Player Matchup

Ying
Ying
BULLDOOZ91
Ying
Level 55
Champion Stats
8W - 2L
1,501 SR
Queue Stats
10W - 4L
1,818 Elo+
Solo
Lex
Lex
Potatoidexx
Lex
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,560 Elo+
Solo
Moji
Moji
abdallahsmsm
Moji
Level 36
Champion Stats
1W - 1L
1,159 SR
Queue Stats
27W - 18L
1,545 Elo+
Solo
Barik
Barik
mbasil
Barik
Level 543
Champion Stats
1W - 0L
1,500 SR
Queue Stats
114W - 119L
1,633 Elo+
Solo
Kinessa
Kinessa
простакчекпро
Kinessa
Level 50
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,425 Elo+
Solo
Team Averages
Level 139
1,432 SR
1,596 Elo+

VS

Team Averages
Level 92
1,545 SR
1,409 Elo+
Atlas
Atlas
A661_Charles
Atlas
Level 31
Champion Stats
1W - 1L
1,741 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo
Maeve
Maeve
Kiko_BlackBulls
Maeve
Level 401
Champion Stats
0W - 1L
1,651 SR
Queue Stats
1W - 2L
1,495 Elo+
Solo
Seris
Seris
LifeStyIe
Seris
Level 7
Champion Stats
0W - 1L
1,315 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Lex
Lex
SendMeNoons
Lex
Level 8
Champion Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Tyra
Tyra
cmbiggy6785
Tyra
Level 11
Champion Stats
0W - 4L
1,518 SR
Queue Stats
2W - 9L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
3 / 2 / 13
3,609
516
7,031
17,424
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

13
20 / 6 / 10
4,482
640
63,417
32,597
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

28
7 / 4 / 13
3,670
524
41,478
40,769
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Barik
mbasil
Barik
52
4 / 0 / 16
4,476
639
48,619
39,511
41,901
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

28
9 / 4 / 8
3,477
497
41,129
22,684
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
1 / 7 / 2
3,470
496
26,612
70,367
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

59
5 / 10 / 3
3,223
460
41,514
32,524
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Seris
LifeStyIe
Seris
2
0 / 10 / 4
2,955
422
11,760
27,383
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

3
5 / 8 / 4
3,621
517
39,320
35,326
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 30 units.

Level 3

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Restock

Restock

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

9
5 / 8 / 4
3,251
464
33,779
36,074
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 24s
Objective Time
4m 38s
103
Kill Participation
33
43
Kills
16
16
Deaths
43
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
3
2
13
4.75
L
5
10
3
0.65
L
Seris
LifeStyIe
Seris
0
10
4
0.2
W
20
6
10
4.17
L
5
8
4
0.88
W
7
4
13
3.38
L
5
8
4
0.88
W
Barik
mbasil
Barik
4
0
16
12
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,674
Damage
152,985
152,985
Taken
201,674
41,901
Shielding
0
111,547
Healing
78,800
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,612
26,612
0
7,937
70,367
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
7,031
7,031
53,523
11,891
17,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
41,514
40,134
0
9,882
32,524
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
LifeStyIe
Seris
11,760
11,760
50,143
3,285
27,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
63,417
59,089
0
12,552
32,597
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
39,320
36,920
0
1,856
35,326
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
41,478
41,478
7,011
12,382
40,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
33,779
16,171
0
5,697
36,074
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Barik
mbasil
Barik
48,619
48,619
0
8,426
39,511
41,901
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
41,129
37,749
0
5,762
22,684
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role