Player Matchup

Caspian
Caspian
Cloudd101
Caspian
Level 627
Champion Stats
38W - 22L
1,681 SR
Queue Stats
134W - 104L
1,547 Elo+
Party 3
Lillith
Lillith
Jestergoaty
Lillith
Level 419
Champion Stats
10W - 4L
1,737 SR
Queue Stats
110W - 82L
1,550 Elo+
Party 3
Barik
Barik
L0rdkilla
Barik
Level 161
Champion Stats
63W - 47L
1,655 SR
Queue Stats
149W - 126L
1,676 Elo+
Party 1
Grohk
Grohk
Prrayerr
Grohk
Level 42
Champion Stats
3W - 3L
1,194 SR
Queue Stats
83W - 73L
1,671 Elo+
Party 1
Saati
Saati
ётИтё
Saati
Level 326
Champion Stats
2W - 1L
1,603 SR
Queue Stats
374W - 367L
1,594 Elo+
Solo
Team Averages
Level 315
1,574 SR
1,608 Elo+

VS

Team Averages
Level 330
1,548 SR
1,571 Elo+
Seris
Seris
MatteShelf
Seris
Level 640
Champion Stats
179W - 136L
1,640 SR
Queue Stats
621W - 634L
1,552 Elo+
Solo
Mal'Damba
Mal'Damba
Tiegh
Mal'Damba
Level 69
Champion Stats
8W - 16L
1,544 SR
Queue Stats
185W - 164L
1,616 Elo+
Party 2
Willo
Willo
WakenbakeBEST
Willo
Level 571
Champion Stats
146W - 114L
1,667 SR
Queue Stats
1,150W - 1,159L
1,613 Elo+
Solo
Androxus
Androxus
dandlm
Androxus
Level 345
Champion Stats
4W - 10L
1,403 SR
Queue Stats
1,090W - 1,086L
1,570 Elo+
Solo
Azaan
Azaan
eternal_surtax0
Azaan
Level 27
Champion Stats
2W - 8L
1,484 SR
Queue Stats
40W - 50L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Cloudd101
Caspian
59
12 / 6 / 12
2,751
275
59,024
30,207
1,450
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Lillith
Jestergoaty
Lillith
59
0 / 3 / 11
2,287
229
22,631
29,689
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
L0rdkilla
Barik
52
10 / 3 / 13
3,225
323
87,999
60,839
62,197
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grohk
Prrayerr
Grohk
22
2 / 3 / 8
2,099
210
28,446
30,219
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Saati
51
11 / 4 / 5
2,551
255
47,077
27,308
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
58
1 / 4 / 11
2,463
246
23,007
30,219
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Mal'Damba
Tiegh
Mal'Damba
43
10 / 5 / 4
2,422
242
41,929
48,662
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

51
1 / 9 / 4
1,920
192
63,668
40,354
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Androxus
dandlm
Androxus
53
6 / 9 / 4
1,977
198
20,316
33,430
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

14
1 / 8 / 5
2,021
202
29,342
92,512
13,259
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 1s.

Level 4

True Conviction

True Conviction

Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 38s
Objective Time
4m 7s
84
Kill Participation
47
35
Kills
19
19
Deaths
35
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Caspian
Cloudd101
Caspian
12
6
12
3
W
Lillith
Jestergoaty
Lillith
0
3
11
1.83
W
Barik
L0rdkilla
Barik
10
3
13
5.5
L
Seris
1
4
11
1.63
W
Grohk
Prrayerr
Grohk
2
3
8
2
L
Mal'Damba
Tiegh
Mal'Damba
10
5
4
2.4
L
1
9
4
0.33
L
Androxus
dandlm
Androxus
6
9
4
0.89
L
1
8
5
0.44
W
Saati
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,177
Damage
178,262
178,262
Taken
245,177
63,647
Shielding
13,259
95,868
Healing
135,488
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Caspian
Cloudd101
Caspian
59,024
49,601
0
7,559
30,207
1,450
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
Jestergoaty
Lillith
22,631
11,126
42,494
859
29,689
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
L0rdkilla
Barik
87,999
87,999
0
12,226
60,839
62,197
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
23,007
18,906
78,865
16,664
30,219
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
Prrayerr
Grohk
28,446
14,056
14,906
15,247
30,219
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
Tiegh
Mal'Damba
41,929
15,763
16,877
8,453
48,662
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
63,668
25,467
0
5,397
40,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
dandlm
Androxus
20,316
15,571
0
5,291
33,430
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,342
25,571
0
3,941
92,512
13,259
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
47,077
36,076
0
2,577
27,308
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role