Player Matchup

Inara
Inara
Qualifying
Djewid
Inara
Qualifying
Level 101
Champion Stats
49W - 29L
1,636 SR
Queue Stats
176W - 164L
1,503 Elo+
Party 1
Io
Io
Qualifying
HrRaiden
Io
Qualifying
Level 71
Champion Stats
1W - 2L
1,322 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Buck
Buck
Qualifying
Joni1971
Buck
Qualifying
Level 48
Champion Stats
1W - 2L
1,708 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Drogoz
Drogoz
Gold I
NewRusDesigner
Drogoz
Gold I
Level 176
Champion Stats
11W - 7L
1,623 SR
Queue Stats
84W - 52L
1,580 Elo+
Solo
Maeve
Maeve
Qualifying
StaxHero
Maeve
Qualifying
Level 183
Champion Stats
20W - 7L
1,770 SR
Queue Stats
146W - 128L
1,534 Elo+
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,612 SR
1,523 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,696 SR
1,545 Elo+
Lex
Lex
Gold I
BrunoMestre50
Lex
Gold I
Level 194
Champion Stats
8W - 3L
1,845 SR
Queue Stats
117W - 106L
1,527 Elo+
Party 3
Ying
Ying
Gold II
Kiko_BlackBulls
Ying
Gold II
Level 399
Champion Stats
11W - 6L
1,649 SR
Queue Stats
203W - 209L
1,561 Elo+
Party 3
Tiberius
Tiberius
Platinum IV
Kornilov9889
Tiberius
Platinum IV
Level 64
Champion Stats
60W - 54L
1,664 SR
Queue Stats
224W - 209L
1,591 Elo+
Solo
Fernando
Fernando
Silver V
MedievalAsh
Fernando
Silver V
Level 84
Champion Stats
1W - 1L
1,819 SR
Queue Stats
22W - 24L
1,543 Elo+
Solo
Kasumi
Kasumi
Qualifying
kKoTeNoKk
Kasumi
Qualifying
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Djewid
Inara
50
3 / 2 / 16
2,711
301
32,118
38,273
4,811
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
4 / 2 / 6
2,739
304
18,741
16,865
760
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Buck
31
5 / 5 / 12
2,489
277
26,964
28,398
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

58
8 / 1 / 8
2,723
303
66,054
15,568
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Maeve
StaxHero
Maeve
58
10 / 5 / 7
2,615
291
37,805
20,589
0
Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bans
KinessaCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 6 / 2
1,566
174
39,000
36,455
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
0 / 3 / 7
1,486
165
13,692
17,415
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
Kornilov9889
Tiberius
28
8 / 5 / 1
1,729
192
36,537
31,594
900
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
MedievalAsh
Fernando
38
1 / 9 / 2
1,568
174
10,998
67,215
67,150
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
kKoTeNoKk
Kasumi
28
2 / 7 / 2
1,290
143
19,466
29,003
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 4s
Objective Time
52s
79
Kill Participation
29
30
Kills
15
15
Deaths
30
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Inara
Djewid
Inara
3
2
16
5.5
W
4
2
6
3.5
W
Buck
5
5
12
2.2
L
0
3
7
1.17
L
Tiberius
Kornilov9889
Tiberius
8
5
1
1.7
L
Fernando
MedievalAsh
Fernando
1
9
2
0.22
W
8
1
8
12
W
Maeve
StaxHero
Maeve
10
5
7
2.7
L
Kasumi
kKoTeNoKk
Kasumi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,682
Damage
119,693
119,693
Taken
181,682
5,571
Shielding
68,050
76,133
Healing
81,364
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,000
36,003
0
4,698
36,455
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Djewid
Inara
32,118
26,607
0
3,289
38,273
4,811
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
18,741
16,393
37,505
11,523
16,865
760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
26,964
25,526
0
11,584
28,398
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
13,692
13,692
56,107
9,947
17,415
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
Kornilov9889
Tiberius
36,537
22,278
0
7,097
31,594
900
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
MedievalAsh
Fernando
10,998
6,426
0
1,760
67,215
67,150
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
66,054
49,253
0
3,437
15,568
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
StaxHero
Maeve
37,805
33,665
0
8,795
20,589
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
kKoTeNoKk
Kasumi
19,466
15,598
0
1,755
29,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role