Player Matchup

Ying
Ying
Platinum III
K4M1K4Z39754
Ying
Platinum III
Level 999
Champion Stats
7W - 6L
1,614 SR
Queue Stats
78W - 69L
1,596 Elo+
Party 2
Tyra
Tyra
Gold I
KreckGamer
Tyra
Gold I
Level 247
Champion Stats
6W - 4L
1,376 SR
Queue Stats
368W - 359L
1,550 Elo+
Solo
Talus
Talus
Platinum V
SkilledCrayon87
Talus
Platinum V
Level 651
Champion Stats
6W - 3L
1,606 SR
Queue Stats
218W - 195L
1,581 Elo+
Party 2
Nyx
Nyx
Gold V
Tonzaal2
Nyx
Gold V
Level 265
Champion Stats
18W - 6L
1,611 SR
Queue Stats
122W - 128L
1,407 Elo+
Solo
Ruckus
Ruckus
Gold I
Zeeebow
Ruckus
Gold I
Level 407
Champion Stats
4W - 5L
1,620 SR
Queue Stats
652W - 624L
1,537 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 514
1,566 SR
1,534 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 589
1,590 SR
1,500 Elo+
Skye
Skye
Silver III
Artificalgamer98
Skye
Silver III
Level 186
Champion Stats
9W - 6L
1,736 SR
Queue Stats
113W - 132L
1,395 Elo+
Party 3
Ash
Ash
Platinum IV
O_Big_Mei_Main_O
Ash
Platinum IV
Level 363
Champion Stats
0W - 3L
1,298 SR
Queue Stats
17W - 17L
1,570 Elo+
Party 1
Dredge
Dredge
Platinum III
Punish_me_PAPI
Dredge
Platinum III
Level 999
Champion Stats
16W - 12L
1,640 SR
Queue Stats
355W - 349L
1,544 Elo+
Party 1
Cassie
Cassie
Platinum IV
Thunder1strike_
Cassie
Platinum IV
Level 999
Champion Stats
25W - 24L
1,702 SR
Queue Stats
211W - 203L
1,571 Elo+
Party 1
Barik
Barik
Gold V
dynomitecentury_
Barik
Gold V
Level 396
Champion Stats
25W - 33L
1,574 SR
Queue Stats
215W - 222L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
0 / 0 / 9
2,132
355
3,713
3,818
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
5 / 1 / 5
1,831
305
31,480
16,935
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
5 / 0 / 3
1,746
291
27,746
15,807
0
Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

58
3 / 1 / 9
2,095
349
21,521
33,613
28,008
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Ruckus
Zeeebow
Ruckus
59
3 / 1 / 6
1,876
313
18,465
31,381
11,211
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
InaraCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 4 / 0
933
156
16,623
19,512
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Tactical Reload

Tactical Reload

Weapon

Generate 12 Ammo after getting an Elimination.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
0 / 1 / 2
851
142
9,900
22,054
2,332
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Level 1

59
0 / 2 / 0
896
149
24,934
10,382
1,533
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
0 / 4 / 1
978
163
30,324
16,888
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

58
0 / 5 / 0
1,008
168
19,773
34,089
33,050
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
22s
48
Kill Participation
5
16
Kills
2
3
Deaths
16
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
0
0
9
4.5
W
5
1
5
7.5
L
0
1
2
1
L
0
2
0
0
W
5
0
3
6.5
L
0
4
1
0.13
W
3
1
9
7.5
W
Ruckus
Zeeebow
Ruckus
3
1
6
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,925
Damage
101,554
101,554
Taken
102,925
39,219
Shielding
36,915
108,800
Healing
44,324
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,623
11,823
0
9,853
19,512
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
3,713
3,713
90,881
3,758
3,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,480
15,840
0
546
16,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,900
8,460
0
13,173
22,054
2,332
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,934
23,583
0
2,403
10,382
1,533
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
27,746
26,613
0
7,657
15,807
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,324
26,255
0
7,488
16,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
21,521
13,144
0
0
33,613
28,008
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
Zeeebow
Ruckus
18,465
14,121
0
5,958
31,381
11,211
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,773
19,773
0
11,407
34,089
33,050
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role