Player Matchup

Lian
Lian
Diamond V
DediauRhey
Lian
Diamond V
Level 589
Champion Stats
30W - 21L
1,724 SR
Queue Stats
157W - 111L
1,719 Elo+
Party 3
Mal'Damba
Mal'Damba
Platinum II
Jirkem
Mal'Damba
Platinum II
Level 999
Champion Stats
37W - 57L
1,568 SR
Queue Stats
743W - 726L
1,576 Elo+
Solo
Makoa
Makoa
Platinum II
KarimLeVoleur
Makoa
Platinum II
Level 527
Champion Stats
44W - 37L
1,654 SR
Queue Stats
164W - 138L
1,691 Elo+
Party 3
Barik
Barik
Qualifying
julafricane
Barik
Qualifying
Level 344
Champion Stats
3W - 0L
1,745 SR
Queue Stats
80W - 62L
1,606 Elo+
Solo
Androxus
Androxus
Gold I
skydance2020
Androxus
Gold I
Level 999
Champion Stats
55W - 62L
1,562 SR
Queue Stats
492W - 477L
1,559 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 692
1,651 SR
1,630 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,600 SR
1,599 Elo+
Vivian
Vivian
Platinum I
DilfDaddy123
Vivian
Platinum I
Level 228
Champion Stats
0W - 5L
1,218 SR
Queue Stats
9W - 10L
1,645 Elo+
Party 2
Maeve
Maeve
Qualifying
IMagisity
Maeve
Qualifying
Level 40
Champion Stats
1W - 2L
1,878 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Inara
Inara
Platinum IV
Kitslay
Inara
Platinum IV
Level 53
Champion Stats
1W - 3L
1,791 SR
Queue Stats
4W - 5L
1,771 Elo+
Party 2
Ying
Ying
Qualifying
Nekodown
Ying
Qualifying
Level 140
Champion Stats
0W - 2L
1,422 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Azaan
Azaan
Platinum I
helensister
Azaan
Platinum I
Level 79
Champion Stats
12W - 11L
1,690 SR
Queue Stats
62W - 65L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
7 / 8 / 12
3,190
245
105,759
31,367
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
Jirkem
Mal'Damba
59
6 / 4 / 17
3,226
248
39,396
44,628
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

50
12 / 4 / 9
3,046
234
84,340
80,923
22,267
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
5 / 7 / 12
3,311
255
58,152
69,820
67,507
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
skydance2020
Androxus
57
11 / 8 / 7
2,993
230
48,330
36,437
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
VatuCaspian
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
57
11 / 7 / 6
3,061
235
106,921
38,674
15,889
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 40%.

Level 4

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Maeve
IMagisity
Maeve
39
12 / 10 / 4
2,869
221
57,794
60,730
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Inara
Kitslay
Inara
16
2 / 6 / 4
2,443
188
34,875
84,690
8,284
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
46
0 / 10 / 16
2,932
226
12,089
34,627
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

19
5 / 8 / 6
2,430
187
51,496
117,256
19,270
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
4m 14s
98
Kill Participation
66
41
Kills
30
31
Deaths
41
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
8
12
1.63
L
Vivian
11
7
6
2
L
Maeve
IMagisity
Maeve
12
10
4
1.4
W
Mal'Damba
Jirkem
Mal'Damba
6
4
17
3.63
W
12
4
9
4.13
L
Inara
Kitslay
Inara
2
6
4
0.67
L
Ying
0
10
16
0.8
L
5
8
6
1
W
5
7
12
1.57
W
Androxus
skydance2020
Androxus
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,977
Damage
263,175
263,175
Taken
335,977
89,774
Shielding
43,443
161,359
Healing
191,465
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
105,759
102,372
0
7,384
31,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Vivian
106,921
81,469
0
6,645
38,674
15,889
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Maeve
IMagisity
Maeve
57,794
53,071
0
20,889
60,730
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
Jirkem
Mal'Damba
39,396
23,522
88,883
31,912
44,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
84,340
80,715
0
10,718
80,923
22,267
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
Kitslay
Inara
34,875
34,385
0
192
84,690
8,284
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Ying
12,089
12,089
127,263
12,336
34,627
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
51,496
41,536
0
24,140
117,256
19,270
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,152
58,152
0
14,212
69,820
67,507
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
skydance2020
Androxus
48,330
43,026
0
8,250
36,437
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role