Player Matchup

Io
Io
Ashc084400
Io
Level 24
Champion Stats
2W - 1L
1,425 SR
Queue Stats
7W - 7L
1,474 Elo+
Solo
Viktor
Viktor
Hashy2
Viktor
Level 19
Champion Stats
6W - 11L
1,048 SR
Queue Stats
21W - 28L
1,235 Elo+
Solo
Talus
Talus
Tranquillty1464
Talus
Level 30
Champion Stats
2W - 1L
1,748 SR
Queue Stats
40W - 34L
1,567 Elo+
Party 1
Kasumi
Kasumi
Vikochan8487
Kasumi
Level 80
Champion Stats
32W - 26L
1,554 SR
Queue Stats
47W - 49L
1,533 Elo+
Solo
Koga
Koga
roadrunn3r1013
Koga
Level 21
Champion Stats
14W - 12L
1,521 SR
Queue Stats
22W - 18L
1,536 Elo+
Party 1
Team Averages
Level 35
1,459 SR
1,469 Elo+

VS

Team Averages
Level 335
1,525 SR
1,513 Elo+
Sha Lin
Sha Lin
Alex the Chump
Sha Lin
Level 321
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,626 Elo+
Solo
Ying
Ying
Burl4376
Ying
Level 341
Champion Stats
20W - 15L
1,659 SR
Queue Stats
199W - 176L
1,542 Elo+
Solo
Azaan
Azaan
CRIMINAL11702
Azaan
Level 49
Champion Stats
7W - 10L
1,530 SR
Queue Stats
21W - 31L
1,416 Elo+
Solo
Tyra
Tyra
Gelenaaa
Tyra
Level 330
Champion Stats
132W - 181L
1,479 SR
Queue Stats
390W - 463L
1,487 Elo+
Solo
Kinessa
Kinessa
MacGuffin
Kinessa
Level 633
Champion Stats
60W - 103L
1,455 SR
Queue Stats
432W - 506L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
3 / 5 / 10
4,666
518
34,002
46,218
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Viktor
Hashy2
Viktor
8
11 / 8 / 8
4,149
461
47,072
33,736
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

18
11 / 6 / 3
3,918
435
42,239
37,684
0
Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Kasumi
32
7 / 10 / 12
4,395
488
47,390
56,827
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

11
7 / 9 / 6
4,001
445
32,938
33,631
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
16 / 8 / 8
4,357
484
50,252
36,780
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Ying
43
5 / 6 / 12
4,309
479
44,956
27,586
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

22
2 / 8 / 4
4,163
463
26,107
83,930
46,165
Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Tyra
50
9 / 11 / 6
3,860
429
30,838
36,770
0
Quick Release

Quick Release

Nade Launcher

Generate 10 Ammo after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Kinessa
MacGuffin
Kinessa
59
6 / 6 / 15
3,941
438
55,943
18,575
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 32s
Objective Time
7m 0s
78
Kill Participation
83
39
Kills
38
38
Deaths
39
39
Assists
45
Player
Kills
Deaths
Assists
KDA
L
16
8
8
2.5
W
3
5
10
1.6
L
Ying
5
6
12
1.83
L
2
8
4
0.5
L
Tyra
9
11
6
1.09
W
Viktor
Hashy2
Viktor
11
8
8
1.88
L
Kinessa
MacGuffin
Kinessa
6
6
15
2.25
W
11
6
3
2.08
W
Kasumi
7
10
12
1.3
W
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,641
Damage
208,096
208,096
Taken
203,641
0
Shielding
46,165
115,642
Healing
80,825
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
50,252
50,252
0
8,294
36,780
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
34,002
30,734
38,807
35,114
46,218
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
44,956
24,926
38,936
13,462
27,586
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
26,107
20,236
0
10,553
83,930
46,165
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tyra
30,838
13,448
0
7,401
36,770
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
Hashy2
Viktor
47,072
28,451
0
7,986
33,736
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kinessa
MacGuffin
Kinessa
55,943
19,027
0
2,179
18,575
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
42,239
39,202
0
15,526
37,684
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
47,390
37,516
0
10,917
56,827
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,938
27,765
0
7,292
33,631
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role