Player Matchup

Vatu
Vatu
AlexAxonClaxon
Vatu
Level 88
Champion Stats
1W - 2L
1,768 SR
Queue Stats
6W - 14L
1,533 Elo+
Solo
Kinessa
Kinessa
GringeDradon
Kinessa
Level 71
Champion Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,452 Elo+
Solo
Tyra
Tyra
La-Damnation
Tyra
Level 327
Champion Stats
1W - 4L
1,522 SR
Queue Stats
1W - 6L
1,286 Elo+
Solo
Ruckus
Ruckus
canaweeeed
Ruckus
Level 53
Champion Stats
5W - 7L
1,369 SR
Queue Stats
95W - 126L
1,370 Elo+
Solo
Vivian
Vivian
keyser_soze97
Vivian
Level 78
Champion Stats
7W - 12L
1,511 SR
Queue Stats
18W - 33L
1,360 Elo+
Solo
Team Averages
Level 123
1,534 SR
1,400 Elo+

VS

Team Averages
Level 269
1,609 SR
1,505 Elo+
Tiberius
Tiberius
Akyra133
Tiberius
Level 226
Champion Stats
45W - 40L
1,592 SR
Queue Stats
186W - 163L
1,567 Elo+
Party 1
Strix
Strix
Alf52alf52
Strix
Level 697
Champion Stats
6W - 21L
1,448 SR
Queue Stats
120W - 92L
1,563 Elo+
Solo
Tyra
Tyra
Gaj0
Tyra
Level 120
Champion Stats
145W - 126L
1,615 SR
Queue Stats
152W - 131L
1,544 Elo+
Party 1
Moji
Moji
Kurask
Moji
Level 103
Champion Stats
11W - 9L
1,536 SR
Queue Stats
153W - 129L
1,577 Elo+
Solo
Grohk
Grohk
Üney
Grohk
Level 201
Champion Stats
1W - 0L
1,853 SR
Queue Stats
2W - 7L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
5 / 7 / 2
2,708
451
24,324
24,636
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Level 1

Kinessa
GringeDradon
Kinessa
47
3 / 10 / 3
2,703
451
15,768
28,785
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

57
1 / 8 / 3
2,448
408
13,298
29,062
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
canaweeeed
Ruckus
22
0 / 10 / 4
2,467
411
9,049
44,500
20,145
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

31
5 / 7 / 2
2,798
466
41,611
21,799
11,500
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Akyra133
Tiberius
39
11 / 4 / 6
3,177
530
35,376
20,724
0
Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Strix
51
4 / 1 / 8
2,712
452
26,804
13,360
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Tyra
Gaj0
Tyra
15
11 / 2 / 13
3,486
581
42,751
23,414
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Moji
Kurask
Moji
35
6 / 4 / 8
2,677
446
17,488
16,131
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Grohk
Üney
Grohk
58
10 / 3 / 11
3,095
516
26,363
30,421
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
6m 9s
28
Kill Participation
88
14
Kills
42
42
Deaths
14
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Akyra133
Tiberius
11
4
6
3.5
L
5
7
2
0.86
W
Strix
4
1
8
8
W
Tyra
Gaj0
Tyra
11
2
13
8.75
L
Kinessa
GringeDradon
Kinessa
3
10
3
0.45
W
Moji
Kurask
Moji
6
4
8
2.5
L
1
8
3
0.31
L
Ruckus
canaweeeed
Ruckus
0
10
4
0.2
L
5
7
2
0.86
W
Grohk
Üney
Grohk
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,050
Damage
148,782
148,782
Taken
104,050
31,645
Shielding
0
26,532
Healing
65,031
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Akyra133
Tiberius
35,376
26,882
0
7,023
20,724
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
24,324
19,640
0
9,787
24,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Strix
26,804
26,804
0
8,218
13,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Tyra
Gaj0
Tyra
42,751
26,075
0
8,591
23,414
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
GringeDradon
Kinessa
15,768
13,411
0
6,728
28,785
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Moji
Kurask
Moji
17,488
17,488
10,398
5,862
16,131
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
13,298
8,814
0
6,339
29,062
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
canaweeeed
Ruckus
9,049
5,964
0
0
44,500
20,145
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
41,611
41,611
0
3,678
21,799
11,500
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
Üney
Grohk
26,363
17,578
4,916
20,023
30,421
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role