Player Matchup

Grover
Grover
ADOG2RIDE
Grover
Level 228
Champion Stats
25W - 16L
1,735 SR
Queue Stats
195W - 181L
1,648 Elo+
Party 1
Corvus
Corvus
TheTrueReaper93
Corvus
Level 52
Champion Stats
11W - 7L
1,494 SR
Queue Stats
76W - 76L
1,551 Elo+
Party 1
Buck
Buck
XCdog8924
Buck
Level 52
Champion Stats
1W - 2L
1,253 SR
Queue Stats
164W - 151L
1,621 Elo+
Party 1
Kinessa
Kinessa
dub0x01
Kinessa
Level 90
Champion Stats
10W - 4L
1,858 SR
Queue Stats
152W - 139L
1,603 Elo+
Party 1
Ash
Ash
xWhitenRainx
Ash
Level 48
Champion Stats
6W - 10L
1,495 SR
Queue Stats
65W - 61L
1,598 Elo+
Party 1
Team Averages
Level 94
1,567 SR
1,604 Elo+

VS

Team Averages
Level 93
1,615 SR
1,630 Elo+
Atlas
Atlas
GCaoSG
Atlas
Level 260
Champion Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,573 Elo+
Party 3
Buck
Buck
Zaharen
Buck
Level 71
Champion Stats
1W - 1L
1,738 SR
Queue Stats
39W - 33L
1,635 Elo+
Party 2
Seris
Seris
Znvey
Seris
Level 27
Champion Stats
8W - 9L
1,731 SR
Queue Stats
41W - 41L
1,585 Elo+
Party 2
Ying
Ying
baneoso
Ying
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,753 Elo+
Solo
Saati
Saati
hugondorf
Saati
Level 71
Champion Stats
8W - 7L
1,606 SR
Queue Stats
193W - 193L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
ADOG2RIDE
Grover
55
4 / 1 / 14
2,505
358
35,542
28,925
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

33
4 / 0 / 14
2,365
338
34,750
19,055
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Buck
36
9 / 2 / 6
2,226
318
44,310
41,780
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Kinessa
dub0x01
Kinessa
37
4 / 0 / 9
2,060
294
63,637
5,404
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

39
3 / 1 / 8
2,432
347
29,956
61,349
21,122
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
GCaoSG
Atlas
56
0 / 5 / 1
1,368
195
32,540
84,675
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Buck
Zaharen
Buck
59
1 / 9 / 1
1,110
159
30,359
34,271
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Seris
Znvey
Seris
11
0 / 1 / 1
1,218
174
44,760
40,243
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ying
baneoso
Ying
31
2 / 4 / 1
1,354
193
26,555
22,928
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Saati
hugondorf
Saati
44
1 / 5 / 2
1,137
162
22,299
26,078
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 8s
Objective Time
1m 53s
75
Kill Participation
10
24
Kills
4
4
Deaths
24
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Grover
ADOG2RIDE
Grover
4
1
14
11
L
Atlas
GCaoSG
Atlas
0
5
1
0.1
W
4
0
14
11
W
Buck
9
2
6
6
L
Buck
Zaharen
Buck
1
9
1
0.17
L
Seris
Znvey
Seris
0
1
1
0.5
L
Ying
baneoso
Ying
2
4
1
0.63
W
Kinessa
dub0x01
Kinessa
4
0
9
8.5
L
Saati
hugondorf
Saati
1
5
2
0.4
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,195
Damage
156,513
156,513
Taken
208,195
21,122
Shielding
0
126,176
Healing
115,669
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
ADOG2RIDE
Grover
35,542
28,886
54,334
19,626
28,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
GCaoSG
Atlas
32,540
32,540
0
10,395
84,675
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,750
28,011
38,726
2,074
19,055
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
44,310
41,796
0
11,061
41,780
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Buck
Zaharen
Buck
30,359
24,139
0
7,200
34,271
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
Znvey
Seris
44,760
37,402
21,497
18,344
40,243
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
baneoso
Ying
26,555
23,055
45,562
10,584
22,928
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
dub0x01
Kinessa
63,637
40,142
0
355
5,404
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Saati
hugondorf
Saati
22,299
15,845
0
2,087
26,078
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
29,956
26,280
0
0
61,349
21,122
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role