Player Matchup

Inara
Inara
Gold II
Devlo
Inara
Gold II
Level 796
Champion Stats
22W - 24L
1,608 SR
Queue Stats
276W - 234L
1,599 Elo+
Party 1
Khan
Khan
Gold III
Dontpray
Khan
Gold III
Level 297
Champion Stats
86W - 53L
1,699 SR
Queue Stats
354W - 300L
1,568 Elo+
Party 1
Cassie
Cassie
Gold V
GLADIADORvVv
Cassie
Gold V
Level 471
Champion Stats
69W - 72L
1,621 SR
Queue Stats
387W - 403L
1,479 Elo+
Solo
Lian
Lian
Gold I
ShøckingRotom
Lian
Gold I
Level 821
Champion Stats
2W - 2L
1,485 SR
Queue Stats
16W - 17L
1,610 Elo+
Solo
Ying
Ying
Platinum III
Silver Kiwi13
Ying
Platinum III
Level 240
Champion Stats
5W - 5L
1,586 SR
Queue Stats
272W - 275L
1,573 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 525
1,600 SR
1,566 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 376
1,617 SR
1,567 Elo+
Saati
Saati
Gold I
Dahyun1
Saati
Gold I
Level 187
Champion Stats
15W - 9L
1,561 SR
Queue Stats
223W - 197L
1,503 Elo+
Solo
Mal'Damba
Mal'Damba
Gold III
MENDOMAX
Mal'Damba
Gold III
Level 366
Champion Stats
16W - 23L
1,557 SR
Queue Stats
978W - 975L
1,503 Elo+
Solo
Torvald
Torvald
Platinum III
MrPolars
Torvald
Platinum III
Level 627
Champion Stats
41W - 18L
1,739 SR
Queue Stats
75W - 42L
1,682 Elo+
Solo
Ruckus
Ruckus
Gold II
Nightwing 9570
Ruckus
Gold II
Level 43
Champion Stats
83W - 58L
1,651 SR
Queue Stats
83W - 58L
1,539 Elo+
Solo
Zhin
Zhin
Platinum I
YUMITHELUNA
Zhin
Platinum I
Level 659
Champion Stats
2W - 5L
1,579 SR
Queue Stats
127W - 121L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Devlo
Inara
59
2 / 7 / 6
1,996
250
40,268
72,067
12,981
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Khan
58
3 / 7 / 5
1,846
231
34,659
69,782
23,349
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Cassie
55
3 / 10 / 4
1,442
180
31,726
32,083
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

57
5 / 8 / 1
1,868
234
55,267
30,325
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
2 / 8 / 7
1,975
247
7,390
26,982
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TerminusCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Dahyun1
Saati
59
9 / 2 / 17
2,780
348
75,899
10,873
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Mal'Damba
MENDOMAX
Mal'Damba
52
0 / 4 / 16
2,742
343
5,979
22,563
1,647
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Level 1

Torvald
MrPolars
Torvald
56
8 / 2 / 13
2,811
351
37,184
27,066
64,077
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

1
7 / 3 / 12
3,344
418
62,745
87,597
50,731
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

59
16 / 4 / 9
2,774
347
49,432
21,211
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 10s
Objective Time
10m 57s
38
Kill Participation
107
15
Kills
40
40
Deaths
15
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Saati
Dahyun1
Saati
9
2
17
8.75
L
Inara
Devlo
Inara
2
7
6
0.71
L
Khan
3
7
5
0.79
L
Cassie
3
10
4
0.5
W
Mal'Damba
MENDOMAX
Mal'Damba
0
4
16
2
W
Torvald
MrPolars
Torvald
8
2
13
7.25
W
7
3
12
4.33
L
5
8
1
0.69
L
2
8
7
0.69
W
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,310
Damage
231,239
231,239
Taken
169,310
36,330
Shielding
116,455
99,472
Healing
113,407
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Dahyun1
Saati
75,899
23,749
0
1,933
10,873
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
Devlo
Inara
40,268
34,068
0
399
72,067
12,981
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
34,659
32,790
5,412
18,133
69,782
23,349
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Cassie
31,726
27,419
0
4,047
32,083
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
MENDOMAX
Mal'Damba
5,979
1,016
80,055
12,214
22,563
1,647
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Torvald
MrPolars
Torvald
37,184
28,392
0
3,876
27,066
64,077
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
62,745
54,232
0
11,046
87,597
50,731
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
55,267
51,735
0
2,576
30,325
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,390
7,390
60,870
8,035
26,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
49,432
43,475
0
4,283
21,211
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role