Player Matchup

Octavia
Octavia
CheoLanga90_sS
Octavia
Level 66
Champion Stats
77W - 53L
1,627 SR
Queue Stats
85W - 63L
1,575 Elo+
Solo
Azaan
Azaan
Marukesu2910
Azaan
Level 110
Champion Stats
14W - 12L
1,543 SR
Queue Stats
120W - 113L
1,450 Elo+
Solo
Cassie
Cassie
ORMANDEL
Cassie
Level 133
Champion Stats
12W - 6L
1,618 SR
Queue Stats
33W - 28L
1,547 Elo+
Solo
Maeve
Maeve
shadwnight07
Maeve
Level 164
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,512 Elo+
Solo
Koga
Koga
taurus_189
Koga
Level 72
Champion Stats
1W - 2L
1,654 SR
Queue Stats
49W - 48L
1,490 Elo+
Solo
Team Averages
Level 109
1,588 SR
1,515 Elo+

VS

Team Averages
Level 130
1,551 SR
1,488 Elo+
Rei
Rei
Killua_delaxx
Rei
Level 62
Champion Stats
50W - 47L
1,534 SR
Queue Stats
166W - 151L
1,517 Elo+
Party 1
Androxus
Androxus
Regolaz
Androxus
Level 455
Champion Stats
41W - 51L
1,499 SR
Queue Stats
665W - 684L
1,506 Elo+
Solo
Fernando
Fernando
dan610dan
Fernando
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,461 Elo+
Party 1
Viktor
Viktor
guizem1
Viktor
Level 46
Champion Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,475 Elo+
Party 1
Barik
Barik
lashz
Barik
Level 43
Champion Stats
2W - 0L
1,722 SR
Queue Stats
36W - 42L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
16 / 5 / 6
2,805
255
75,281
26,762
21,395
Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

54
2 / 8 / 6
876
80
35,573
60,524
8,910
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Cassie
ORMANDEL
Cassie
41
11 / 6 / 13
2,579
234
54,899
21,080
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 0.5s for each enemy it hits.

Level 1

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 1s.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 4s after hitting an enemy with Disengage.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

57
3 / 6 / 8
2,023
184
33,119
29,368
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2.5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Level 1

54
2 / 11 / 7
1,053
96
37,188
18,740
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
7 / 5 / 11
3,175
289
29,135
34,507
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Androxus
Regolaz
Androxus
38
10 / 12 / 6
2,777
252
40,410
35,588
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
dan610dan
Fernando
25
4 / 6 / 7
3,139
285
19,859
72,739
87,192
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
guizem1
Viktor
36
9 / 8 / 7
2,528
230
31,214
36,792
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Barik
lashz
Barik
41
6 / 3 / 18
3,378
307
35,856
56,434
43,469
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
11m 27s
74
Kill Participation
85
34
Kills
36
36
Deaths
34
40
Assists
49
Player
Kills
Deaths
Assists
KDA
L
16
5
6
3.8
W
7
5
11
2.5
L
2
8
6
0.63
L
Cassie
ORMANDEL
Cassie
11
6
13
2.92
W
Androxus
Regolaz
Androxus
10
12
6
1.08
W
Fernando
dan610dan
Fernando
4
6
7
1.25
W
Viktor
guizem1
Viktor
9
8
7
1.56
W
Barik
lashz
Barik
6
3
18
5
L
3
6
8
1.17
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,060
Damage
156,474
156,474
Taken
236,060
30,305
Shielding
130,661
56,497
Healing
129,057
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
75,281
69,486
874
13,110
26,762
21,395
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
29,135
26,323
76,415
22,257
34,507
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
35,573
24,391
0
15,269
60,524
8,910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Cassie
ORMANDEL
Cassie
54,899
40,369
0
6,797
21,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
Regolaz
Androxus
40,410
26,781
0
55
35,588
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
dan610dan
Fernando
19,859
17,056
0
4,760
72,739
87,192
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
guizem1
Viktor
31,214
26,429
0
9,876
36,792
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
lashz
Barik
35,856
35,856
0
15,694
56,434
43,469
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,119
28,743
0
13,967
29,368
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
37,188
30,027
0
6,480
18,740
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role