Player Matchup

Barik
Barik
Bronze I
Chaki Gamer2473
Barik
Bronze I
Level 27
Champion Stats
1W - 0L
1,239 SR
Queue Stats
4W - 4L
1,415 Elo+
Solo
Ying
Ying
Silver IV
CryptonMain
Ying
Silver IV
Level 189
Champion Stats
3W - 4L
1,484 SR
Queue Stats
128W - 139L
1,423 Elo+
Solo
Zhin
Zhin
Gold IV
EgeKuban
Zhin
Gold IV
Level 134
Champion Stats
84W - 84L
1,545 SR
Queue Stats
443W - 461L
1,430 Elo+
Solo
Talus
Talus
Platinum III
Tap_At_Heart
Talus
Platinum III
Level 699
Champion Stats
2W - 0L
1,689 SR
Queue Stats
93W - 89L
1,566 Elo+
Solo
Dredge
Dredge
Platinum III
TopGee
Dredge
Platinum III
Level 999
Champion Stats
550W - 504L
1,578 SR
Queue Stats
686W - 677L
1,525 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 410
1,507 SR
1,472 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 355
1,599 SR
1,461 Elo+
VII
VII
Gold II
MAKAKUSTREET
VII
Gold II
Level 367
Champion Stats
18W - 18L
1,610 SR
Queue Stats
242W - 237L
1,477 Elo+
Solo
Ruckus
Ruckus
Platinum V
kuvalibre
Ruckus
Platinum V
Level 745
Champion Stats
2W - 4L
1,490 SR
Queue Stats
749W - 759L
1,488 Elo+
Solo
Rei
Rei
Gold IV
onenoneblond
Rei
Gold IV
Level 78
Champion Stats
23W - 22L
1,647 SR
Queue Stats
230W - 249L
1,406 Elo+
Solo
Fernando
Fernando
Gold V
ravydoggy69
Fernando
Gold V
Level 372
Champion Stats
8W - 10L
1,565 SR
Queue Stats
580W - 552L
1,390 Elo+
Solo
Saati
Saati
Platinum III
thievery262
Saati
Platinum III
Level 213
Champion Stats
54W - 34L
1,685 SR
Queue Stats
359W - 333L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
3 / 2 / 15
2,324
291
28,841
38,124
10,258
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

49
4 / 1 / 13
2,383
298
2,451
6,200
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
51
2 / 6 / 11
2,047
256
29,455
33,044
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

59
11 / 1 / 8
2,596
325
56,618
31,805
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Dredge
TopGee
Dredge
49
13 / 2 / 7
2,680
335
81,534
13,491
600
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanBuck
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
0 / 13 / 0
948
119
6,214
29,780
0
Ruckus
kuvalibre
Ruckus
53
1 / 3 / 3
1,114
139
14,947
20,481
8,556
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

41
1 / 3 / 8
1,790
224
13,964
38,035
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
ravydoggy69
Fernando
59
5 / 5 / 3
2,024
253
41,717
79,989
44,827
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
5 / 9 / 4
1,752
219
45,822
30,614
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 7s
Objective Time
54s
87
Kill Participation
30
33
Kills
12
12
Deaths
33
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
4
1
13
10.5
W
Zhin
2
6
11
1.25
L
0
13
0
0
W
11
1
8
15
W
Dredge
TopGee
Dredge
13
2
7
8.25
L
Ruckus
kuvalibre
Ruckus
1
3
3
0.83
L
1
3
8
1.67
L
Fernando
ravydoggy69
Fernando
5
5
3
1.3
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,899
Damage
122,664
122,664
Taken
198,899
10,858
Shielding
53,383
87,491
Healing
104,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,841
28,841
0
5,690
38,124
10,258
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
2,451
2,451
59,836
3,928
6,200
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
29,455
28,423
0
6,970
33,044
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
6,214
2,739
0
0
29,780
0
W
56,618
55,407
0
6,197
31,805
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Dredge
TopGee
Dredge
81,534
39,476
0
4,870
13,491
600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
kuvalibre
Ruckus
14,947
11,562
0
2,485
20,481
8,556
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
13,964
13,414
68,997
29,061
38,035
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
ravydoggy69
Fernando
41,717
20,281
0
2,830
79,989
44,827
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,822
7,333
0
1,536
30,614
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role