Player Matchup

Fernando
Fernando
BeOWolf_ch
Fernando
Level 47
Champion Stats
3W - 2L
1,547 SR
Queue Stats
41W - 41L
1,507 Elo+
Party 1
Vora
Vora
Grimmjow093
Vora
Level 79
Champion Stats
9W - 8L
1,486 SR
Queue Stats
79W - 78L
1,517 Elo+
Party 1
Io
Io
dpjay
Io
Level 55
Champion Stats
14W - 6L
1,709 SR
Queue Stats
35W - 25L
1,559 Elo+
Party 1
Saati
Saati
icoppel
Saati
Level 11
Champion Stats
1W - 1L
1,710 SR
Queue Stats
15W - 13L
1,528 Elo+
Party 1
Maeve
Maeve
m0ntini
Maeve
Level 39
Champion Stats
3W - 6L
1,437 SR
Queue Stats
38W - 32L
1,561 Elo+
Solo
Team Averages
Level 46
1,578 SR
1,534 Elo+

VS

Team Averages
Level 38
1,508 SR
1,364 Elo+
VII
VII
Benjie_gib
VII
Level 30
Champion Stats
0W - 3L
1,500 SR
Queue Stats
67W - 65L
1,451 Elo+
Solo
Ruckus
Ruckus
KaCsKi11
Ruckus
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,333 Elo+
Party 3
Tyra
Tyra
Koweraz7
Tyra
Level 38
Champion Stats
4W - 6L
1,349 SR
Queue Stats
54W - 43L
1,333 Elo+
Party 3
Sha Lin
Sha Lin
MissLorde
Sha Lin
Level 43
Champion Stats
1W - 2L
1,792 SR
Queue Stats
1W - 7L
1,351 Elo+
Party 2
Makoa
Makoa
aquairus
Makoa
Level 18
Champion Stats
1W - 6L
1,398 SR
Queue Stats
1W - 7L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BeOWolf_ch
Fernando
44
3 / 5 / 7
2,711
271
12,655
62,463
118,044
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
13 / 7 / 12
2,734
273
45,639
29,751
2,589
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Io
27
5 / 6 / 14
2,591
259
38,306
40,050
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Saati
icoppel
Saati
6
8 / 6 / 12
2,550
255
48,675
28,821
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Maeve
m0ntini
Maeve
31
16 / 7 / 6
3,028
303
47,123
30,400
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
4 / 9 / 4
1,805
181
23,455
28,905
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
KaCsKi11
Ruckus
29
2 / 10 / 8
2,045
205
19,805
48,489
27,214
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Tyra
28
13 / 7 / 9
3,008
301
88,293
32,162
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Sha Lin
MissLorde
Sha Lin
27
10 / 11 / 5
2,336
234
43,768
27,138
0
Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 3s.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 2.4s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Makoa
aquairus
Makoa
19
2 / 8 / 3
1,746
175
16,164
55,704
17,876
Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 1s
Objective Time
3m 38s
96
Kill Participation
60
45
Kills
31
31
Deaths
45
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fernando
BeOWolf_ch
Fernando
3
5
7
1.3
L
4
9
4
0.67
W
13
7
12
2.71
L
Ruckus
KaCsKi11
Ruckus
2
10
8
0.6
L
Tyra
13
7
9
2.5
L
Sha Lin
MissLorde
Sha Lin
10
11
5
1.14
L
Makoa
aquairus
Makoa
2
8
3
0.44
W
Io
5
6
14
2
W
Saati
icoppel
Saati
8
6
12
2.33
W
Maeve
m0ntini
Maeve
16
7
6
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,398
Damage
191,485
191,485
Taken
192,398
120,633
Shielding
45,090
104,077
Healing
30,173
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BeOWolf_ch
Fernando
12,655
8,677
0
7,897
62,463
118,044
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,455
21,001
0
6,750
28,905
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,639
29,210
0
12,189
29,751
2,589
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
KaCsKi11
Ruckus
19,805
12,249
0
1,382
48,489
27,214
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
88,293
49,173
0
6,831
32,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
MissLorde
Sha Lin
43,768
43,768
0
2,137
27,138
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Makoa
aquairus
Makoa
16,164
14,794
0
13,073
55,704
17,876
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Io
38,306
35,191
40,781
24,758
40,050
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
icoppel
Saati
48,675
40,009
0
6,883
28,821
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
m0ntini
Maeve
47,123
41,409
0
11,569
30,400
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role