Player Matchup

Fernando
Fernando
Gold IV
Finn1050
Fernando
Gold IV
Level 52
Champion Stats
24W - 10L
1,517 SR
Queue Stats
97W - 85L
1,503 Elo+
Party 2
Ying
Ying
Gold II
RoastingPandaYT
Ying
Gold II
Level 53
Champion Stats
20W - 9L
1,502 SR
Queue Stats
79W - 61L
1,583 Elo+
Party 2
Buck
Buck
Gold IV
love2eatmnm
Buck
Gold IV
Level 138
Champion Stats
26W - 22L
1,587 SR
Queue Stats
234W - 220L
1,523 Elo+
Party 2
Dredge
Dredge
Silver III
ressat_
Dredge
Silver III
Level 202
Champion Stats
7W - 9L
1,458 SR
Queue Stats
26W - 39L
1,389 Elo+
Solo
Saati
Saati
Gold III
wtfthatbeatslap
Saati
Gold III
Level 29
Champion Stats
16W - 10L
1,612 SR
Queue Stats
28W - 18L
1,548 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,535 SR
1,509 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 413
1,538 SR
1,479 Elo+
Bomb King
Bomb King
Gold V
SkullMan7
Bomb King
Gold V
Level 333
Champion Stats
0W - 1L
1,160 SR
Queue Stats
225W - 227L
1,477 Elo+
Party 1
Tyra
Tyra
Gold III
The_NothoriusBIG
Tyra
Gold III
Level 354
Champion Stats
25W - 32L
1,527 SR
Queue Stats
730W - 729L
1,468 Elo+
Solo
Furia
Furia
Gold II
ligmanutz420
Furia
Gold II
Level 147
Champion Stats
122W - 96L
1,646 SR
Queue Stats
229W - 229L
1,477 Elo+
Party 1
Inara
Inara
Silver I
sakanarai
Inara
Silver I
Level 999
Champion Stats
4W - 2L
1,768 SR
Queue Stats
81W - 87L
1,466 Elo+
Party 1
Maeve
Maeve
Qualifying
southtower
Maeve
Qualifying
Level 234
Champion Stats
1W - 2L
1,592 SR
Queue Stats
128W - 126L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Finn1050
Fernando
21
6 / 5 / 6
2,952
295
34,329
80,359
76,089
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

44
0 / 3 / 20
2,607
261
8,014
15,753
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
22 / 9 / 3
3,121
312
53,742
38,753
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Dredge
ressat_
Dredge
59
7 / 6 / 7
2,400
240
53,140
24,047
715
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

15
16 / 7 / 9
3,170
317
73,990
38,095
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
NyxCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
TalusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
SkullMan7
Bomb King
53
8 / 11 / 8
2,180
218
39,340
33,542
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
5 / 12 / 7
2,208
221
63,287
38,174
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

38
0 / 12 / 14
2,139
214
15,662
34,716
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Inara
sakanarai
Inara
59
5 / 7 / 4
2,410
241
35,406
86,583
17,708
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
58
12 / 9 / 2
2,653
265
43,312
30,200
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 48s
Objective Time
2m 30s
96
Kill Participation
65
51
Kills
30
30
Deaths
51
45
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fernando
Finn1050
Fernando
6
5
6
1.8
W
0
3
20
3.33
L
Bomb King
SkullMan7
Bomb King
8
11
8
1.09
L
5
12
7
0.71
L
0
12
14
0.58
W
22
9
3
2.61
W
Dredge
ressat_
Dredge
7
6
7
1.75
L
Inara
sakanarai
Inara
5
7
4
1
L
Maeve
12
9
2
1.44
W
16
7
9
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,215
Damage
197,007
197,007
Taken
223,215
76,804
Shielding
17,708
112,855
Healing
79,217
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Finn1050
Fernando
34,329
27,090
0
1,421
80,359
76,089
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
8,014
8,014
84,934
9,154
15,753
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
SkullMan7
Bomb King
39,340
29,579
0
149
33,542
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,287
31,681
0
2,029
38,174
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
15,662
8,236
54,569
4,525
34,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
53,742
43,712
0
10,350
38,753
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
ressat_
Dredge
53,140
36,136
0
2,480
24,047
715
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
sakanarai
Inara
35,406
28,892
0
7,066
86,583
17,708
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
43,312
41,736
0
10,879
30,200
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
73,990
67,132
0
4,516
38,095
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role