Player Matchup

Grover
Grover
Gold III
BlameMyTalent
Grover
Gold III
Level 337
Champion Stats
31W - 32L
1,595 SR
Queue Stats
183W - 174L
1,469 Elo+
Solo
Lian
Lian
Qualifying
CaptainDav3
Lian
Qualifying
Level 943
Champion Stats
43W - 46L
1,640 SR
Queue Stats
315W - 285L
1,647 Elo+
Party 1
Azaan
Azaan
Qualifying
CryingSpirit
Azaan
Qualifying
Level 921
Champion Stats
0W - 1L
1,391 SR
Queue Stats
6W - 8L
1,436 Elo+
Party 1
Caspian
Caspian
Gold II
Suraj9
Caspian
Gold II
Level 251
Champion Stats
4W - 2L
1,649 SR
Queue Stats
170W - 146L
1,515 Elo+
Party 1
Ash
Ash
Bronze I
miribetter
Ash
Bronze I
Level 32
Champion Stats
12W - 11L
1,749 SR
Queue Stats
134W - 107L
1,418 Elo+
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 497
1,605 SR
1,497 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 329
1,604 SR
1,495 Elo+
Tiberius
Tiberius
Gold I
ByMane
Tiberius
Gold I
Level 999
Champion Stats
1W - 1L
1,521 SR
Queue Stats
216W - 187L
1,551 Elo+
Party 2
Drogoz
Drogoz
Qualifying
NASREDDINE119
Drogoz
Qualifying
Level 51
Champion Stats
2W - 0L
1,584 SR
Queue Stats
3W - 4L
1,302 Elo+
Solo
Ying
Ying
Silver III
Scar1142
Ying
Silver III
Level 180
Champion Stats
6W - 3L
1,624 SR
Queue Stats
25W - 13L
1,577 Elo+
Party 3
VII
VII
Silver IV
TSISegion
VII
Silver IV
Level 68
Champion Stats
9W - 4L
1,638 SR
Queue Stats
16W - 12L
1,535 Elo+
Party 3
Fernando
Fernando
Silver I
dandlm
Fernando
Silver I
Level 345
Champion Stats
87W - 47L
1,655 SR
Queue Stats
178W - 171L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
1 / 14 / 11
2,031
169
15,891
44,893
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
9 / 9 / 5
2,169
181
63,926
34,853
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
5 / 11 / 6
2,139
178
46,325
71,822
41,795
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.2s after using Reckoning.

Level 4

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 30%.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Caspian
Suraj9
Caspian
59
12 / 12 / 3
2,416
201
50,516
38,640
0
Rogues of a Feather

Rogues of a Feather

Love

Heal for 75 after hitting an enemy with Love.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

17
2 / 11 / 3
2,039
170
38,219
82,280
38,160
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Bans
Betty la Bomba
Team 1 Score

1

VS

Team 2 Score

4

Bans
DredgeKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
ByMane
Tiberius
59
14 / 8 / 14
3,598
300
90,095
39,484
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

41
5 / 8 / 10
2,706
226
30,139
38,364
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 50% for 3s after hitting an enemy with your weapon.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Ying
59
15 / 3 / 21
4,112
343
30,506
28,037
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

42
15 / 8 / 10
3,219
268
49,424
33,537
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
dandlm
Fernando
53
8 / 2 / 24
3,955
330
72,324
75,455
54,782
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 5s
Objective Time
8m 31s
57
Kill Participation
136
29
Kills
57
57
Deaths
29
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
14
11
0.46
W
Tiberius
ByMane
Tiberius
14
8
14
2.63
L
9
9
5
1.28
L
5
11
6
0.73
W
5
8
10
1.25
W
Ying
15
3
21
8.5
L
Caspian
Suraj9
Caspian
12
12
3
1.13
W
15
8
10
2.5
W
Fernando
dandlm
Fernando
8
2
24
10
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,877
Damage
272,488
272,488
Taken
214,877
79,955
Shielding
54,782
81,549
Healing
140,908
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,891
12,116
44,100
12,327
44,893
0
W
Tiberius
ByMane
Tiberius
90,095
59,291
0
6,553
39,484
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
63,926
63,204
0
7,849
34,853
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
46,325
28,611
0
6,189
71,822
41,795
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
30,139
22,287
0
3,807
38,364
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
30,506
30,506
102,939
21,019
28,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Caspian
Suraj9
Caspian
50,516
33,100
0
7,643
38,640
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
49,424
34,508
0
2,065
33,537
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
dandlm
Fernando
72,324
49,404
0
4,525
75,455
54,782
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
38,219
32,293
0
3,441
82,280
38,160
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role