Player Matchup

Corvus
Corvus
Platinum III
Aure707
Corvus
Platinum III
Level 612
Champion Stats
73W - 82L
1,550 SR
Queue Stats
1,220W - 1,149L
1,581 Elo+
Party 2
Lian
Lian
Platinum II
KOHbxOrOHb
Lian
Platinum II
Level 999
Champion Stats
52W - 64L
1,600 SR
Queue Stats
969W - 950L
1,601 Elo+
Solo
Zhin
Zhin
Gold I
Persekitara
Zhin
Gold I
Level 999
Champion Stats
67W - 66L
1,539 SR
Queue Stats
610W - 564L
1,606 Elo+
Party 2
Inara
Inara
Platinum V
RockDJplayer
Inara
Platinum V
Level 197
Champion Stats
6W - 3L
1,681 SR
Queue Stats
33W - 20L
1,627 Elo+
Solo
Khan
Khan
Platinum I
sunower
Khan
Platinum I
Level 999
Champion Stats
36W - 28L
1,632 SR
Queue Stats
520W - 518L
1,610 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 761
1,600 SR
1,605 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 578
1,567 SR
1,575 Elo+
Ruckus
Ruckus
Platinum IV
Afghanipulaw
Ruckus
Platinum IV
Level 457
Champion Stats
2W - 5L
1,483 SR
Queue Stats
494W - 457L
1,554 Elo+
Solo
Seris
Seris
Qualifying
Bidjuice
Seris
Qualifying
Level 57
Champion Stats
0W - 1L
1,598 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Maeve
Maeve
Platinum IV
Terrífìer
Maeve
Platinum IV
Level 999
Champion Stats
0W - 1L
1,353 SR
Queue Stats
258W - 221L
1,640 Elo+
Party 1
Fernando
Fernando
Platinum IV
TomsonqOFFICIAL
Fernando
Platinum IV
Level 377
Champion Stats
50W - 37L
1,736 SR
Queue Stats
546W - 485L
1,541 Elo+
Solo
Bomb King
Bomb King
Diamond IV
Vréyo
Bomb King
Diamond IV
Level 999
Champion Stats
44W - 33L
1,665 SR
Queue Stats
624W - 555L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Aure707
Corvus
57
1 / 9 / 16
2,836
218
14,196
32,656
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

47
7 / 10 / 14
2,952
227
83,219
36,272
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
11 / 6 / 9
3,158
243
75,236
57,171
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
5 / 5 / 14
3,455
266
64,522
69,184
16,779
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
sunower
Khan
59
14 / 6 / 13
3,359
258
62,640
75,401
16,544
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
YingVatu
Team 1 Score

4

VS

Team 2 Score

2

Bans
FuriaCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
47
8 / 11 / 7
2,603
200
64,216
83,519
34,530
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Seris
Bidjuice
Seris
22
0 / 8 / 11
2,594
200
5,918
32,790
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

57
7 / 4 / 12
2,654
204
66,243
46,172
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Fernando
54
7 / 6 / 4
3,102
239
50,765
96,323
66,272
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
Vréyo
Bomb King
57
14 / 9 / 5
2,903
223
83,542
41,009
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
5m 53s
104
Kill Participation
75
38
Kills
36
36
Deaths
38
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ruckus
8
11
7
1.05
W
Corvus
Aure707
Corvus
1
9
16
1
L
Seris
Bidjuice
Seris
0
8
11
0.69
W
7
10
14
1.4
W
11
6
9
2.58
W
5
5
14
2.4
L
7
4
12
3.25
L
Fernando
7
6
4
1.5
L
Bomb King
Vréyo
Bomb King
14
9
5
1.83
W
Khan
sunower
Khan
14
6
13
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,813
Damage
270,684
270,684
Taken
299,813
33,323
Shielding
100,802
145,647
Healing
174,121
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
64,216
50,381
0
19,799
83,519
34,530
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
Aure707
Corvus
14,196
10,591
95,401
7,940
32,656
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
Bidjuice
Seris
5,918
4,966
104,250
14,302
32,790
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
83,219
81,987
0
2,648
36,272
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
75,236
64,561
0
1,701
57,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
64,522
55,645
0
13,366
69,184
16,779
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,243
64,643
0
15,971
46,172
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
50,765
43,688
0
15,487
96,323
66,272
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Bomb King
Vréyo
Bomb King
83,542
76,714
0
4,312
41,009
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Khan
sunower
Khan
62,640
57,276
2,641
21,950
75,401
16,544
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role