Player Matchup

Vora
Vora
AnaDemon
Vora
Level 850
Champion Stats
14W - 13L
1,477 SR
Queue Stats
1,334W - 1,281L
1,597 Elo+
Party 2
Dredge
Dredge
DemonsMLK
Dredge
Level 999
Champion Stats
97W - 105L
1,568 SR
Queue Stats
1,299W - 1,241L
1,621 Elo+
Party 2
Strix
Strix
JUGANDOCONRAMA2
Strix
Level 999
Champion Stats
4W - 10L
1,540 SR
Queue Stats
176W - 187L
1,659 Elo+
Party 2
Grohk
Grohk
W1NT3R_T0aD
Grohk
Level 318
Champion Stats
51W - 36L
1,613 SR
Queue Stats
485W - 493L
1,538 Elo+
Solo
Raum
Raum
Witzig
Raum
Level 674
Champion Stats
8W - 3L
1,747 SR
Queue Stats
459W - 460L
1,524 Elo+
Solo
Team Averages
Level 768
1,589 SR
1,588 Elo+

VS

Team Averages
Level 210
1,599 SR
1,598 Elo+
Ying
Ying
Eris05
Ying
Level 647
Champion Stats
31W - 34L
1,565 SR
Queue Stats
406W - 393L
1,572 Elo+
Party 1
Saati
Saati
MinFir
Saati
Level 47
Champion Stats
64W - 62L
1,590 SR
Queue Stats
116W - 102L
1,603 Elo+
Solo
Sha Lin
Sha Lin
Raptormauu
Sha Lin
Level 111
Champion Stats
157W - 105L
1,683 SR
Queue Stats
400W - 364L
1,643 Elo+
Solo
Androxus
Androxus
saitam9718
Androxus
Level 201
Champion Stats
6W - 11L
1,475 SR
Queue Stats
654W - 637L
1,591 Elo+
Party 1
Zhin
Zhin
shivisç
Zhin
Level 44
Champion Stats
18W - 7L
1,681 SR
Queue Stats
111W - 87L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
14 / 6 / 7
3,246
361
48,501
37,448
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
DemonsMLK
Dredge
59
5 / 5 / 4
2,450
272
28,946
34,194
2,877
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
2 / 3 / 4
2,268
252
41,730
22,570
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

56
4 / 3 / 17
3,174
353
10,905
37,928
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Raum
Witzig
Raum
58
3 / 2 / 10
3,030
337
30,656
102,000
4,205
Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Eris05
Ying
58
0 / 2 / 7
1,666
185
6,484
19,342
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
MinFir
Saati
22
6 / 6 / 6
1,990
221
76,018
35,973
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Sha Lin
Raptormauu
Sha Lin
38
7 / 6 / 6
1,895
211
68,704
35,375
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Androxus
saitam9718
Androxus
56
1 / 6 / 5
1,389
154
47,131
41,380
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Zhin
19
5 / 8 / 2
1,362
151
35,803
28,668
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
39s
70
Kill Participation
45
28
Kills
19
19
Deaths
28
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vora
14
6
7
2.92
W
Dredge
DemonsMLK
Dredge
5
5
4
1.4
L
Ying
Eris05
Ying
0
2
7
1.75
W
2
3
4
1.33
L
Saati
MinFir
Saati
6
6
6
1.5
L
Sha Lin
Raptormauu
Sha Lin
7
6
6
1.67
W
4
3
17
4.17
W
Raum
Witzig
Raum
3
2
10
4
L
Androxus
saitam9718
Androxus
1
6
5
0.58
L
Zhin
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,738
Damage
234,140
234,140
Taken
160,738
7,082
Shielding
0
131,507
Healing
96,843
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
48,501
35,676
0
8,397
37,448
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
DemonsMLK
Dredge
28,946
19,026
0
4,162
34,194
2,877
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
Eris05
Ying
6,484
6,484
79,146
12,717
19,342
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,730
40,130
0
3,793
22,570
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
MinFir
Saati
76,018
51,561
0
148
35,973
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
Raptormauu
Sha Lin
68,704
60,436
0
1,820
35,375
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
10,905
7,679
72,227
29,799
37,928
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
Witzig
Raum
30,656
23,773
0
13,129
102,000
4,205
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Androxus
saitam9718
Androxus
47,131
36,932
0
1,459
41,380
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Zhin
35,803
30,438
0
1,553
28,668
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role