Player Matchup

Rei
Rei
ImaniNeedsR34
Rei
Level 999
Champion Stats
24W - 13L
1,762 SR
Queue Stats
617W - 621L
1,645 Elo+
Solo
Tyra
Tyra
KiwiKiwiBoo
Tyra
Level 380
Champion Stats
74W - 53L
1,641 SR
Queue Stats
370W - 347L
1,629 Elo+
Party 1
Olimpyk
Unknown
Level 692
Champion Stats
13W - 25L
1,410 SR
Queue Stats
106W - 95L
1,661 Elo+
Solo
Ruckus
Ruckus
ShintaroBlack23
Ruckus
Level 999
Champion Stats
13W - 11L
1,711 SR
Queue Stats
778W - 788L
1,614 Elo+
Solo
Grover
Grover
peachpeachboo
Grover
Level 617
Champion Stats
22W - 24L
1,496 SR
Queue Stats
518W - 504L
1,568 Elo+
Party 1
Team Averages
Level 737
1,604 SR
1,623 Elo+

VS

Team Averages
Level 698
1,549 SR
1,597 Elo+
Makoa
Makoa
Bobertt24
Makoa
Level 88
Champion Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,545 Elo+
Solo
Moji
Moji
BoldyWithACape
Moji
Level 807
Champion Stats
36W - 43L
1,508 SR
Queue Stats
706W - 700L
1,572 Elo+
Solo
Saati
Saati
DippedinSauce
Saati
Level 999
Champion Stats
35W - 44L
1,586 SR
Queue Stats
1,287W - 1,213L
1,605 Elo+
Solo
Imani
Imani
UnseenMido
Imani
Level 599
Champion Stats
7W - 3L
1,620 SR
Queue Stats
203W - 200L
1,640 Elo+
Solo
Ying
Ying
Zwaniee-
Ying
Level 999
Champion Stats
2W - 3L
1,533 SR
Queue Stats
148W - 156L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 2 / 12
2,268
324
41,958
25,779
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
7 / 4 / 6
2,222
317
39,849
28,898
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Olimpyk
Unknown
54
4 / 4 / 10
2,046
292
28,906
30,831
0

Level 3

Level 1

Level 2

Level 5

Level 4

Level 1

59
7 / 0 / 12
2,637
377
46,527
44,880
32,067
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

56
2 / 2 / 19
2,628
375
17,339
18,372
400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Bobertt24
Makoa
31
0 / 8 / 2
838
120
9,058
60,810
30,929
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
4 / 9 / 1
1,413
202
27,132
37,214
0
Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

57
5 / 3 / 3
1,549
221
50,082
34,827
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Imani
59
3 / 6 / 3
1,495
214
56,780
31,743
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ying
59
0 / 0 / 6
1,412
202
5,708
9,985
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
37s
85
Kill Participation
27
26
Kills
12
12
Deaths
26
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Makoa
Bobertt24
Makoa
0
8
2
0.13
L
4
9
1
0.5
L
5
3
3
2.17
W
6
2
12
6
W
7
4
6
2.5
W
Olimpyk
Unknown
4
4
10
2.25
W
7
0
12
13
L
Imani
3
6
3
0.75
L
Ying
0
0
6
3
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,579
Damage
148,760
148,760
Taken
174,579
32,467
Shielding
30,929
118,810
Healing
85,975
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
Bobertt24
Makoa
9,058
7,758
0
1,175
60,810
30,929
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
27,132
27,132
135
5,912
37,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,082
39,979
0
2,238
34,827
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
41,958
30,849
32,946
11,440
25,779
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,849
28,919
0
2,056
28,898
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Olimpyk
Unknown
28,906
22,438
0
207
30,831
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
46,527
33,207
0
3,637
44,880
32,067
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Imani
56,780
40,759
0
682
31,743
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Ying
5,708
5,708
67,948
7,885
9,985
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,339
14,022
56,921
11,603
18,372
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role