Player Matchup

Fernando
Fernando
SuperGodPepe
Fernando
Level 822
Champion Stats
16W - 9L
1,841 SR
Queue Stats
138W - 84L
1,829 Elo+
Party 1
Viktor
Viktor
WebMamolado
Viktor
Level 56
Champion Stats
33W - 27L
1,600 SR
Queue Stats
125W - 93L
1,627 Elo+
Solo
Grover
Grover
ounceofIt
Grover
Level 478
Champion Stats
41W - 38L
1,618 SR
Queue Stats
919W - 832L
1,662 Elo+
Solo
Vatu
Vatu
rightasreine
Vatu
Level 192
Champion Stats
38W - 35L
1,479 SR
Queue Stats
401W - 392L
1,528 Elo+
Solo
Ruckus
Ruckus
ρεωρεωρεω
Ruckus
Level 999
Champion Stats
19W - 5L
1,970 SR
Queue Stats
515W - 236L
1,893 Elo+
Party 1
Team Averages
Level 509
1,702 SR
1,708 Elo+

VS

Team Averages
Level 702
1,586 SR
1,633 Elo+
Vatu
Vatu
ClaudeSpeeds
Vatu
Level 698
Champion Stats
24W - 30L
1,597 SR
Queue Stats
1,027W - 1,023L
1,720 Elo+
Solo
Saati
Saati
NatsumeHack
Saati
Level 773
Champion Stats
422W - 403L
1,651 SR
Queue Stats
1,592W - 1,556L
1,655 Elo+
Solo
Barik
Barik
Temorin84
Barik
Level 217
Champion Stats
6W - 5L
1,508 SR
Queue Stats
68W - 46L
1,603 Elo+
Solo
Mal'Damba
Mal'Damba
alexsand
Mal'Damba
Level 849
Champion Stats
5W - 8L
1,529 SR
Queue Stats
223W - 251L
1,612 Elo+
Solo
Rei
Rei
siche87
Rei
Level 974
Champion Stats
21W - 15L
1,644 SR
Queue Stats
611W - 579L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
SuperGodPepe
Fernando
56
5 / 9 / 13
3,962
248
71,812
144,612
145,320
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
22
10 / 7 / 9
2,864
179
76,750
38,021
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Grover
ounceofIt
Grover
53
2 / 7 / 24
4,552
285
57,417
76,636
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

36
9 / 10 / 13
3,560
223
54,378
75,323
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

59
21 / 17 / 14
4,100
256
100,388
119,814
47,886
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 7 / 21
4,185
262
116,746
66,880
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Level 1

59
12 / 6 / 22
4,509
282
169,717
37,604
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Barik
Temorin84
Barik
56
3 / 11 / 17
3,497
219
51,543
114,924
54,911
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Mal'Damba
alexsand
Mal'Damba
59
7 / 10 / 22
3,714
232
41,775
65,616
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Level 1

Rei
59
12 / 13 / 22
4,162
260
74,625
75,721
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 27s
Objective Time
7m 0s
120
Kill Participation
154
47
Kills
50
50
Deaths
47
73
Assists
104
Player
Kills
Deaths
Assists
KDA
W
16
7
21
3.79
W
12
6
22
3.83
L
Fernando
SuperGodPepe
Fernando
5
9
13
1.28
W
Barik
Temorin84
Barik
3
11
17
1.05
L
Viktor
10
7
9
2.07
W
Mal'Damba
alexsand
Mal'Damba
7
10
22
1.8
L
Grover
ounceofIt
Grover
2
7
24
2
L
9
10
13
1.55
W
Rei
12
13
22
1.77
L
21
17
14
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

360,745
Damage
454,406
454,406
Taken
360,745
193,206
Shielding
54,911
272,141
Healing
224,336
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
116,746
97,094
0
15,932
66,880
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
169,717
29,535
0
1,519
37,604
0
L
Fernando
SuperGodPepe
Fernando
71,812
48,791
0
2,999
144,612
145,320
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Barik
Temorin84
Barik
51,543
51,543
0
4,876
114,924
54,911
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
76,750
42,334
0
1,642
38,021
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
alexsand
Mal'Damba
41,775
30,220
95,227
21,985
65,616
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grover
ounceofIt
Grover
57,417
45,998
176,010
60,046
76,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
54,378
45,167
0
24,466
75,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Rei
74,625
50,673
61,772
23,025
75,721
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
100,388
67,797
0
6,978
119,814
47,886
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role