Player Matchup

Pip
Pip
Silver V
ELCH4RLY
Pip
Silver V
Level 98
Champion Stats
2W - 2L
1,558 SR
Queue Stats
6W - 8L
1,286 Elo+
Party 1
Caspian
Caspian
Gold III
Pup-ELove
Caspian
Gold III
Level 999
Champion Stats
18W - 30L
1,507 SR
Queue Stats
1,038W - 1,033L
1,448 Elo+
Party 2
Inara
Inara
Silver IV
QuothTheRaven-94
Inara
Silver IV
Level 999
Champion Stats
310W - 279L
1,596 SR
Queue Stats
1,251W - 1,255L
1,436 Elo+
Party 2
Octavia
Octavia
Silver I
RazuLG2014
Octavia
Silver I
Level 78
Champion Stats
0W - 1L
1,272 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 1
Lillith
Lillith
Gold IV
Tragic_Trouble
Lillith
Gold IV
Level 999
Champion Stats
44W - 91L
1,388 SR
Queue Stats
1,056W - 1,080L
1,450 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 635
1,464 SR
1,397 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 352
1,546 SR
1,434 Elo+
Kasumi
Kasumi
Gold III
IsaacNewton1666
Kasumi
Gold III
Level 999
Champion Stats
19W - 23L
1,568 SR
Queue Stats
979W - 977L
1,465 Elo+
Solo
Barik
Barik
Bronze I
ShadowSaibot17
Barik
Bronze I
Level 211
Champion Stats
4W - 1L
1,740 SR
Queue Stats
121W - 124L
1,451 Elo+
Party 3
Seris
Seris
Silver V
StingFrostivus
Seris
Silver V
Level 79
Champion Stats
2W - 1L
1,478 SR
Queue Stats
5W - 6L
1,382 Elo+
Solo
Androxus
Androxus
Silver I
Tonzaal2
Androxus
Silver I
Level 266
Champion Stats
11W - 15L
1,553 SR
Queue Stats
122W - 128L
1,388 Elo+
Solo
Ruckus
Ruckus
Qualifying
kashfi1
Ruckus
Qualifying
Level 205
Champion Stats
2W - 4L
1,389 SR
Queue Stats
89W - 74L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
5 / 5 / 12
2,028
203
41,492
39,633
12,420
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Caspian
Pup-ELove
Caspian
59
8 / 5 / 9
1,970
197
49,559
39,399
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.

Level 2

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 120 after it expires.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

58
2 / 9 / 9
1,771
177
33,054
80,996
9,918
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
RazuLG2014
Octavia
51
9 / 8 / 4
1,895
190
51,089
24,271
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

57
2 / 5 / 11
1,750
175
26,956
39,490
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
TalusWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 6 / 9
3,010
301
48,788
27,117
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

58
7 / 5 / 12
3,582
358
42,942
58,227
83,725
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

40
3 / 4 / 15
3,152
315
38,294
27,941
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Androxus
Tonzaal2
Androxus
58
8 / 5 / 2
2,495
250
43,569
25,426
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ruckus
kashfi1
Ruckus
40
7 / 6 / 12
3,391
339
50,196
63,439
49,287
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 13s
Objective Time
8m 29s
71
Kill Participation
82
26
Kills
32
32
Deaths
26
45
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
5
12
2.2
W
7
6
9
1.92
L
Caspian
Pup-ELove
Caspian
8
5
9
2.5
L
2
9
9
0.72
L
Octavia
RazuLG2014
Octavia
9
8
4
1.38
W
7
5
12
2.6
W
3
4
15
2.63
W
Androxus
Tonzaal2
Androxus
8
5
2
1.8
L
2
5
11
1.5
W
Ruckus
kashfi1
Ruckus
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,150
Damage
223,789
223,789
Taken
202,150
22,338
Shielding
133,012
101,060
Healing
113,333
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
41,492
37,962
32,085
19,503
39,633
12,420
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
48,788
35,271
0
10,536
27,117
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Caspian
Pup-ELove
Caspian
49,559
36,959
0
6,576
39,399
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,054
24,341
0
0
80,996
9,918
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Octavia
RazuLG2014
Octavia
51,089
48,597
0
1,091
24,271
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
42,942
42,060
0
5,122
58,227
83,725
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
38,294
31,315
63,665
14,811
27,941
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
Tonzaal2
Androxus
43,569
36,776
0
11,209
25,426
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
26,956
8,304
40,212
1,593
39,490
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
kashfi1
Ruckus
50,196
36,387
0
7,990
63,439
49,287
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role