Player Matchup

Ash
Ash
Gold V
CptVance
Ash
Gold V
Level 734
Champion Stats
1W - 0L
1,691 SR
Queue Stats
31W - 13L
1,591 Elo+
Party 1
Dredge
Dredge
Gold V
Dinaldyro
Dredge
Gold V
Level 721
Champion Stats
11W - 10L
1,577 SR
Queue Stats
312W - 298L
1,502 Elo+
Solo
Azaan
Azaan
Silver II
Fadedthoughtz__
Azaan
Silver II
Level 433
Champion Stats
4W - 1L
1,732 SR
Queue Stats
5W - 3L
1,538 Elo+
Party 1
Fernando
Fernando
Gold V
OQUENDOJM
Fernando
Gold V
Level 458
Champion Stats
12W - 5L
1,725 SR
Queue Stats
468W - 451L
1,467 Elo+
Solo
Grover
Grover
Silver III
omar_elsoudy
Grover
Silver III
Level 114
Champion Stats
6W - 8L
1,663 SR
Queue Stats
118W - 122L
1,400 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 492
1,677 SR
1,500 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 665
1,570 SR
1,464 Elo+
Seris
Seris
Gold II
AGloriousANT
Seris
Gold II
Level 999
Champion Stats
34W - 31L
1,555 SR
Queue Stats
303W - 294L
1,509 Elo+
Party 2
Ruckus
Ruckus
Silver I
MidnightEnding
Ruckus
Silver I
Level 118
Champion Stats
0W - 4L
1,465 SR
Queue Stats
6W - 11L
1,340 Elo+
Solo
Barik
Barik
Platinum III
SALAMAND3RR
Barik
Platinum III
Level 820
Champion Stats
193W - 144L
1,690 SR
Queue Stats
316W - 290L
1,568 Elo+
Party 2
Vivian
Vivian
Silver II
TomBradyIsAScrub
Vivian
Silver II
Level 388
Champion Stats
3W - 4L
1,500 SR
Queue Stats
300W - 308L
1,336 Elo+
Solo
Makoa
Makoa
Platinum V
XxXMRFEEDZXx
Makoa
Platinum V
Level 999
Champion Stats
75W - 78L
1,641 SR
Queue Stats
344W - 291L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 5 / 18
2,936
294
71,232
62,997
9,759
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Dredge
Dinaldyro
Dredge
57
15 / 0 / 12
3,277
328
93,077
16,513
1,264
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

54
11 / 4 / 13
2,969
297
65,981
59,059
15,462
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
OQUENDOJM
Fernando
52
4 / 4 / 16
3,044
304
41,346
64,760
63,215
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
16
3 / 5 / 29
3,580
358
41,864
51,143
1,770
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Bans
NyxCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 4 / 13
2,358
236
18,744
28,907
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

33
3 / 12 / 6
1,576
158
52,771
81,736
19,484
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

57
7 / 6 / 5
2,657
266
79,373
83,678
95,723
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

44
4 / 11 / 9
2,018
202
43,570
41,594
20,301
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

59
4 / 7 / 5
2,231
223
60,014
77,585
13,295
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 28%.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 37s
Objective Time
4m 12s
128
Kill Participation
56
40
Kills
18
18
Deaths
40
88
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
4
13
1.63
W
7
5
18
3.2
W
Dredge
Dinaldyro
Dredge
15
0
12
21
W
11
4
13
4.38
L
3
12
6
0.5
W
Fernando
OQUENDOJM
Fernando
4
4
16
3
L
7
6
5
1.58
L
4
11
9
0.77
L
4
7
5
0.93
W
Grover
3
5
29
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,500
Damage
254,472
254,472
Taken
313,500
91,470
Shielding
148,803
181,641
Healing
166,706
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,744
14,864
113,291
20,085
28,907
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
71,232
61,655
0
9,190
62,997
9,759
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Dredge
Dinaldyro
Dredge
93,077
51,783
0
8,770
16,513
1,264
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
65,981
50,543
0
25,424
59,059
15,462
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
52,771
37,752
0
16,132
81,736
19,484
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
OQUENDOJM
Fernando
41,346
30,553
0
8,913
64,760
63,215
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
79,373
79,373
0
10,482
83,678
95,723
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
43,570
41,654
0
2,626
41,594
20,301
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
60,014
52,963
0
4,090
77,585
13,295
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
41,864
27,675
91,348
37,996
51,143
1,770
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role