Player Matchup

Barik
Barik
Gold III
CiganoNaHookada
Barik
Gold III
Level 689
Champion Stats
15W - 17L
1,353 SR
Queue Stats
340W - 331L
1,507 Elo+
Party 1
Makoa
Makoa
Platinum V
LasVegas8888
Makoa
Platinum V
Level 501
Champion Stats
18W - 23L
1,562 SR
Queue Stats
485W - 475L
1,566 Elo+
Solo
Seris
Seris
Platinum IV
TheMDNATour
Seris
Platinum IV
Level 999
Champion Stats
162W - 170L
1,601 SR
Queue Stats
1,224W - 1,182L
1,536 Elo+
Solo
Grohk
Grohk
Platinum III
Thesymbolic
Grohk
Platinum III
Level 834
Champion Stats
24W - 33L
1,568 SR
Queue Stats
790W - 754L
1,566 Elo+
Party 1
Platinum II
b44PM
Unknown
Platinum II
Level 999
Champion Stats
10W - 15L
1,472 SR
Queue Stats
883W - 851L
1,587 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 804
1,511 SR
1,552 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 174
1,633 SR
1,543 Elo+
Atlas
Atlas
Gold V
NerfSpeed
Atlas
Gold V
Level 197
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,546 Elo+
Solo
Koga
Koga
Gold III
Suprem3King
Koga
Gold III
Level 411
Champion Stats
5W - 4L
1,616 SR
Queue Stats
106W - 122L
1,481 Elo+
Solo
Saati
Saati
Platinum I
TH3C4
Saati
Platinum I
Level 65
Champion Stats
62W - 17L
1,898 SR
Queue Stats
194W - 125L
1,685 Elo+
Solo
Ying
Ying
Qualifying
XxigsrqxX
Ying
Qualifying
Level 141
Champion Stats
3W - 1L
1,634 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 2
Inara
Inara
Qualifying
anny2427
Inara
Qualifying
Level 58
Champion Stats
1W - 3L
1,516 SR
Queue Stats
15W - 21L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 6 / 11
3,317
302
48,404
36,138
47,495
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

54
13 / 1 / 6
2,982
271
57,118
59,453
20,959
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
2 / 12 / 6
2,421
220
17,517
45,270
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

55
7 / 4 / 17
3,153
287
87,804
41,137
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

b44PM
Unknown
59
11 / 5 / 13
3,248
295
72,150
28,751
0

Level 5

Level 2

Level 2

Level 4

Level 2

Level 1

Bans
CaspianBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
GroverBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
NerfSpeed
Atlas
55
1 / 7 / 4
1,680
153
45,553
106,261
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
7 / 14 / 2
1,930
175
42,758
34,477
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Saati
TH3C4
Saati
40
15 / 5 / 0
2,042
186
66,863
19,033
0
Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
49
2 / 6 / 5
2,197
200
20,222
33,431
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
anny2427
Inara
35
3 / 6 / 4
1,864
169
35,353
89,791
29,953
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1250.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
1m 36s
91
Kill Participation
43
38
Kills
28
28
Deaths
38
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
6
11
1.75
W
13
1
6
16
L
Atlas
NerfSpeed
Atlas
1
7
4
0.43
L
7
14
2
0.57
L
Saati
TH3C4
Saati
15
5
0
3
W
2
12
6
0.42
W
7
4
17
3.88
L
Ying
2
6
5
0.75
L
Inara
anny2427
Inara
3
6
4
0.83
W
b44PM
Unknown
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,993
Damage
210,749
210,749
Taken
282,993
68,454
Shielding
29,953
117,013
Healing
141,156
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,404
48,404
0
6,027
36,138
47,495
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
57,118
54,772
0
15,331
59,453
20,959
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
NerfSpeed
Atlas
45,553
45,553
0
4,615
106,261
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
42,758
28,566
0
4,020
34,477
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
TH3C4
Saati
66,863
57,177
0
8,753
19,033
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,517
14,485
28,706
16,780
45,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
87,804
43,558
18,774
28,492
41,137
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
20,222
20,222
103,708
19,296
33,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
anny2427
Inara
35,353
32,113
0
764
89,791
29,953
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
b44PM
Unknown
72,150
49,610
0
2,903
28,751
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role