LR12
Maeve
39
7 / 7 / 3
1,686
169
28,120
21,708
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Barik
57
5 / 5 / 5
2,273
227
45,425
63,883
65,959
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
3 / 7 / 6
1,749
175
42,507
56,998
23,492
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 200

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Tiberius
g405t
Tiberius
34
5 / 10 / 6
1,912
191
46,546
33,171
6,370
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 250-Health Shield for 3s after falling to or below 50% Health.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
KhanCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
Vatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
53
7 / 3 / 14
2,979
298
63,093
31,775
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

25
5 / 5 / 14
2,815
282
37,102
30,038
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Lex
52
17 / 7 / 9
3,806
381
46,863
31,954
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Fernando
STR8G4S420
Fernando
52
1 / 2 / 10
3,141
314
34,035
71,316
49,191
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

21
8 / 3 / 18
3,142
314
25,082
21,247
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 55s
Objective Time
6m 56s
46
Kill Participation
103
20
Kills
38
40
Deaths
20
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Saati
7
3
14
4.67
W
5
5
14
2.4
L
0
11
6
0.27
L
Maeve
LR12
Maeve
7
7
3
1.21
L
Barik
5
5
5
1.5
W
Lex
17
7
9
3.07
W
Fernando
STR8G4S420
Fernando
1
2
10
3
W
8
3
18
5.67
L
3
7
6
0.86
L
Tiberius
g405t
Tiberius
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,330
Damage
206,175
206,175
Taken
186,330
97,441
Shielding
49,191
87,227
Healing
128,409
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
63,093
30,444
0
2,559
31,775
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
37,102
32,132
34,380
7,844
30,038
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
23,732
20,680
57,986
7,741
30,415
1,620
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
LR12
Maeve
28,120
28,120
0
3,810
21,708
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
45,425
45,425
0
7,203
63,883
65,959
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Lex
46,863
43,492
0
2,258
31,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
STR8G4S420
Fernando
34,035
22,286
0
3,650
71,316
49,191
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
25,082
22,056
67,913
9,805
21,247
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
42,507
24,024
0
6,061
56,998
23,492
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
g405t
Tiberius
46,546
29,349
0
4,426
33,171
6,370
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role