Player Matchup

Viktor
Viktor
Deshinara
Viktor
Level 28
Champion Stats
8W - 3L
1,720 SR
Queue Stats
92W - 80L
1,522 Elo+
Party 4
Koga
Koga
Mangansa
Koga
Level 298
Champion Stats
18W - 5L
1,738 SR
Queue Stats
180W - 183L
1,495 Elo+
Party 4
Barik
Barik
Manuerum
Barik
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,442 Elo+
Party 2
Fernando
Fernando
NHAVI
Fernando
Level 133
Champion Stats
9W - 6L
1,613 SR
Queue Stats
53W - 45L
1,573 Elo+
Party 2
Rei
Rei
sylverrr
Rei
Level 286
Champion Stats
46W - 30L
1,642 SR
Queue Stats
199W - 171L
1,633 Elo+
Party 2
Team Averages
Level 151
1,643 SR
1,533 Elo+

VS

Team Averages
Level 293
1,585 SR
1,628 Elo+
Fernando
Fernando
BoringDew
Fernando
Level 80
Champion Stats
4W - 3L
1,950 SR
Queue Stats
28W - 19L
1,672 Elo+
Party 1
Skye
Skye
Dud333
Skye
Level 179
Champion Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,672 Elo+
Party 1
Lian
Lian
Hades2874
Lian
Level 999
Champion Stats
21W - 26L
1,438 SR
Queue Stats
296W - 302L
1,535 Elo+
Party 3
Kinessa
Kinessa
L1LGUCC1B0B
Kinessa
Level 76
Champion Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,672 Elo+
Party 1
Jenos
Jenos
krd_kevin
Jenos
Level 133
Champion Stats
5W - 9L
1,538 SR
Queue Stats
119W - 110L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Deshinara
Viktor
18
10 / 5 / 7
2,765
230
61,275
49,597
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Koga
56
11 / 5 / 9
2,841
237
47,988
41,638
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Level 1

Barik
Manuerum
Barik
4
8 / 4 / 6
2,815
235
37,639
61,952
37,412
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Fernando
NHAVI
Fernando
46
4 / 1 / 11
3,113
259
45,773
84,838
76,636
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
1 / 2 / 14
3,260
272
26,189
36,650
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BoringDew
Fernando
43
5 / 5 / 3
2,754
230
54,124
82,459
97,627
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Skye
Dud333
Skye
50
5 / 13 / 3
2,186
182
58,725
44,358
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Lian
59
4 / 8 / 7
2,384
199
77,282
45,135
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kinessa
L1LGUCC1B0B
Kinessa
36
2 / 6 / 7
2,140
178
66,044
29,722
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
krd_kevin
Jenos
35
1 / 2 / 14
2,618
218
18,500
17,190
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 14s
Objective Time
2m 32s
81
Kill Participation
51
34
Kills
17
17
Deaths
34
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fernando
BoringDew
Fernando
5
5
3
1.3
W
Viktor
Deshinara
Viktor
10
5
7
2.7
L
Skye
Dud333
Skye
5
13
3
0.5
L
Lian
4
8
7
0.94
L
Kinessa
L1LGUCC1B0B
Kinessa
2
6
7
0.92
W
Koga
11
5
9
3.1
W
Barik
Manuerum
Barik
8
4
6
2.75
W
Fernando
NHAVI
Fernando
4
1
11
9.5
L
Jenos
krd_kevin
Jenos
1
2
14
4
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,864
Damage
274,675
274,675
Taken
218,864
114,048
Shielding
97,627
224,073
Healing
129,991
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BoringDew
Fernando
54,124
37,048
0
2,657
82,459
97,627
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
Deshinara
Viktor
61,275
46,109
0
19,707
49,597
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

L
Skye
Dud333
Skye
58,725
37,330
0
2,819
44,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
77,282
70,914
0
1,045
45,135
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
L1LGUCC1B0B
Kinessa
66,044
53,522
0
2,104
29,722
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
47,988
45,858
0
14,450
41,638
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
Manuerum
Barik
37,639
37,639
0
10,710
61,952
37,412
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
NHAVI
Fernando
45,773
34,356
0
6,072
84,838
76,636
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
krd_kevin
Jenos
18,500
14,500
111,148
10,218
17,190
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
26,189
25,839
141,256
31,878
36,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role