Player Matchup

Vora
Vora
Sharkdog59
Vora
Level 62
Champion Stats
10W - 7L
1,500 SR
Queue Stats
133W - 109L
1,508 Elo+
Party 2
Koga
Koga
SillyBillyBrxe
Koga
Level 29
Champion Stats
6W - 7L
1,480 SR
Queue Stats
45W - 49L
1,487 Elo+
Party 2
Ying
Ying
jenniekitten
Ying
Level 9
Champion Stats
22W - 24L
1,581 SR
Queue Stats
32W - 32L
1,603 Elo+
Party 1
Tyra
Tyra
soakeddeer1568
Tyra
Level 61
Champion Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,569 Elo+
Party 1
Corvus
Corvus
toxicityfire
Corvus
Level 33
Champion Stats
6W - 3L
1,724 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo
Team Averages
Level 39
1,557 SR
1,539 Elo+

VS

Team Averages
Level 85
1,562 SR
1,577 Elo+
Seris
Seris
Chaosbunny12
Seris
Level 43
Champion Stats
2W - 0L
1,717 SR
Queue Stats
12W - 7L
1,638 Elo+
Party 3
Atlas
Atlas
Derpy Fart21
Atlas
Level 60
Champion Stats
8W - 5L
1,578 SR
Queue Stats
11W - 15L
1,551 Elo+
Solo
Viktor
Viktor
TyaroZero
Viktor
Level 169
Champion Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,563 Elo+
Solo
Zhin
Zhin
alexpomarmirand
Zhin
Level 66
Champion Stats
9W - 9L
1,514 SR
Queue Stats
24W - 33L
1,440 Elo+
Solo
Mal'Damba
Mal'Damba
bedsidechunk91
Mal'Damba
Level 89
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
11 / 8 / 3
2,471
275
57,205
38,810
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

34
3 / 9 / 8
1,968
219
40,870
34,841
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Level 1

1
1 / 6 / 14
2,233
248
20,046
38,330
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

44
4 / 8 / 8
2,481
276
66,279
42,343
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Corvus
33
2 / 9 / 5
1,903
211
33,048
31,466
2,340
Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
2 / 4 / 17
2,516
280
17,489
24,265
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

45
4 / 3 / 11
2,851
317
25,318
97,313
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Viktor
TyaroZero
Viktor
59
15 / 5 / 10
3,223
358
73,860
34,383
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

37
14 / 6 / 9
2,826
314
50,896
36,967
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Mal'Damba
bedsidechunk91
Mal'Damba
46
5 / 3 / 9
2,467
274
18,227
24,520
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 25% while in your Gourd .

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 23s
Objective Time
7m 28s
59
Kill Participation
96
21
Kills
40
40
Deaths
21
38
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
W
4
3
11
3.17
L
11
8
3
1.56
L
3
9
8
0.78
W
Viktor
TyaroZero
Viktor
15
5
10
4
W
14
6
9
3.08
W
Mal'Damba
bedsidechunk91
Mal'Damba
5
3
9
3.17
L
1
6
14
1.33
L
4
8
8
1
L
Corvus
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,448
Damage
185,790
185,790
Taken
217,448
2,340
Shielding
0
82,675
Healing
132,325
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,489
15,100
44,643
6,865
24,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,318
25,318
0
7,059
97,313
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
57,205
43,789
0
10,642
38,810
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,870
39,178
0
306
34,841
0
W
Viktor
TyaroZero
Viktor
73,860
46,759
0
388
34,383
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
50,896
40,958
0
8,702
36,967
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
bedsidechunk91
Mal'Damba
18,227
15,776
53,019
11,649
24,520
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
20,046
20,046
32,508
18,403
38,330
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
66,279
41,411
0
1,239
42,343
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Corvus
33,048
27,060
18,701
876
31,466
2,340
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role