Player Matchup

Strix
Strix
AIéx
Strix
Level 888
Champion Stats
2W - 5L
1,462 SR
Queue Stats
250W - 252L
1,626 Elo+
Party 1
Ruckus
Ruckus
IITannerII
Ruckus
Level 999
Champion Stats
5W - 11L
1,632 SR
Queue Stats
238W - 226L
1,624 Elo+
Party 1
Mal'Damba
Mal'Damba
RamRol
Mal'Damba
Level 317
Champion Stats
75W - 70L
1,627 SR
Queue Stats
184W - 169L
1,622 Elo+
Solo
Vora
Vora
Shirina
Vora
Level 30
Champion Stats
2W - 1L
1,476 SR
Queue Stats
7W - 9L
1,638 Elo+
Solo
Koga
Koga
Tom_thegod23
Koga
Level 638
Champion Stats
15W - 10L
1,695 SR
Queue Stats
162W - 153L
1,546 Elo+
Solo
Team Averages
Level 574
1,578 SR
1,611 Elo+

VS

Team Averages
Level 520
1,556 SR
1,603 Elo+
Maeve
Maeve
BOTYanos
Maeve
Level 999
Champion Stats
23W - 23L
1,571 SR
Queue Stats
542W - 547L
1,603 Elo+
Solo
Makoa
Makoa
FatCatLord1
Makoa
Level 290
Champion Stats
13W - 24L
1,479 SR
Queue Stats
228W - 213L
1,607 Elo+
Party 2
Ying
Ying
Locomotive23
Ying
Level 325
Champion Stats
3W - 5L
1,482 SR
Queue Stats
258W - 235L
1,611 Elo+
Party 2
Seris
Seris
Spacey1
Seris
Level 519
Champion Stats
90W - 87L
1,579 SR
Queue Stats
376W - 386L
1,630 Elo+
Solo
Nyx
Nyx
matador36
Nyx
Level 469
Champion Stats
14W - 9L
1,669 SR
Queue Stats
346W - 342L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
AIéx
Strix
59
4 / 7 / 2
1,604
201
53,291
26,340
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Ruckus
IITannerII
Ruckus
57
4 / 6 / 5
2,386
298
78,509
63,727
33,727
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Mal'Damba
RamRol
Mal'Damba
51
1 / 4 / 9
2,168
271
21,795
28,723
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
Shirina
Vora
23
3 / 11 / 5
1,670
209
28,902
37,047
1,800
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
3 / 6 / 5
1,774
222
56,059
45,491
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
BOTYanos
Maeve
59
7 / 6 / 6
2,327
291
44,058
36,930
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Level 1

48
8 / 3 / 8
3,447
431
44,516
90,347
52,332
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
4 / 2 / 21
3,260
408
28,820
24,816
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Seris
Spacey1
Seris
49
10 / 0 / 13
2,980
373
37,347
43,309
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
5 / 4 / 15
2,686
336
46,587
43,154
20,104
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
10m 31s
41
Kill Participation
97
15
Kills
34
34
Deaths
15
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Strix
AIéx
Strix
4
7
2
0.71
W
Maeve
BOTYanos
Maeve
7
6
6
1.67
W
8
3
8
4
L
Ruckus
IITannerII
Ruckus
4
6
5
1.08
W
4
2
21
7.25
L
Mal'Damba
RamRol
Mal'Damba
1
4
9
1.38
L
Vora
Shirina
Vora
3
11
5
0.5
W
Seris
Spacey1
Seris
10
0
13
16.5
L
3
6
5
0.92
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,556
Damage
201,328
201,328
Taken
238,556
35,527
Shielding
72,436
106,394
Healing
191,561
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
AIéx
Strix
53,291
51,466
0
1,780
26,340
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Maeve
BOTYanos
Maeve
44,058
43,396
0
6,173
36,930
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
44,516
41,549
0
5,670
90,347
52,332
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
IITannerII
Ruckus
78,509
62,536
0
1,449
63,727
33,727
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
28,820
28,820
97,146
15,363
24,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
RamRol
Mal'Damba
21,795
12,104
78,714
15,337
28,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vora
Shirina
Vora
28,902
20,130
0
3,606
37,047
1,800
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Seris
Spacey1
Seris
37,347
32,178
47,100
20,109
43,309
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,059
54,259
0
5,508
45,491
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,587
35,027
0
0
43,154
20,104
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role