Player Matchup

Fernando
Fernando
Hogwallop
Fernando
Level 966
Champion Stats
192W - 137L
1,663 SR
Queue Stats
720W - 704L
1,666 Elo+
Solo
Tiberius
Tiberius
LTTPippin
Tiberius
Level 35
Champion Stats
3W - 6L
1,594 SR
Queue Stats
60W - 53L
1,574 Elo+
Solo
Lian
Lian
ThiccPidgey
Lian
Level 58
Champion Stats
23W - 12L
1,577 SR
Queue Stats
90W - 62L
1,581 Elo+
Party 2
Moji
Moji
kakakakaji
Moji
Level 999
Champion Stats
36W - 32L
1,704 SR
Queue Stats
721W - 733L
1,601 Elo+
Solo
Ying
Ying
xMoNxChErriEx
Ying
Level 57
Champion Stats
6W - 7L
1,556 SR
Queue Stats
86W - 58L
1,586 Elo+
Party 2
Team Averages
Level 423
1,619 SR
1,601 Elo+

VS

Team Averages
Level 249
1,593 SR
1,572 Elo+
Caspian
Caspian
EhsanHabibi048
Caspian
Level 826
Champion Stats
11W - 8L
1,613 SR
Queue Stats
602W - 614L
1,622 Elo+
Solo
Barik
Barik
Enzzokt123
Barik
Level 65
Champion Stats
4W - 4L
1,605 SR
Queue Stats
499W - 502L
1,569 Elo+
Solo
Ying
Ying
KODAYUA
Ying
Level 64
Champion Stats
32W - 20L
1,527 SR
Queue Stats
197W - 191L
1,516 Elo+
Party 1
Viktor
Viktor
MaxValuAIM
Viktor
Level 69
Champion Stats
22W - 14L
1,599 SR
Queue Stats
281W - 265L
1,527 Elo+
Party 1
Zhin
Zhin
Nardwuar
Zhin
Level 220
Champion Stats
237W - 234L
1,621 SR
Queue Stats
266W - 265L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Hogwallop
Fernando
58
0 / 9 / 6
1,832
204
22,091
64,488
48,051
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
LTTPippin
Tiberius
28
3 / 12 / 4
1,893
210
40,712
45,707
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

34
7 / 9 / 2
1,852
206
45,956
34,043
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

57
5 / 10 / 3
1,804
200
22,977
46,460
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

13
1 / 7 / 5
1,773
197
19,990
37,378
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 9 / 4
2,023
225
29,410
26,358
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Barik
32
11 / 1 / 13
2,974
330
46,657
40,197
49,364
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
KODAYUA
Ying
49
2 / 2 / 33
3,139
349
21,878
28,321
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Viktor
MaxValuAIM
Viktor
37
15 / 3 / 17
3,053
339
68,726
29,099
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Zhin
51
14 / 1 / 14
2,873
319
61,405
27,751
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 47s
Objective Time
8m 46s
36
Kill Participation
128
16
Kills
47
47
Deaths
16
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
9
4
0.78
W
Barik
11
1
13
17.5
L
Fernando
Hogwallop
Fernando
0
9
6
0.33
W
Ying
KODAYUA
Ying
2
2
33
9.25
L
Tiberius
LTTPippin
Tiberius
3
12
4
0.42
W
Viktor
MaxValuAIM
Viktor
15
3
17
7.83
W
Zhin
14
1
14
21
L
7
9
2
0.89
L
5
10
3
0.65
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,726
Damage
228,076
228,076
Taken
151,726
48,051
Shielding
49,364
102,446
Healing
107,267
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,410
17,267
0
833
26,358
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Barik
46,657
46,657
0
1,999
40,197
49,364
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
Hogwallop
Fernando
22,091
15,043
0
5,495
64,488
48,051
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
KODAYUA
Ying
21,878
21,878
75,232
23,163
28,321
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Tiberius
LTTPippin
Tiberius
40,712
33,114
0
6,716
45,707
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
MaxValuAIM
Viktor
68,726
37,436
0
2,112
29,099
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
61,405
57,464
0
3,928
27,751
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
45,956
45,956
0
1,758
34,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,977
22,977
5,576
14,501
46,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,990
13,260
48,289
20,111
37,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role