Player Matchup

Barik
Barik
Diamond III
GrìmGriefa
Barik
Diamond III
Level 42
Champion Stats
8W - 8L
1,648 SR
Queue Stats
118W - 88L
1,646 Elo+
Solo
Evie
Evie
Diamond II
M115
Evie
Diamond II
Level 999
Champion Stats
231W - 203L
1,733 SR
Queue Stats
1,186W - 1,166L
1,684 Elo+
Solo
Tyra
Tyra
Diamond II
QuantumEats
Tyra
Diamond II
Level 38
Champion Stats
66W - 65L
1,623 SR
Queue Stats
208W - 201L
1,565 Elo+
Solo
Rei
Rei
Platinum V
RealPitohui
Rei
Platinum V
Level 55
Champion Stats
5W - 2L
2,005 SR
Queue Stats
20W - 15L
1,596 Elo+
Solo
Ruckus
Ruckus
Diamond IV
rebuking
Ruckus
Diamond IV
Level 42
Champion Stats
26W - 13L
1,903 SR
Queue Stats
168W - 120L
1,828 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 235
1,782 SR
1,664 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 325
1,699 SR
1,722 Elo+
Saati
Saati
Diamond II
AngrySingleDad
Saati
Diamond II
Level 80
Champion Stats
0W - 1L
1,500 SR
Queue Stats
193W - 145L
1,651 Elo+
Solo
Makoa
Makoa
Qualifying
AnitaBabyGirl
Makoa
Qualifying
Level 21
Champion Stats
3W - 1L
1,835 SR
Queue Stats
33W - 10L
1,868 Elo+
Solo
Grover
Grover
Gold II
DaftPunkid
Grover
Gold II
Level 999
Champion Stats
18W - 14L
1,693 SR
Queue Stats
262W - 232L
1,571 Elo+
Solo
Androxus
Androxus
Masters
Re4med
Androxus
Masters
Level 494
Champion Stats
8W - 3L
1,774 SR
Queue Stats
85W - 37L
1,943 Elo+
Solo
Inara
Inara
Platinum V
ToxicPlayerBtw
Inara
Platinum V
Level 33
Champion Stats
3W - 3L
1,693 SR
Queue Stats
79W - 59L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
7 / 13 / 19
3,846
296
100,949
101,283
103,715
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Evie
M115
Evie
52
6 / 11 / 13
2,520
194
57,576
52,074
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

23
15 / 9 / 18
3,613
278
114,196
37,299
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

47
1 / 7 / 32
3,460
266
25,339
29,745
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ruckus
rebuking
Ruckus
38
21 / 11 / 14
4,310
332
126,848
111,079
96,713
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Bans
TalusKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
CaspianLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
12 / 13 / 18
3,682
283
84,228
66,684
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

17
4 / 8 / 17
3,073
236
48,667
111,994
43,232
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grover
DaftPunkid
Grover
59
5 / 8 / 33
4,418
340
37,914
63,511
2,100
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
Re4med
Androxus
42
25 / 9 / 15
4,646
357
113,900
61,924
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

31
5 / 12 / 19
3,482
268
46,771
120,795
8,630
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 26s
Objective Time
7m 40s
146
Kill Participation
153
50
Kills
51
51
Deaths
50
96
Assists
102
Player
Kills
Deaths
Assists
KDA
L
12
13
18
1.62
L
4
8
17
1.56
L
Grover
DaftPunkid
Grover
5
8
33
2.69
W
7
13
19
1.27
W
Evie
M115
Evie
6
11
13
1.14
W
15
9
18
2.67
L
Androxus
Re4med
Androxus
25
9
15
3.61
W
1
7
32
2.43
L
5
12
19
1.21
W
Ruckus
rebuking
Ruckus
21
11
14
2.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,908
Damage
331,480
331,480
Taken
424,908
200,428
Shielding
53,962
161,790
Healing
235,703
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
84,228
68,563
0
5,298
66,684
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,667
45,504
0
10,824
111,994
43,232
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Grover
DaftPunkid
Grover
37,914
29,590
157,327
44,856
63,511
2,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
100,949
100,949
0
8,771
101,283
103,715
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Evie
M115
Evie
57,576
54,807
0
17,341
52,074
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
114,196
78,925
0
0
37,299
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
Re4med
Androxus
113,900
100,375
0
7,082
61,924
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
25,339
24,603
119,683
14,011
29,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
46,771
42,815
0
10,316
120,795
8,630
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
rebuking
Ruckus
126,848
103,270
0
1,984
111,079
96,713
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role