Player Matchup
VS
Match Stats
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 750.
Level 5
Sea Dogs
Armor
Increase the Healing you receive by 15% while at or below 50% Health.
Level 3
Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4
Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2
Gun Deck
Weapon
Increase your maximum Ammo by 1.
Level 1
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4
Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4
Carry through
Blitz Upper
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Level 1
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
Run and Gun
Hustle
Regenerate 8 Ammo every 1s while using Hustle.
Level 4
Scramble
Hustle
Reduce damage taken by 9% while using Hustle.
Level 3
On The Move
Frag Grenade
Gain 8% Movement Speed for 2s after using Frag Grenade.
Level 1
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4
Penumbra
Weapon
Gain 15% Lifesteal.
Level 3
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Eclipse
Void Grip
Heal for 200 every 1s while using Void Grip.
Level 4
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Level 3
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 100.
Level 1
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
It Watches
Armor
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Level 3
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Wildfire
Whirl
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Level 5
Blade Dancer
Whirl
Increase the travel distance of Whirl by 40%.
Level 5
Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3
Kindling
Whirl
Generate 1 Ammo after activating Whirl.
Level 1
Infamy
Armor
Increase your maximum Health by 50.
Level 1
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 15% Health.
Level 1
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3
Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4
Healing Station
Turret
Heal for 50 every 1s while standing near any of your Turrets.
Level 2
Field Deploy
Turret
Heal for 80 each time one of your base Turrets hits an enemy.
Level 4
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.