Player Matchup

Saati
Saati
aqrm
Saati
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
372W - 366L
1,564 Elo+
Party 1
Kinessa
Kinessa
diamondford24
Kinessa
Level 999
Champion Stats
4W - 6L
1,417 SR
Queue Stats
54W - 84L
1,508 Elo+
Solo
eJ219503
Unknown
Level 197
Champion Stats
5W - 6L
1,281 SR
Queue Stats
304W - 279L
1,599 Elo+
Solo
Ying
Ying
storrmie
Ying
Level 44
Champion Stats
271W - 218L
1,659 SR
Queue Stats
277W - 233L
1,661 Elo+
Party 1
Seris
Seris
teamait
Seris
Level 252
Champion Stats
0W - 1L
1,487 SR
Queue Stats
9W - 11L
1,477 Elo+
Solo
Team Averages
Level 313
1,469 SR
1,562 Elo+

VS

Team Averages
Level 459
1,459 SR
1,612 Elo+
Caspian
Caspian
AngryLeopard818
Caspian
Level 999
Champion Stats
2W - 1L
1,553 SR
Queue Stats
14W - 9L
1,616 Elo+
Solo
Jenos
Jenos
ZillionWings74
Jenos
Level 452
Champion Stats
49W - 47L
1,589 SR
Queue Stats
135W - 107L
1,638 Elo+
Solo
Androxus
Androxus
jussttiin
Androxus
Level 735
Champion Stats
8W - 2L
1,190 SR
Queue Stats
40W - 20L
1,700 Elo+
Solo
Tyra
Tyra
redevenger
Tyra
Level 47
Champion Stats
10W - 1L
1,661 SR
Queue Stats
13W - 6L
1,608 Elo+
Solo
Zhin
Zhin
x_SCXNDXL0US_x
Zhin
Level 60
Champion Stats
5W - 6L
1,302 SR
Queue Stats
57W - 64L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
aqrm
Saati
49
0 / 13 / 7
2,365
473
20,720
35,360
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Kinessa
59
10 / 7 / 6
2,985
597
42,864
25,084
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

eJ219503
Unknown
42
7 / 4 / 7
2,880
576
35,679
28,028
0

Level 3

Level 3

Level 3

Level 2

Level 4

Level 1

Ying
9
9 / 9 / 7
3,045
609
35,667
46,925
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 35% while Out of Combat.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Seris
teamait
Seris
50
1 / 7 / 7
2,440
488
1,892
19,686
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

-9

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 6 / 10
2,654
531
22,479
26,934
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

40
7 / 5 / 14
3,105
621
33,547
26,060
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Androxus
jussttiin
Androxus
57
10 / 3 / 6
3,019
604
37,102
21,858
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

23
8 / 6 / 9
2,925
585
38,522
36,975
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

34
3 / 7 / 4
2,302
460
23,433
24,995
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
61
Kill Participation
77
27
Kills
34
40
Deaths
27
34
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
6
10
1.83
W
7
5
14
2.8
L
Saati
aqrm
Saati
0
13
7
0.27
L
Kinessa
10
7
6
1.86
L
eJ219503
Unknown
7
4
7
2.63
W
Androxus
jussttiin
Androxus
10
3
6
4.33
W
8
6
9
2.08
L
Ying
9
9
7
1.39
L
Seris
teamait
Seris
1
7
7
0.64
W
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,822
Damage
155,083
155,083
Taken
136,822
0
Shielding
0
76,721
Healing
76,403
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,479
12,663
0
5,569
26,934
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
33,547
14,835
39,183
15,064
26,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
aqrm
Saati
20,720
16,615
0
1,196
35,360
0
L
Kinessa
42,864
35,448
0
2,533
25,084
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
eJ219503
Unknown
35,679
26,892
0
6,091
28,028
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
jussttiin
Androxus
37,102
29,172
0
7,828
21,858
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
38,522
28,764
0
6,146
36,975
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
35,667
29,976
22,063
13,041
46,925
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
teamait
Seris
1,892
1,391
27,683
4,114
19,686
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,433
19,562
0
2,613
24,995
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role