Player Matchup

Dredge
Dredge
Platinum V
Berserk09
Dredge
Platinum V
Level 388
Champion Stats
37W - 32L
1,587 SR
Queue Stats
318W - 316L
1,542 Elo+
Solo
Nyx
Nyx
Gold IV
Damnpunk
Nyx
Gold IV
Level 150
Champion Stats
6W - 4L
1,555 SR
Queue Stats
137W - 153L
1,422 Elo+
Solo
Zhin
Zhin
Platinum V
Dl-_-IJ
Zhin
Platinum V
Level 109
Champion Stats
3W - 4L
1,294 SR
Queue Stats
314W - 299L
1,590 Elo+
Party 1
Corvus
Corvus
Gold II
adh600
Corvus
Gold II
Level 555
Champion Stats
423W - 384L
1,599 SR
Queue Stats
704W - 664L
1,502 Elo+
Party 1
Barik
Barik
Platinum III
bvxc5
Barik
Platinum III
Level 133
Champion Stats
29W - 41L
1,533 SR
Queue Stats
152W - 133L
1,549 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 267
1,514 SR
1,521 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 331
1,617 SR
1,541 Elo+
Atlas
Atlas
Gold III
DzenRoamer
Atlas
Gold III
Level 466
Champion Stats
17W - 15L
1,692 SR
Queue Stats
119W - 128L
1,467 Elo+
Solo
Strix
Strix
Platinum IV
JumboGio
Strix
Platinum IV
Level 558
Champion Stats
2W - 2L
1,671 SR
Queue Stats
628W - 599L
1,617 Elo+
Solo
Io
Io
Platinum IV
Pipen125
Io
Platinum IV
Level 111
Champion Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,585 Elo+
Solo
Vora
Vora
Gold II
kylie_queen7
Vora
Gold II
Level 292
Champion Stats
26W - 29L
1,571 SR
Queue Stats
276W - 278L
1,572 Elo+
Solo
Fernando
Fernando
Gold I
ltsKvma
Fernando
Gold I
Level 226
Champion Stats
1W - 3L
1,651 SR
Queue Stats
140W - 131L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Berserk09
Dredge
57
9 / 1 / 14
3,080
308
74,845
24,618
4,468
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
10 / 3 / 18
2,994
299
58,358
51,857
7,740
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Zhin
Dl-_-IJ
Zhin
49
14 / 4 / 9
3,023
302
65,225
34,076
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Corvus
adh600
Corvus
59
1 / 2 / 28
3,182
318
7,844
17,153
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
bvxc5
Barik
58
11 / 2 / 14
3,753
375
64,866
45,815
45,253
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
CaspianBetty la Bomba
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
55
3 / 9 / 4
1,983
198
41,782
85,752
500
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Strix
JumboGio
Strix
57
0 / 7 / 6
1,494
149
38,504
27,086
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 50%.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

50
4 / 10 / 3
1,960
196
22,709
29,323
0
Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

36
3 / 11 / 4
1,772
177
40,835
41,166
4,110
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
ltsKvma
Fernando
59
2 / 8 / 1
2,045
205
29,689
87,811
90,793
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 20s
Objective Time
3m 4s
128
Kill Participation
30
45
Kills
12
12
Deaths
45
83
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Dredge
Berserk09
Dredge
9
1
14
16
W
10
3
18
6.33
W
Zhin
Dl-_-IJ
Zhin
14
4
9
4.63
L
Atlas
3
9
4
0.56
L
Strix
JumboGio
Strix
0
7
6
0.43
L
4
10
3
0.55
W
Corvus
adh600
Corvus
1
2
28
7.5
W
Barik
bvxc5
Barik
11
2
14
9
L
3
11
4
0.45
L
Fernando
ltsKvma
Fernando
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,138
Damage
173,519
173,519
Taken
271,138
57,461
Shielding
95,403
138,277
Healing
99,132
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Berserk09
Dredge
74,845
41,512
0
1,776
24,618
4,468
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,358
30,004
0
733
51,857
7,740
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
Dl-_-IJ
Zhin
65,225
56,129
0
2,477
34,076
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
41,782
41,782
0
673
85,752
500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Strix
JumboGio
Strix
38,504
31,272
0
4,996
27,086
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
22,709
22,295
70,042
5,081
29,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Corvus
adh600
Corvus
7,844
6,442
110,591
12,515
17,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Barik
bvxc5
Barik
64,866
64,866
0
10,185
45,815
45,253
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
40,835
28,398
0
9,977
41,166
4,110
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
ltsKvma
Fernando
29,689
18,769
0
8,363
87,811
90,793
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role