Player Matchup

Strix
Strix
EmmaCr506
Strix
Level 688
Champion Stats
8W - 4L
1,599 SR
Queue Stats
354W - 261L
1,537 Elo+
Solo
Viktor
Viktor
GimmeAHug7622
Viktor
Level 121
Champion Stats
25W - 24L
1,554 SR
Queue Stats
206W - 180L
1,534 Elo+
Party 2
Vora
Vora
Jaklaw6933
Vora
Level 180
Champion Stats
2W - 1L
1,295 SR
Queue Stats
89W - 63L
1,602 Elo+
Party 2
Terminus
Terminus
JosºArm
Terminus
Level 999
Champion Stats
14W - 16L
1,559 SR
Queue Stats
160W - 157L
1,655 Elo+
Solo
Ying
Ying
StarLord993
Ying
Level 429
Champion Stats
12W - 15L
1,534 SR
Queue Stats
282W - 220L
1,571 Elo+
Solo
Team Averages
Level 483
1,508 SR
1,580 Elo+

VS

Team Averages
Level 94
1,515 SR
1,636 Elo+
Skye
Skye
ChiengBakru
Skye
Level 78
Champion Stats
0W - 1L
1,195 SR
Queue Stats
4W - 3L
1,788 Elo+
Party 1
Kasumi
Kasumi
DemiDonut
Kasumi
Level 136
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Party 1
Seris
Seris
funnychord
Seris
Level 65
Champion Stats
1W - 1L
1,623 SR
Queue Stats
5W - 7L
1,575 Elo+
Party 3
Ruckus
Ruckus
mathsnake
Ruckus
Level 34
Champion Stats
0W - 1L
1,604 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Saati
Saati
tuba2500
Saati
Level 156
Champion Stats
3W - 2L
1,652 SR
Queue Stats
44W - 42L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
EmmaCr506
Strix
59
5 / 4 / 11
3,557
508
52,464
28,565
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

12
17 / 2 / 5
3,566
509
39,821
37,556
0
Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 50% for 1.5s.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
14 / 6 / 6
3,423
489
43,685
30,750
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Terminus
JosºArm
Terminus
59
9 / 2 / 7
3,567
510
38,997
53,827
0
Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

59
0 / 3 / 28
4,125
589
9,503
24,862
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
6 / 10 / 1
3,343
478
36,450
28,481
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Kasumi
DemiDonut
Kasumi
59
6 / 11 / 3
3,322
475
30,974
32,787
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Seris
26
0 / 8 / 4
2,973
425
27,357
42,247
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ruckus
mathsnake
Ruckus
32
3 / 7 / 6
3,488
498
37,239
52,932
15,938
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Saati
tuba2500
Saati
59
3 / 9 / 10
3,286
469
43,540
28,023
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 35s
Objective Time
4m 7s
102
Kill Participation
42
45
Kills
18
17
Deaths
45
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
10
1
0.65
L
Kasumi
DemiDonut
Kasumi
6
11
3
0.68
W
Strix
EmmaCr506
Strix
5
4
11
2.63
W
17
2
5
9.75
W
14
6
6
2.83
W
Terminus
JosºArm
Terminus
9
2
7
6.25
W
0
3
28
4.67
L
Seris
0
8
4
0.25
L
Ruckus
mathsnake
Ruckus
3
7
6
0.86
L
Saati
tuba2500
Saati
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,470
Damage
175,560
175,560
Taken
184,470
0
Shielding
15,938
133,504
Healing
66,975
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
36,450
25,144
0
745
28,481
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
DemiDonut
Kasumi
30,974
25,470
0
2,069
32,787
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Strix
EmmaCr506
Strix
52,464
51,433
0
4,368
28,565
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
39,821
24,760
0
20,028
37,556
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,685
30,355
0
7,599
30,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Terminus
JosºArm
Terminus
38,997
17,973
0
10,174
53,827
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
9,503
9,503
73,072
18,263
24,862
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
27,357
22,160
30,715
18,356
42,247
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
mathsnake
Ruckus
37,239
24,218
0
11,673
52,932
15,938
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Saati
tuba2500
Saati
43,540
33,011
0
3,417
28,023
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Damage Done by Role

Damage Taken by Role