Player Matchup

Fernando
Fernando
Gold V
Fistful Of Soup
Fernando
Gold V
Level 628
Champion Stats
50W - 31L
1,651 SR
Queue Stats
339W - 347L
1,494 Elo+
Solo
Jenos
Jenos
Qualifying
Onigawa
Jenos
Qualifying
Level 210
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,244 Elo+
Solo
Caspian
Caspian
Gold V
SkullMan7
Caspian
Gold V
Level 333
Champion Stats
11W - 5L
1,631 SR
Queue Stats
225W - 227L
1,507 Elo+
Party 2
Rei
Rei
Gold II
ligmanutz420
Rei
Gold II
Level 147
Champion Stats
8W - 14L
1,434 SR
Queue Stats
229W - 229L
1,507 Elo+
Party 2
Willo
Willo
Silver I
sakanarai
Willo
Silver I
Level 999
Champion Stats
12W - 9L
1,672 SR
Queue Stats
81W - 87L
1,497 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 463
1,577 SR
1,450 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 492
1,661 SR
1,444 Elo+
Talus
Talus
Gold III
BlackWolf Hells
Talus
Gold III
Level 999
Champion Stats
24W - 22L
1,666 SR
Queue Stats
263W - 257L
1,483 Elo+
Solo
Viktor
Viktor
Gold I
DeTheGreatest
Viktor
Gold I
Level 269
Champion Stats
8W - 7L
1,673 SR
Queue Stats
145W - 135L
1,502 Elo+
Solo
Atlas
Atlas
Gold IV
ForseenDayZ
Atlas
Gold IV
Level 771
Champion Stats
11W - 17L
1,584 SR
Queue Stats
122W - 136L
1,459 Elo+
Solo
Koga
Koga
Silver V
Kode221
Koga
Silver V
Level 354
Champion Stats
13W - 15L
1,587 SR
Queue Stats
91W - 112L
1,373 Elo+
Party 1
Khan
Khan
Silver II
MobashirRahman
Khan
Silver II
Level 68
Champion Stats
1W - 1L
1,795 SR
Queue Stats
12W - 18L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
4 / 0 / 6
2,317
331
26,381
27,351
11,804
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
Onigawa
Jenos
39
4 / 1 / 12
1,863
266
20,585
7,540
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Caspian
SkullMan7
Caspian
53
10 / 0 / 7
2,099
300
37,611
14,336
240
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 40%.

Level 5

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 40%.

Level 5

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 40 Shield for 3s after it expires.

Level 1

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

38
1 / 0 / 10
2,103
300
7,866
8,047
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Willo
sakanarai
Willo
59
8 / 1 / 7
2,021
289
39,305
13,373
0
Antics

Antics

Weapon

Increase your Reload Speed by 20%.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
Betty la BombaAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
TyraSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 2 / 0
848
121
8,967
11,058
0
Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

46
0 / 8 / 1
1,035
148
23,145
28,522
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
0 / 7 / 0
1,225
175
19,625
54,272
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Koga
Kode221
Koga
56
1 / 5 / 0
987
141
13,047
13,263
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

34
0 / 5 / 0
985
141
5,863
24,633
27,436
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
1m 47s
69
Kill Participation
3
27
Kills
2
2
Deaths
27
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
8
1
0.06
W
Fernando
4
0
6
7
L
0
7
0
0
L
Koga
Kode221
Koga
1
5
0
0.2
L
0
5
0
0
W
Jenos
Onigawa
Jenos
4
1
12
10
W
Caspian
SkullMan7
Caspian
10
0
7
13.5
W
1
0
10
6
W
Willo
sakanarai
Willo
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,748
Damage
70,647
70,647
Taken
131,748
12,044
Shielding
27,436
64,888
Healing
28,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,967
7,912
0
4,868
11,058
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
23,145
18,905
0
7,353
28,522
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
26,381
19,781
0
393
27,351
11,804
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
19,625
19,625
0
9,807
54,272
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
Kode221
Koga
13,047
9,466
0
4,409
13,263
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
5,863
5,863
0
1,633
24,633
27,436
W
Jenos
Onigawa
Jenos
20,585
19,619
15,405
3,268
7,540
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Caspian
SkullMan7
Caspian
37,611
25,682
0
399
14,336
240
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
7,866
7,516
33,709
8,209
8,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
sakanarai
Willo
39,305
35,046
0
3,505
13,373
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role