Player Matchup

Vora
Vora
Gold II
MGEjanteri
Vora
Gold II
Level 90
Champion Stats
1W - 0L
1,572 SR
Queue Stats
78W - 58L
1,646 Elo+
Party 1
Furia
Furia
Diamond V
MasterSoloQ
Furia
Diamond V
Level 51
Champion Stats
16W - 10L
1,763 SR
Queue Stats
322W - 288L
1,605 Elo+
Solo
Barik
Barik
Platinum III
vilipoi
Barik
Platinum III
Level 70
Champion Stats
8W - 3L
1,723 SR
Queue Stats
80W - 72L
1,620 Elo+
Party 1
Makoa
Makoa
Diamond V
zIKingNxckk
Makoa
Diamond V
Level 186
Champion Stats
16W - 23L
1,548 SR
Queue Stats
393W - 394L
1,607 Elo+
Solo
Octavia
Octavia
Masters
ÅrchañgelGabriel
Octavia
Masters
Level 999
Champion Stats
26W - 24L
1,658 SR
Queue Stats
1,162W - 1,099L
1,729 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 279
1,653 SR
1,641 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,608 SR
1,654 Elo+
Androxus
Androxus
Diamond V
Barksdäle
Androxus
Diamond V
Level 31
Champion Stats
8W - 7L
1,687 SR
Queue Stats
47W - 31L
1,768 Elo+
Solo
Fernando
Fernando
Gold V
Dielrez
Fernando
Gold V
Level 356
Champion Stats
4W - 4L
1,679 SR
Queue Stats
137W - 121L
1,654 Elo+
Party 2
Mal'Damba
Mal'Damba
Diamond II
Hoùdiiny
Mal'Damba
Diamond II
Level 196
Champion Stats
13W - 23L
1,587 SR
Queue Stats
518W - 495L
1,691 Elo+
Solo
Terminus
Terminus
Qualifying
Snoodo
Terminus
Qualifying
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Viktor
Viktor
Platinum I
Snooro
Viktor
Platinum I
Level 202
Champion Stats
4W - 6L
1,590 SR
Queue Stats
140W - 113L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
18 / 4 / 9
3,957
396
49,840
32,079
2,865
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

29
7 / 2 / 17
3,802
380
26,526
21,381
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Barik
vilipoi
Barik
57
5 / 2 / 18
3,893
389
36,018
26,973
34,085
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

56
7 / 4 / 10
3,393
339
32,987
47,330
32,371
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
15 / 4 / 15
4,204
420
78,495
36,002
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Bans
EvieKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Barksdäle
Androxus
27
4 / 11 / 1
1,659
166
37,756
32,680
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
Dielrez
Fernando
59
2 / 12 / 3
1,590
159
32,239
63,942
21,653
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
Hoùdiiny
Mal'Damba
43
1 / 10 / 3
1,157
116
6,639
29,979
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Terminus
Snoodo
Terminus
28
2 / 10 / 3
1,725
173
18,981
65,054
0
Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Viktor
Snooro
Viktor
56
7 / 8 / 6
2,297
230
68,150
32,211
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 9s
Objective Time
1m 49s
121
Kill Participation
32
52
Kills
16
16
Deaths
51
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Androxus
Barksdäle
Androxus
4
11
1
0.41
L
Fernando
Dielrez
Fernando
2
12
3
0.29
L
Mal'Damba
Hoùdiiny
Mal'Damba
1
10
3
0.25
W
18
4
9
5.63
W
7
2
17
7.75
L
Terminus
Snoodo
Terminus
2
10
3
0.35
L
Viktor
Snooro
Viktor
7
8
6
1.25
W
Barik
vilipoi
Barik
5
2
18
7
W
7
4
10
3
W
15
4
15
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,866
Damage
163,765
163,765
Taken
223,866
69,321
Shielding
21,653
95,691
Healing
53,465
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Barksdäle
Androxus
37,756
32,340
0
8,329
32,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Dielrez
Fernando
32,239
16,503
0
968
63,942
21,653
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
Hoùdiiny
Mal'Damba
6,639
2,400
18,728
6,979
29,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,840
40,025
0
6,969
32,079
2,865
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,526
17,806
53,045
15,704
21,381
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
Snoodo
Terminus
18,981
10,659
0
9,899
65,054
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
Snooro
Viktor
68,150
47,521
0
8,562
32,211
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Barik
vilipoi
Barik
36,018
36,018
0
6,160
26,973
34,085
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,987
31,010
0
4,494
47,330
32,371
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
78,495
71,972
202
9,117
36,002
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role