Player Matchup

Jenos
Jenos
Silver I
ELViolaFurro
Jenos
Silver I
Level 540
Champion Stats
29W - 28L
1,571 SR
Queue Stats
498W - 499L
1,407 Elo+
Party 1
Tiberius
Tiberius
Silver III
JNotaGame
Tiberius
Silver III
Level 415
Champion Stats
7W - 3L
1,539 SR
Queue Stats
99W - 102L
1,428 Elo+
Party 1
Moji
Moji
Platinum IV
JoltikKun
Moji
Platinum IV
Level 417
Champion Stats
7W - 4L
1,656 SR
Queue Stats
47W - 53L
1,513 Elo+
Solo
Khan
Khan
Platinum V
SalvatiønSCZ
Khan
Platinum V
Level 974
Champion Stats
56W - 41L
1,645 SR
Queue Stats
525W - 500L
1,408 Elo+
Party 1
Fernando
Fernando
Silver V
TuEdsoniaPapi
Fernando
Silver V
Level 44
Champion Stats
5W - 7L
1,400 SR
Queue Stats
73W - 73L
1,425 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 478
1,562 SR
1,436 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 407
1,653 SR
1,485 Elo+
Grover
Grover
Silver V
Camos02
Grover
Silver V
Level 406
Champion Stats
1W - 1L
1,715 SR
Queue Stats
9W - 11L
1,480 Elo+
Party 2
Barik
Barik
Gold IV
TheDarkPartner
Barik
Gold IV
Level 186
Champion Stats
9W - 17L
1,618 SR
Queue Stats
15W - 24L
1,445 Elo+
Party 2
Vivian
Vivian
Silver III
Wygner7Gamer
Vivian
Silver III
Level 652
Champion Stats
4W - 5L
1,738 SR
Queue Stats
300W - 312L
1,456 Elo+
Solo
Strix
Strix
Gold III
salufc
Strix
Gold III
Level 382
Champion Stats
2W - 7L
1,340 SR
Queue Stats
191W - 164L
1,511 Elo+
Solo
Azaan
Azaan
Qualifying
theDarkYT57
Azaan
Qualifying
Level 411
Champion Stats
11W - 7L
1,855 SR
Queue Stats
73W - 63L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 3 / 17
3,358
280
19,050
14,981
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
JNotaGame
Tiberius
56
6 / 7 / 9
1,459
122
55,951
33,588
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Moji
46
20 / 6 / 3
3,799
317
68,445
48,762
0
Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

59
5 / 3 / 22
3,779
315
61,800
102,316
51,979
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Fernando
TuEdsoniaPapi
Fernando
36
2 / 6 / 5
3,207
267
28,351
79,305
47,220
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CaspianSkye
Team 1 Score

4

VS

Team 2 Score

1

Bans
Bomb KingBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Camos02
Grover
49
8 / 6 / 9
2,539
212
40,349
38,790
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

44
3 / 5 / 13
2,085
174
67,213
44,690
40,931
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vivian
59
6 / 10 / 13
2,401
200
52,118
40,523
7,190
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Strix
salufc
Strix
50
5 / 8 / 10
2,113
176
59,968
31,194
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

54
3 / 5 / 13
2,152
179
59,304
78,400
21,622
Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 280 for each enemy hit with Reckoning.

Level 4

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 47s
Objective Time
2m 42s
90
Kill Participation
83
34
Kills
25
25
Deaths
34
56
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Grover
Camos02
Grover
8
6
9
2.08
W
1
3
17
3.17
W
Tiberius
JNotaGame
Tiberius
6
7
9
1.5
W
Moji
20
6
3
3.58
W
5
3
22
5.33
L
3
5
13
1.9
W
Fernando
TuEdsoniaPapi
Fernando
2
6
5
0.75
L
Vivian
6
10
13
1.25
L
Strix
salufc
Strix
5
8
10
1.25
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,597
Damage
278,952
278,952
Taken
233,597
99,199
Shielding
69,743
179,036
Healing
135,195
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Camos02
Grover
40,349
32,717
83,658
24,915
38,790
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
19,050
12,947
108,930
4,228
14,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tiberius
JNotaGame
Tiberius
55,951
36,039
0
2,767
33,588
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
68,445
68,445
11,793
10,491
48,762
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
61,800
54,908
8,122
25,330
102,316
51,979
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
67,213
67,213
0
6,315
44,690
40,931
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Fernando
TuEdsoniaPapi
Fernando
28,351
20,788
0
7,375
79,305
47,220
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Vivian
52,118
49,548
0
1,656
40,523
7,190
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Strix
salufc
Strix
59,968
57,822
0
764
31,194
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
59,304
48,779
0
17,887
78,400
21,622
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role