Player Matchup

Talus
Talus
Gold II
Alleycat235
Talus
Gold II
Level 647
Champion Stats
27W - 15L
1,661 SR
Queue Stats
274W - 253L
1,552 Elo+
Solo
Ruckus
Ruckus
Gold V
Dshernandezl
Ruckus
Gold V
Level 206
Champion Stats
3W - 5L
1,598 SR
Queue Stats
220W - 252L
1,453 Elo+
Solo
Sha Lin
Sha Lin
Gold II
KreckGamer
Sha Lin
Gold II
Level 245
Champion Stats
13W - 17L
1,720 SR
Queue Stats
368W - 359L
1,519 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver I
aguijuan
Betty la Bomba
Silver I
Level 305
Champion Stats
21W - 29L
1,498 SR
Queue Stats
530W - 530L
1,393 Elo+
Solo
Pip
Pip
Bronze I
tryhard_lash
Pip
Bronze I
Level 146
Champion Stats
4W - 4L
1,457 SR
Queue Stats
51W - 52L
1,346 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 310
1,587 SR
1,453 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 304
1,508 SR
1,451 Elo+
Maeve
Maeve
Gold IV
AAFMK2956
Maeve
Gold IV
Level 491
Champion Stats
88W - 65L
1,639 SR
Queue Stats
185W - 198L
1,454 Elo+
Solo
Azaan
Azaan
Silver I
Biоhаzаrd
Azaan
Silver I
Level 291
Champion Stats
9W - 10L
1,569 SR
Queue Stats
222W - 209L
1,456 Elo+
Solo
Barik
Barik
Qualifying
LikeATypo
Barik
Qualifying
Level 580
Champion Stats
1W - 0L
1,180 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Saati
Saati
Qualifying
Tobonx21
Saati
Qualifying
Level 61
Champion Stats
1W - 1L
1,470 SR
Queue Stats
33W - 37L
1,348 Elo+
Solo
Ying
Ying
Qualifying
mcolima123
Ying
Qualifying
Level 95
Champion Stats
14W - 12L
1,682 SR
Queue Stats
64W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 4 / 1
1,658
207
36,827
24,161
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Ruckus
47
3 / 7 / 3
1,646
206
44,754
81,974
14,323
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Sha Lin
KreckGamer
Sha Lin
48
5 / 8 / 1
1,511
189
42,918
29,975
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Betty la Bomba
aguijuan
Betty la Bomba
47
0 / 8 / 6
1,409
176
40,233
33,787
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 30%.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

Level 1

52
0 / 5 / 6
1,643
205
11,013
26,301
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Bans
CaspianFernando
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
AAFMK2956
Maeve
57
12 / 3 / 5
2,502
313
46,049
25,482
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

55
4 / 2 / 13
2,403
300
50,773
53,097
6,805
Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 2.4s after using Reckoning.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.2s after using Reckoning.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Barik
LikeATypo
Barik
59
1 / 4 / 13
2,594
324
32,985
45,720
70,799
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
Tobonx21
Saati
49
11 / 3 / 7
2,469
309
52,655
29,517
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
4 / 2 / 11
2,614
327
13,736
21,929
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 10s
Objective Time
7m 19s
31
Kill Participation
81
14
Kills
32
32
Deaths
14
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Maeve
AAFMK2956
Maeve
12
3
5
4.83
L
6
4
1
1.63
W
4
2
13
5.25
L
Ruckus
3
7
3
0.64
L
Sha Lin
KreckGamer
Sha Lin
5
8
1
0.69
W
Barik
LikeATypo
Barik
1
4
13
1.88
W
Saati
Tobonx21
Saati
11
3
7
4.83
L
Betty la Bomba
aguijuan
Betty la Bomba
0
8
6
0.38
W
4
2
11
4.75
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,745
Damage
196,198
196,198
Taken
175,745
14,323
Shielding
77,604
105,869
Healing
124,001
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
AAFMK2956
Maeve
46,049
45,012
0
6,643
25,482
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
36,827
35,626
0
9,938
24,161
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,773
43,674
0
4,397
53,097
6,805
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
44,754
29,428
0
0
81,974
14,323
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
KreckGamer
Sha Lin
42,918
38,631
0
2,090
29,975
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
LikeATypo
Barik
32,985
32,985
0
7,837
45,720
70,799
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
Tobonx21
Saati
52,655
50,125
0
3,265
29,517
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
aguijuan
Betty la Bomba
40,233
18,254
0
1,618
33,787
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
13,736
13,736
85,348
16,511
21,929
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
11,013
9,748
77,619
14,604
26,301
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role