Player Matchup

Vora
Vora
Qualifying
I F0D3N I
Vora
Qualifying
Level 48
Champion Stats
2W - 0L
1,235 SR
Queue Stats
10W - 5L
1,677 Elo+
Party 2
Barik
Barik
Qualifying
I Shxq I
Barik
Qualifying
Level 231
Champion Stats
5W - 0L
1,629 SR
Queue Stats
31W - 22L
1,470 Elo+
Party 2
Makoa
Makoa
Platinum I
JìnxedWítch
Makoa
Platinum I
Level 261
Champion Stats
24W - 28L
1,637 SR
Queue Stats
213W - 201L
1,596 Elo+
Party 1
Ying
Ying
Platinum IV
melinaxS
Ying
Platinum IV
Level 636
Champion Stats
29W - 17L
1,692 SR
Queue Stats
549W - 534L
1,514 Elo+
Solo
Dredge
Dredge
Diamond III
èpšíløn
Dredge
Diamond III
Level 878
Champion Stats
64W - 54L
1,663 SR
Queue Stats
141W - 112L
1,678 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 411
1,571 SR
1,587 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 507
1,645 SR
1,575 Elo+
Nyx
Nyx
Platinum II
IMyNameIsThisI
Nyx
Platinum II
Level 185
Champion Stats
57W - 50L
1,693 SR
Queue Stats
210W - 202L
1,548 Elo+
Party 4
Mal'Damba
Mal'Damba
Platinum I
Kaman626
Mal'Damba
Platinum I
Level 999
Champion Stats
5W - 12L
1,484 SR
Queue Stats
234W - 196L
1,548 Elo+
Party 3
Lian
Lian
Gold IV
Sry_For_The_kilI
Lian
Gold IV
Level 155
Champion Stats
31W - 33L
1,632 SR
Queue Stats
301W - 277L
1,540 Elo+
Party 4
Inara
Inara
Platinum II
TPS TaxiSoul
Inara
Platinum II
Level 975
Champion Stats
38W - 30L
1,654 SR
Queue Stats
177W - 151L
1,585 Elo+
Party 3
Vatu
Vatu
Platinum I
WaseemBalawi
Vatu
Platinum I
Level 221
Champion Stats
26W - 22L
1,760 SR
Queue Stats
142W - 125L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
41
7 / 4 / 8
2,183
273
46,876
26,544
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
I Shxq I
Barik
47
4 / 2 / 9
2,687
336
38,419
34,000
48,754
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
4 / 4 / 15
2,444
306
41,196
72,669
36,151
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ying
59
2 / 2 / 19
2,779
347
8,470
19,720
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
58
19 / 0 / 6
2,856
357
74,013
28,087
1,800
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
CaspianZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 9 / 3
1,583
198
50,673
52,855
29,806
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Mal'Damba
Kaman626
Mal'Damba
51
1 / 5 / 6
1,666
208
18,362
24,167
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

43
5 / 8 / 3
1,597
200
43,715
30,867
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
3 / 5 / 5
1,776
222
40,045
66,121
10,884
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
2 / 9 / 1
1,272
159
28,225
34,964
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 48s
Objective Time
2m 12s
93
Kill Participation
30
36
Kills
12
12
Deaths
36
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vora
7
4
8
2.75
W
Barik
I Shxq I
Barik
4
2
9
4.25
L
1
9
3
0.28
W
4
4
15
2.88
L
Mal'Damba
Kaman626
Mal'Damba
1
5
6
0.8
L
5
8
3
0.81
L
3
5
5
1.1
L
2
9
1
0.28
W
Ying
2
2
19
5.75
W
Dredge
19
0
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,974
Damage
181,020
181,020
Taken
208,974
86,705
Shielding
40,690
127,247
Healing
102,853
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
46,876
36,080
0
6,622
26,544
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
I Shxq I
Barik
38,419
38,419
0
3,815
34,000
48,754
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
50,673
26,059
0
0
52,855
29,806
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
41,196
38,374
0
0
72,669
36,151
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Kaman626
Mal'Damba
18,362
3,152
65,127
11,323
24,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
43,715
43,715
0
4,516
30,867
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
40,045
32,127
0
11,230
66,121
10,884
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
28,225
24,099
0
10,657
34,964
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
8,470
8,470
88,005
13,972
19,720
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
74,013
41,165
0
14,833
28,087
1,800
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role