Player Matchup

Terminus
Terminus
Platinum III
BarbieGirl22
Terminus
Platinum III
Level 120
Champion Stats
127W - 123L
1,630 SR
Queue Stats
958W - 931L
1,602 Elo+
Solo
Lex
Lex
Diamond V
Brondeth
Lex
Diamond V
Level 999
Champion Stats
4W - 2L
1,700 SR
Queue Stats
239W - 187L
1,675 Elo+
Party 2
Saati
Saati
Diamond II
Pèll
Saati
Diamond II
Level 999
Champion Stats
4W - 2L
1,677 SR
Queue Stats
901W - 848L
1,606 Elo+
Party 2
Rei
Rei
Platinum V
RealPitohui
Rei
Platinum V
Level 55
Champion Stats
5W - 2L
1,975 SR
Queue Stats
20W - 15L
1,557 Elo+
Solo
Khan
Khan
Diamond II
Siverblak
Khan
Diamond II
Level 999
Champion Stats
23W - 26L
1,684 SR
Queue Stats
739W - 693L
1,628 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 634
1,733 SR
1,614 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 258
1,648 SR
1,662 Elo+
Dredge
Dredge
Platinum I
BabyHeem
Dredge
Platinum I
Level 936
Champion Stats
476W - 427L
1,626 SR
Queue Stats
851W - 811L
1,608 Elo+
Solo
Koga
Koga
Masters
Sephiblack
Koga
Masters
Level 113
Champion Stats
6W - 7L
1,567 SR
Queue Stats
294W - 284L
1,717 Elo+
Solo
Makoa
Makoa
Platinum II
Stanky Dork
Makoa
Platinum II
Level 43
Champion Stats
3W - 2L
1,668 SR
Queue Stats
188W - 161L
1,568 Elo+
Party 1
Io
Io
Qualifying
Wasuski
Io
Qualifying
Level 57
Champion Stats
18W - 15L
1,690 SR
Queue Stats
31W - 32L
1,831 Elo+
Solo
Fernando
Fernando
Platinum II
Yamsiee
Fernando
Platinum II
Level 143
Champion Stats
6W - 9L
1,688 SR
Queue Stats
485W - 441L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BarbieGirl22
Terminus
49
12 / 1 / 7
2,564
256
45,654
71,044
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
14 / 3 / 11
2,921
292
69,134
40,059
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Saati
Pèll
Saati
59
8 / 4 / 11
2,613
261
78,367
31,518
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

47
3 / 1 / 22
3,036
304
11,160
17,518
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Khan
59
5 / 0 / 24
2,832
283
70,880
60,235
11,053
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BabyHeem
Dredge
57
4 / 10 / 4
2,188
219
56,382
28,330
6,800
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 30% for 2s after exiting a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

49
6 / 8 / 4
2,674
267
69,700
42,293
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

36
0 / 10 / 3
1,842
184
37,338
92,465
23,945
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

28
1 / 6 / 1
2,265
227
24,518
33,421
2,716
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Fernando
Yamsiee
Fernando
57
0 / 8 / 0
2,127
213
32,436
78,686
80,897
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 12s
Objective Time
3m 36s
117
Kill Participation
23
42
Kills
11
9
Deaths
42
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Dredge
BabyHeem
Dredge
4
10
4
0.6
W
Terminus
BarbieGirl22
Terminus
12
1
7
15.5
W
14
3
11
6.5
W
Saati
Pèll
Saati
8
4
11
3.38
W
3
1
22
14
L
6
8
4
1
W
Khan
5
0
24
17
L
0
10
3
0.15
L
1
6
1
0.25
L
Fernando
Yamsiee
Fernando
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,195
Damage
220,374
220,374
Taken
275,195
11,053
Shielding
114,358
192,713
Healing
118,863
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
BabyHeem
Dredge
56,382
34,422
0
5,450
28,330
6,800
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
BarbieGirl22
Terminus
45,654
36,036
0
12,431
71,044
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
69,134
65,298
0
2,941
40,059
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Pèll
Saati
78,367
57,808
0
1,828
31,518
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
11,160
11,160
128,621
14,407
17,518
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,700
66,371
0
11,747
42,293
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
70,880
65,620
12,114
20,371
60,235
11,053
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
37,338
35,473
0
1,620
92,465
23,945
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,518
20,602
78,320
17,999
33,421
2,716
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Yamsiee
Fernando
32,436
22,892
0
3,727
78,686
80,897
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role