Player Matchup

Maeve
Maeve
Platinum II
Bruuuh4Life
Maeve
Platinum II
Level 29
Champion Stats
3W - 0L
1,765 SR
Queue Stats
11W - 3L
1,896 Elo+
Party 1
Inara
Inara
Gold III
Kweldii
Inara
Gold III
Level 719
Champion Stats
10W - 6L
1,635 SR
Queue Stats
113W - 96L
1,573 Elo+
Party 1
Tyra
Tyra
Qualifying
Rxndom Hero
Tyra
Qualifying
Level 59
Champion Stats
3W - 0L
1,841 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 1
Rei
Rei
Gold II
TheTae006
Rei
Gold II
Level 999
Champion Stats
39W - 42L
1,657 SR
Queue Stats
233W - 247L
1,633 Elo+
Party 1
Terminus
Terminus
Platinum I
chiefinleafss
Terminus
Platinum I
Level 612
Champion Stats
4W - 4L
1,768 SR
Queue Stats
39W - 33L
1,615 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 484
1,733 SR
1,696 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 608
1,542 SR
1,605 Elo+
Azaan
Azaan
Platinum III
ArowitchJazmín
Azaan
Platinum III
Level 52
Champion Stats
0W - 3L
1,299 SR
Queue Stats
21W - 14L
1,696 Elo+
Solo
Androxus
Androxus
Platinum III
CK-Ice16
Androxus
Platinum III
Level 44
Champion Stats
20W - 24L
1,641 SR
Queue Stats
61W - 58L
1,572 Elo+
Party 2
Barik
Barik
Gold III
RKO-_AK47
Barik
Gold III
Level 945
Champion Stats
22W - 19L
1,604 SR
Queue Stats
159W - 154L
1,535 Elo+
Party 2
Pip
Pip
Platinum III
Ver4NO4
Pip
Platinum III
Level 999
Champion Stats
29W - 40L
1,642 SR
Queue Stats
545W - 525L
1,603 Elo+
Solo
Saati
Saati
Platinum V
Ándelü
Saati
Platinum V
Level 999
Champion Stats
17W - 27L
1,525 SR
Queue Stats
1,515W - 1,493L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
18 / 9 / 8
3,782
252
87,963
47,881
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Level 1

Inara
Kweldii
Inara
59
8 / 4 / 19
4,165
278
63,374
94,856
11,959
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

39
15 / 9 / 18
4,122
275
98,241
45,115
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
2 / 7 / 23
4,197
280
17,871
28,769
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
chiefinleafss
Terminus
59
5 / 6 / 13
3,671
245
49,888
99,897
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
Ying
Team 1 Score

4

VS

Team 2 Score

2

Bans
CaspianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
6 / 11 / 13
2,837
189
89,294
107,513
53,635
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Androxus
CK-Ice16
Androxus
27
10 / 6 / 8
2,517
168
71,319
48,458
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Barik
RKO-_AK47
Barik
58
2 / 13 / 3
2,221
148
29,338
77,002
71,249
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Pip
59
7 / 8 / 15
3,025
202
53,931
34,080
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Saati
Ándelü
Saati
59
13 / 10 / 9
2,927
195
74,823
50,284
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 49s
Objective Time
3m 29s
129
Kill Participation
86
48
Kills
38
35
Deaths
48
81
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
11
13
1.14
W
18
9
8
2.44
L
Androxus
CK-Ice16
Androxus
10
6
8
2.33
W
Inara
Kweldii
Inara
8
4
19
4.38
L
Barik
RKO-_AK47
Barik
2
13
3
0.27
W
15
9
18
2.67
W
2
7
23
1.93
L
Pip
7
8
15
1.81
W
Terminus
chiefinleafss
Terminus
5
6
13
1.92
L
Saati
Ándelü
Saati
13
10
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,337
Damage
318,705
316,518
Taken
317,337
11,959
Shielding
124,884
213,285
Healing
142,019
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
89,294
76,566
0
4,120
107,513
53,635
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
87,963
86,786
0
8,076
47,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
CK-Ice16
Androxus
71,319
64,054
0
11,049
48,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Kweldii
Inara
63,374
48,436
0
7,841
94,856
11,959
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
RKO-_AK47
Barik
29,338
29,338
0
2,008
77,002
71,249
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
98,241
69,783
0
5,669
45,115
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
17,871
15,598
159,033
14,025
28,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Pip
53,931
45,212
108,536
15,286
34,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
chiefinleafss
Terminus
49,888
37,930
0
18,641
99,897
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
Ándelü
Saati
74,823
53,220
0
1,020
50,284
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role