Player Matchup

Fernando
Fernando
Diamond III
DeeDeeMegaDooDoo
Fernando
Diamond III
Level 190
Champion Stats
42W - 53L
1,580 SR
Queue Stats
1,048W - 1,000L
1,672 Elo+
Solo
Corvus
Corvus
Diamond IV
LahoreNo1
Corvus
Diamond IV
Level 93
Champion Stats
41W - 41L
1,583 SR
Queue Stats
379W - 318L
1,638 Elo+
Solo
Dredge
Dredge
Masters
UFOOOOOOOOOO361
Dredge
Masters
Level 925
Champion Stats
54W - 42L
1,780 SR
Queue Stats
454W - 396L
1,766 Elo+
Solo
Ruckus
Ruckus
Platinum III
nnooeel
Ruckus
Platinum III
Level 362
Champion Stats
0W - 1L
1,747 SR
Queue Stats
57W - 44L
1,638 Elo+
Solo
Androxus
Androxus
Diamond II
yíon
Androxus
Diamond II
Level 29
Champion Stats
20W - 8L
2,013 SR
Queue Stats
34W - 12L
1,883 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 320
1,741 SR
1,719 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 237
1,708 SR
1,717 Elo+
Furia
Furia
Diamond II
Oωωinger
Furia
Diamond II
Level 363
Champion Stats
106W - 64L
1,780 SR
Queue Stats
1,395W - 1,306L
1,677 Elo+
Party 1
Azaan
Azaan
Masters
PointTank
Azaan
Masters
Level 318
Champion Stats
227W - 170L
1,743 SR
Queue Stats
859W - 689L
1,723 Elo+
Party 1
Tyra
Tyra
Diamond III
syrohrlyd
Tyra
Diamond III
Level 124
Champion Stats
3W - 2L
1,623 SR
Queue Stats
26W - 17L
1,736 Elo+
Solo
Vatu
Vatu
Diamond I
símo
Vatu
Diamond I
Level 342
Champion Stats
59W - 55L
1,592 SR
Queue Stats
843W - 762L
1,677 Elo+
Solo
Ying
Ying
Diamond II
ŘëşøņâñçèÝĩňģ
Ying
Diamond II
Level 36
Champion Stats
52W - 21L
1,800 SR
Queue Stats
77W - 41L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 9 / 7
2,157
240
41,431
77,990
81,241
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
LahoreNo1
Corvus
44
0 / 6 / 12
2,121
236
4,039
19,625
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
4 / 8 / 3
1,099
122
55,669
37,487
3,547
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ruckus
nnooeel
Ruckus
59
4 / 8 / 5
1,667
185
42,307
70,980
16,773
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Androxus
yíon
Androxus
13
8 / 8 / 5
2,508
279
100,864
52,105
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
OctaviaKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
LillithBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
57
9 / 3 / 15
2,959
329
42,525
20,061
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Azaan
PointTank
Azaan
41
12 / 1 / 16
3,461
385
76,072
113,900
20,827
Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Tyra
51
4 / 4 / 15
1,698
189
34,857
33,208
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Vatu
símo
Vatu
50
7 / 6 / 11
2,376
264
35,711
44,510
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow Garrote

Shadow Garrote

Armor

Generate 10% Ultimate charge for each enemy hit with your Ultimate.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

16
6 / 3 / 20
3,020
336
69,022
32,631
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 26s
Objective Time
7m 0s
49
Kill Participation
115
17
Kills
38
39
Deaths
17
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Corvus
LahoreNo1
Corvus
0
6
12
1
W
Furia
9
3
15
5.5
W
Azaan
PointTank
Azaan
12
1
16
20
L
4
8
3
0.69
L
Ruckus
nnooeel
Ruckus
4
8
5
0.81
W
Tyra
4
4
15
2.88
W
Vatu
símo
Vatu
7
6
11
2.08
L
Androxus
yíon
Androxus
8
8
5
1.31
W
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,310
Damage
258,187
258,187
Taken
244,310
101,561
Shielding
20,827
127,553
Healing
186,236
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
41,431
26,671
0
6,823
77,990
81,241
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
LahoreNo1
Corvus
4,039
1,984
93,811
5,636
19,625
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Furia
42,525
35,465
49,558
6,071
20,061
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Azaan
PointTank
Azaan
76,072
67,057
0
24,018
113,900
20,827
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
55,669
25,732
0
10,318
37,487
3,547
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
nnooeel
Ruckus
42,307
29,232
0
690
70,980
16,773
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
34,857
32,834
0
101
33,208
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vatu
símo
Vatu
35,711
27,067
0
9,913
44,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
yíon
Androxus
100,864
95,874
0
10,275
52,105
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
69,022
51,254
79,369
17,206
32,631
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role