Player Matchup

Viktor
Viktor
Chirsti
Viktor
Level 291
Champion Stats
2W - 2L
1,279 SR
Queue Stats
179W - 182L
1,614 Elo+
Solo
Octavia
Octavia
Crxtiic
Octavia
Level 47
Champion Stats
20W - 23L
1,534 SR
Queue Stats
193W - 209L
1,570 Elo+
Solo
Atlas
Atlas
Diez-tri
Atlas
Level 80
Champion Stats
2W - 4L
1,483 SR
Queue Stats
509W - 583L
1,549 Elo+
Solo
Grohk
Grohk
El_Libertador009
Grohk
Level 128
Champion Stats
63W - 63L
1,600 SR
Queue Stats
356W - 333L
1,505 Elo+
Solo
Skye
Skye
soggy-bottom26
Skye
Level 82
Champion Stats
4W - 3L
1,681 SR
Queue Stats
37W - 31L
1,597 Elo+
Solo
Team Averages
Level 126
1,516 SR
1,567 Elo+

VS

Team Averages
Level 325
1,463 SR
1,567 Elo+
Skye
Skye
Bliqy DH
Skye
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Viktor
Viktor
CptSaveaThro
Viktor
Level 999
Champion Stats
15W - 12L
1,696 SR
Queue Stats
432W - 351L
1,576 Elo+
Solo
Atlas
Atlas
ITS_YA_BOI_18
Atlas
Level 92
Champion Stats
1W - 1L
1,329 SR
Queue Stats
480W - 294L
1,626 Elo+
Solo
Octavia
Octavia
NXT-MARCOS-V
Octavia
Level 301
Champion Stats
3W - 5L
1,258 SR
Queue Stats
106W - 77L
1,574 Elo+
Party 1
Grover
Grover
lrzingod
Grover
Level 184
Champion Stats
2W - 0L
1,532 SR
Queue Stats
117W - 100L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Chirsti
Viktor
58
8 / 14 / 7
4,128
413
44,845
41,527
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Octavia
Crxtiic
Octavia
27
6 / 10 / 8
3,920
392
51,222
37,485
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Atlas
Diez-tri
Atlas
50
1 / 8 / 10
3,727
373
30,122
77,332
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

43
7 / 9 / 13
4,403
440
47,327
61,691
1,030
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

26
14 / 9 / 11
4,615
462
73,589
43,302
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
47
3 / 7 / 9
3,531
353
39,135
35,279
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Viktor
58
26 / 4 / 7
5,149
515
92,964
38,788
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

32
1 / 11 / 4
3,820
382
16,763
84,756
0
Octavia
NXT-MARCOS-V
Octavia
59
13 / 6 / 7
4,242
424
73,607
43,469
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Grover
lrzingod
Grover
57
6 / 8 / 24
4,371
437
38,868
44,813
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 59s
Objective Time
6m 5s
85
Kill Participation
100
36
Kills
49
50
Deaths
36
49
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Skye
3
7
9
1.07
L
Viktor
Chirsti
Viktor
8
14
7
0.82
W
Viktor
26
4
7
7.38
L
Octavia
Crxtiic
Octavia
6
10
8
1
L
Atlas
Diez-tri
Atlas
1
8
10
0.75
L
7
9
13
1.5
W
1
11
4
0.27
W
Octavia
NXT-MARCOS-V
Octavia
13
6
7
2.75
W
Grover
lrzingod
Grover
6
8
24
2.25
L
14
9
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,105
Damage
261,337
261,337
Taken
247,105
1,030
Shielding
0
112,198
Healing
117,418
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
39,135
29,758
0
11,780
35,279
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
Chirsti
Viktor
44,845
25,581
0
1,516
41,527
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
92,964
63,226
0
13,710
38,788
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
Crxtiic
Octavia
51,222
48,685
859
7,924
37,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
Diez-tri
Atlas
30,122
30,122
0
5,881
77,332
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,327
37,583
39,111
37,965
61,691
1,030
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
16,763
16,763
0
710
84,756
0
W
Octavia
NXT-MARCOS-V
Octavia
73,607
64,888
497
7,373
43,469
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
lrzingod
Grover
38,868
31,970
57,422
25,926
44,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
73,589
49,632
0
18,942
43,302
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role